Player Matchup

Baron Samedi
Baron Samedi
CerebralBravo
Baron Samedi
Level 160
God Stats
9W - 13L
1,555 SR
Queue Stats
482W - 506L
1,569 Elo+
Party 1
King Arthur
King Arthur
ChronicaaL
King Arthur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,567 Elo+
Party 1
The Morrigan
The Morrigan
EmpDash
The Morrigan
Level 153
God Stats
1W - 0L
1,507 SR
Queue Stats
190W - 206L
1,620 Elo+
Party 1
Zhong Kui
Zhong Kui
GetEm 5cy11a
Zhong Kui
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 152L
1,616 Elo+
Solo
Xbalanque
Xbalanque
Lothre
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,502 Elo+
Solo
Team Averages
Level 124
1,512 SR
1,575 Elo+

VS

Team Averages
Level 90
1,504 SR
1,596 Elo+
Ishtar
Ishtar
AlexMrDr
Ishtar
Level 86
God Stats
4W - 1L
1,763 SR
Queue Stats
7W - 1L
1,887 Elo+
Party 3
Kali
Kali
Cuhhh1456
Kali
Level 40
God Stats
0W - 1L
1,226 SR
Queue Stats
7W - 18L
1,372 Elo+
Party 2
Aphrodite
Aphrodite
Metrovius
Aphrodite
Level 155
God Stats
1W - 1L
1,763 SR
Queue Stats
136W - 56L
1,775 Elo+
Party 3
Hel
Hel
Stonerlion_420
Hel
Level 49
God Stats
0W - 2L
1,226 SR
Queue Stats
21W - 37L
1,380 Elo+
Party 2
Tyr
Tyr
StraightArrow
Tyr
Level 120
God Stats
1W - 2L
1,541 SR
Queue Stats
17W - 10L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CerebralBravo
Baron Samedi
16
1 / 2 / 16
9,685
745
13,745
11,847
11,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
ChronicaaL
King Arthur
17
4 / 1 / 16
10,329
795
9,432
14,485
13,633
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
EmpDash
The Morrigan
17
8 / 3 / 12
10,603
816
12,652
10,954
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Zhong Kui
GetEm 5cy11a
Zhong Kui
18
4 / 1 / 16
10,729
825
14,987
12,022
9,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Lothre
Xbalanque
19
9 / 2 / 12
11,498
884
26,758
14,663
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlexMrDr
Ishtar
14
3 / 6 / 3
8,679
668
9,720
18,643
9,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
14
0 / 9 / 2
7,941
611
3,459
19,303
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Metrovius
Aphrodite
15
1 / 2 / 3
9,116
701
6,669
12,964
15,341
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 6 / 4
8,160
628
7,319
15,553
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
5 / 3 / 2
9,574
736
15,273
21,907
17,865
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
26
Kills
9
9
Deaths
26
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AlexMrDr
Ishtar
3
6
3
0.75
W
Baron Samedi
CerebralBravo
Baron Samedi
1
2
16
4.5
W
King Arthur
ChronicaaL
King Arthur
4
1
16
12
L
Kali
0
9
2
0.11
W
The Morrigan
EmpDash
The Morrigan
8
3
12
4.67
W
Zhong Kui
GetEm 5cy11a
Zhong Kui
4
1
16
12
W
Xbalanque
Lothre
Xbalanque
9
2
12
7.5
L
Aphrodite
Metrovius
Aphrodite
1
2
3
1.25
L
0
6
4
0.33
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,574
Damage
42,440
63,971
Taken
88,370
47,791
Mitigated
62,372
18,641
Healing
24,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AlexMrDr
Ishtar
9,720
5,395
0
1,084
18,643
9,621
0
6,970
11,673
0
20,659
W
Baron Samedi
CerebralBravo
Baron Samedi
13,745
1,225
4,504
5,251
11,847
11,885
97
2,758
9,089
35,462
0
W
King Arthur
ChronicaaL
King Arthur
9,432
835
0
0
14,485
13,633
36
2,479
12,006
51
26,905
L
Kali
3,459
1,248
0
422
19,303
11,168
0
8,125
11,178
0
14,162
W
The Morrigan
EmpDash
The Morrigan
12,652
2,153
355
500
10,954
5,919
496
1,086
9,839
41,701
1,029
W
Zhong Kui
GetEm 5cy11a
Zhong Kui
14,987
772
0
3,466
12,022
9,130
1,903
4,166
7,856
41,171
0
W
Xbalanque
Lothre
Xbalanque
26,758
16,200
0
4,565
14,663
7,224
5,731
3,605
11,058
0
58,623
L
Aphrodite
Metrovius
Aphrodite
6,669
954
4,478
4,302
12,964
15,341
96
6,902
6,062
20,494
0
L
7,319
339
2,784
4,242
15,553
8,377
0
7,205
8,348
24,940
0
L
15,273
2,758
0
7,074
21,907
17,865
0
11,204
10,703
106
44,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
43,470
260
Minions Killed
200
0
Camps Cleared
0
1,385,901
Distance Traveled
1,218,304
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,679
668
32
2
0
213,376
0
W
Baron Samedi
9,685
745
36
3
0
265,173
4
W
King Arthur
10,329
795
33
3
0
299,256
2
L
Kali
7,941
611
31
2
0
240,820
0
W
The Morrigan
10,603
816
55
4
0
267,286
0
W
Zhong Kui
10,729
825
71
5
0
274,540
1
W
Xbalanque
11,498
884
65
5
0
279,646
1
L
Aphrodite
9,116
701
34
3
0
266,526
0
L
Hel
8,160
628
36
3
0
224,936
0
L
Tyr
9,574
736
67
5
0
272,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role