Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
ABBS87ZULU
Awilix
Silver II
Level 154
God Stats
118W - 94L
1,514 SR
Queue Stats
522W - 518L
939 MMR
Party 1
Khepri
Khepri
Silver II
CharlieUNCS
Khepri
Silver II
Level 88
God Stats
1W - 1L
1,228 SR
Queue Stats
100W - 119L
1,018 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Kolmar377
Sun Wukong
Silver II
Level 147
God Stats
47W - 41L
1,503 SR
Queue Stats
465W - 459L
1,060 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,449 SR
1,203 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,480 SR
1,038 MMR
Ratatoskr
Ratatoskr
Silver IV
JEZUS914
Ratatoskr
Silver IV
Level 139
God Stats
0W - 6L
1,423 SR
Queue Stats
33W - 43L
1,022 MMR
Party 3
Cabrakan
Cabrakan
Silver IV
Marz__gy
Cabrakan
Silver IV
Level 67
God Stats
5W - 9L
1,522 SR
Queue Stats
51W - 74L
867 MMR
Party 2
Neith
Neith
Silver III
Sumthnkool
Neith
Silver III
Level 141
God Stats
3W - 5L
1,584 SR
Queue Stats
34W - 44L
1,113 MMR
Party 3
Kukulkan
Kukulkan
Silver I
iamaroc98
Kukulkan
Silver I
Level 104
God Stats
0W - 3L
1,477 SR
Queue Stats
156W - 158L
1,180 MMR
Party 2
Atlas
Atlas
Bronze I
monstruss77
Atlas
Bronze I
Level 57
God Stats
0W - 2L
1,392 SR
Queue Stats
4W - 22L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 0 / 2
10,625
559
8,303
7,219
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
15
3 / 1 / 2
9,467
498
9,953
10,213
4,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
ABBS87ZULU
Awilix
17
8 / 1 / 4
10,683
562
12,264
12,335
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
14
2 / 0 / 6
9,079
478
5,149
10,238
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Kolmar377
Sun Wukong
18
6 / 0 / 4
11,109
585
17,326
24,588
20,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
King ArthurHeraKali

VS

Bans
Da JiCharybdisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JEZUS914
Ratatoskr
15
1 / 5 / 0
9,118
480
10,075
17,529
8,097
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Marz__gy
Cabrakan
12
0 / 7 / 0
7,728
407
6,927
18,759
12,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
11
0 / 4 / 0
6,829
359
6,342
11,137
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
iamaroc98
Kukulkan
15
1 / 3 / 0
9,114
480
6,675
8,613
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 3 / 1
7,840
413
3,527
16,643
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
22
Kills
2
2
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
Danzaburou
 
Danzaburou
3
1
2
4
W
Awilix
ABBS87ZULU
Awilix
8
1
4
10
W
Khepri
2
0
6
5
L
Ratatoskr
JEZUS914
Ratatoskr
1
5
0
0.2
W
Sun Wukong
Kolmar377
Sun Wukong
6
0
4
8
L
Cabrakan
Marz__gy
Cabrakan
0
7
0
0
L
Neith
0
4
0
0
L
Kukulkan
iamaroc98
Kukulkan
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,995
Damage
33,546
64,593
Taken
72,681
47,200
Mitigated
47,759
29,854
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,303
100
102
2,198
7,219
3,874
660
2,707
4,512
98,887
0
W
Danzaburou
 
Danzaburou
9,953
4,677
0
3,920
10,213
4,960
2,520
1,408
8,805
0
83,938
W
Awilix
ABBS87ZULU
Awilix
12,264
6,007
0
5,628
12,335
5,793
1,518
2,092
10,152
0
85,872
W
Khepri
5,149
741
0
2,287
10,238
12,231
0
2,347
7,879
23,352
0
L
Ratatoskr
JEZUS914
Ratatoskr
10,075
5,261
0
2,302
17,529
8,097
0
1,637
15,796
0
81,141
W
Sun Wukong
Kolmar377
Sun Wukong
17,326
4,274
0
15,719
24,588
20,342
80
7,916
16,116
0
107,286
L
Cabrakan
Marz__gy
Cabrakan
6,927
1,022
0
2,589
18,759
12,838
857
2,496
16,187
53,434
0
L
Neith
6,342
1,594
0
3,221
11,137
5,290
486
2,372
8,707
0
44,262
L
Kukulkan
iamaroc98
Kukulkan
6,675
1,262
0
500
8,613
4,438
0
3,621
4,842
75,864
0
L
3,527
1,787
0
1,001
16,643
17,096
66
2,832
13,697
28,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
40,629
629
Minions Killed
486
0
Camps Cleared
0
1,842,658
Distance Traveled
1,704,364
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,625
559
186
10
0
370,288
2
W
Danzaburou
9,467
498
122
6
0
297,203
5
W
Awilix
10,683
562
136
7
0
424,281
0
W
Khepri
9,079
478
39
2
0
375,056
3
L
Ratatoskr
9,118
480
134
7
0
396,476
5
W
Sun Wukong
11,109
585
146
8
0
375,830
3
L
Cabrakan
7,728
407
94
5
0
312,875
0
L
Neith
6,829
359
70
4
0
313,417
6
L
Kukulkan
9,114
480
151
8
0
336,929
1
L
Atlas
7,840
413
37
2
0
344,667
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role