Player Matchup

Gilgamesh
Gilgamesh
FATWILLY3
Gilgamesh
Level 145
God Stats
4W - 2L
1,168 SR
Queue Stats
184W - 196L
1,254 Elo+
Solo
Neith
Neith
astek56
Neith
Level 57
God Stats
73W - 67L
1,473 SR
Queue Stats
249W - 249L
1,397 Elo+
Solo
Bastet
Bastet
brandansmith01
Bastet
Level 87
God Stats
2W - 3L
1,456 SR
Queue Stats
335W - 344L
1,403 Elo+
Solo
Anubis
Anubis
llllllll8823
Anubis
Level 88
God Stats
4W - 4L
1,618 SR
Queue Stats
412W - 454L
1,375 Elo+
Solo
Bacchus
Bacchus
vH Freeze
Bacchus
Level 79
God Stats
1W - 0L
1,237 SR
Queue Stats
8W - 9L
1,270 Elo+
Solo
Team Averages
Level 91
1,390 SR
1,340 Elo+

VS

Team Averages
Level 77
1,601 SR
1,416 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Bedivere009
Guan Yu
Level 63
God Stats
3W - 7L
1,830 SR
Queue Stats
240W - 334L
1,350 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Continuezz
Tsukuyomi
Level 63
God Stats
2W - 1L
1,676 SR
Queue Stats
118W - 104L
1,371 Elo+
Solo
Chaac
Chaac
TaUrUsZZ
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,419 Elo+
Solo
Heimdallr
Heimdallr
kweerus22
Heimdallr
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
148W - 172L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FATWILLY3
Gilgamesh
16
4 / 2 / 4
9,424
554
9,774
13,011
12,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
astek56
Neith
14
4 / 3 / 4
8,374
493
14,862
12,509
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 2 / 4
9,709
571
10,303
15,386
6,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
15
3 / 2 / 3
8,943
526
8,133
10,948
6,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
vH Freeze
Bacchus
14
5 / 0 / 8
8,455
497
7,699
15,053
17,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 7 / 2
7,053
415
7,541
13,854
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Bedivere009
Guan Yu
12
1 / 2 / 3
8,436
496
6,062
18,016
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Continuezz
Tsukuyomi
12
3 / 6 / 1
7,774
457
6,417
15,520
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
TaUrUsZZ
Chaac
16
2 / 6 / 1
9,783
575
8,743
18,416
13,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
kweerus22
Heimdallr
15
3 / 2 / 2
9,123
537
11,079
11,968
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
9
9
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
2
0.14
L
Guan Yu
Bedivere009
Guan Yu
1
2
3
1.25
L
Tsukuyomi
Continuezz
Tsukuyomi
3
6
1
0.58
W
Gilgamesh
FATWILLY3
Gilgamesh
4
2
4
3
L
Chaac
TaUrUsZZ
Chaac
2
6
1
0.42
W
Neith
astek56
Neith
4
3
4
2
W
7
2
4
4.5
L
Heimdallr
kweerus22
Heimdallr
3
2
2
2
W
Anubis
3
2
3
2.25
W
Bacchus
vH Freeze
Bacchus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,771
Damage
39,842
66,907
Taken
77,774
47,232
Mitigated
38,860
24,254
Healing
25,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,541
2,478
296
2,475
13,854
4,846
406
4,031
9,823
35,822
5,506
L
Guan Yu
Bedivere009
Guan Yu
6,062
1,391
2,991
5,916
18,016
9,855
383
4,222
13,794
0
30,282
L
Tsukuyomi
Continuezz
Tsukuyomi
6,417
1,675
0
3,361
15,520
5,410
68
3,262
12,258
701
36,684
W
Gilgamesh
FATWILLY3
Gilgamesh
9,774
3,288
0
4,954
13,011
12,508
502
0
13,011
0
52,050
L
Chaac
TaUrUsZZ
Chaac
8,743
1,969
0
6,566
18,416
13,975
1,128
0
18,416
0
77,461
W
Neith
astek56
Neith
14,862
5,288
0
4,931
12,509
4,919
1,946
1,937
10,572
0
78,164
W
10,303
3,314
0
5,208
15,386
6,386
944
425
14,961
0
82,050
L
Heimdallr
kweerus22
Heimdallr
11,079
4,157
0
3,993
11,968
4,774
1,561
4,317
7,651
0
73,221
W
Anubis
8,133
418
0
6,436
10,948
6,023
1,625
969
9,976
67,400
0
W
Bacchus
vH Freeze
Bacchus
7,699
1,286
315
2,410
15,053
17,396
994
3,877
11,176
19,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
42,169
434
Minions Killed
412
0
Camps Cleared
0
1,631,477
Distance Traveled
1,562,792
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,053
415
77
5
0
254,351
0
L
Guan Yu
8,436
496
39
2
0
367,406
1
L
Tsukuyomi
7,774
457
48
3
0
340,974
0
W
Gilgamesh
9,424
554
79
5
0
297,124
2
L
Chaac
9,783
575
138
8
0
291,624
1
W
Neith
8,374
493
95
6
0
301,142
1
W
Bastet
9,709
571
127
7
0
394,641
5
L
Heimdallr
9,123
537
110
6
0
308,437
3
W
Anubis
8,943
526
107
6
0
319,717
5
W
Bacchus
8,455
497
26
2
0
318,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role