Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
QueenPyro
Izanami
Level 157
God Stats
19W - 14L
1,653 SR
Queue Stats
560W - 506L
1,537 Elo+
Party 3
Sylvanus
Sylvanus
Shmugle
Sylvanus
Level 112
God Stats
19W - 10L
1,616 SR
Queue Stats
464W - 424L
1,518 Elo+
Party 3
Nu Wa
Nu Wa
Tchou27
Nu Wa
Level 79
God Stats
9W - 7L
1,551 SR
Queue Stats
155W - 183L
1,437 Elo+
Party 1
Janus
Janus
Vynce991
Janus
Level 63
God Stats
101W - 124L
1,407 SR
Queue Stats
240W - 291L
1,393 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,477 Elo+

VS

Team Averages
Level 107
1,521 SR
1,469 Elo+
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Chainy815
Hades
Level 89
God Stats
22W - 15L
1,588 SR
Queue Stats
115W - 120L
1,499 Elo+
Solo
Bacchus
Bacchus
CraZeeDaunte
Bacchus
Level 125
God Stats
2W - 1L
1,717 SR
Queue Stats
43W - 45L
1,494 Elo+
Party 2
Janus
Janus
DERSistheWORD
Janus
Level 91
God Stats
21W - 46L
1,387 SR
Queue Stats
675W - 726L
1,411 Elo+
Solo
Ullr
Ullr
TheBurialReefer7
Ullr
Level 106
God Stats
2W - 5L
1,414 SR
Queue Stats
79W - 94L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
2 / 2 / 14
10,707
714
19,631
22,272
22,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
QueenPyro
Izanami
20
12 / 1 / 5
13,208
881
21,194
12,784
7,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Shmugle
Sylvanus
16
0 / 3 / 15
10,632
709
7,340
19,059
25,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Tchou27
Nu Wa
18
2 / 1 / 8
10,623
708
11,050
8,782
4,296
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Vynce991
Janus
18
5 / 1 / 9
10,875
725
19,119
7,021
3,799
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
5 / 7 / 3
11,531
769
20,714
26,851
18,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Chainy815
Hades
17
1 / 5 / 3
10,046
670
6,905
17,929
11,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
CraZeeDaunte
Bacchus
16
0 / 2 / 7
10,218
681
6,488
19,020
25,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 5 / 3
9,703
647
10,203
14,624
7,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 2 / 4
10,054
670
6,076
14,763
7,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
21
Kills
8
8
Deaths
21
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
14
4.5
L
Shiva
 
Shiva
5
7
3
0.93
L
Hades
Chainy815
Hades
1
5
3
0.5
L
Bacchus
CraZeeDaunte
Bacchus
0
2
7
1.75
L
1
5
3
0.5
W
Izanami
QueenPyro
Izanami
12
1
5
14.5
W
Sylvanus
Shmugle
Sylvanus
0
3
15
2.5
W
Nu Wa
Tchou27
Nu Wa
2
1
8
6
L
1
2
4
1.5
W
Janus
Vynce991
Janus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,334
Damage
50,386
69,918
Taken
93,187
62,343
Mitigated
70,902
19,370
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,631
6,557
936
7,774
22,272
22,124
464
5,860
16,412
0
46,317
L
Shiva
 
Shiva
20,714
5,013
248
7,402
26,851
18,807
0
11,461
15,390
0
53,316
L
Hades
Chainy815
Hades
6,905
173
747
3,310
17,929
11,512
567
4,985
12,944
36,434
0
L
Bacchus
CraZeeDaunte
Bacchus
6,488
1,006
0
4,268
19,020
25,449
173
8,187
10,833
22,453
0
L
10,203
395
90
2,213
14,624
7,377
0
6,299
8,325
39,682
0
W
Izanami
QueenPyro
Izanami
21,194
17,113
0
1,655
12,784
7,093
3,581
6,370
6,414
0
82,917
W
Sylvanus
Shmugle
Sylvanus
7,340
2,753
3,137
3,951
19,059
25,031
98
6,648
12,411
18,092
0
W
Nu Wa
Tchou27
Nu Wa
11,050
3,373
613
1,304
8,782
4,296
1,335
2,288
6,494
35,005
0
L
6,076
2,137
0
0
14,763
7,757
196
6,577
8,186
0
44,884
W
Janus
Vynce991
Janus
19,119
1,598
0
0
7,021
3,799
24
2,430
4,591
43,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
51,552
281
Minions Killed
325
0
Camps Cleared
0
1,498,214
Distance Traveled
1,443,385
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,707
714
56
4
0
336,047
3
L
Shiva
11,531
769
66
4
0
285,961
2
L
Hades
10,046
670
61
4
0
276,242
0
L
Bacchus
10,218
681
24
2
0
296,024
1
L
Janus
9,703
647
77
5
0
281,999
1
W
Izanami
13,208
881
117
8
0
293,832
0
W
Sylvanus
10,632
709
10
1
0
246,506
1
W
Nu Wa
10,623
708
42
3
0
295,332
0
L
Ullr
10,054
670
97
6
0
303,159
1
W
Janus
10,875
725
56
4
0
326,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role