Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Fatpeopleinc
Zhong Kui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,548 Elo+
Party 2
Hachiman
Hachiman
Morathys
Hachiman
Level 154
God Stats
4W - 8L
1,408 SR
Queue Stats
339W - 306L
1,547 Elo+
Party 1
Hera
Hera
Pladur
Hera
Level 121
God Stats
2W - 5L
1,388 SR
Queue Stats
716W - 614L
1,503 Elo+
Party 1
Susano
Susano
ShapeShifters
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,432 Elo+
Party 2
Team Averages
Level 97
1,459 SR
1,506 Elo+

VS

Team Averages
Level 145
1,541 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BiochemTrash
Tiamat
Level 145
God Stats
2W - 1L
1,555 SR
Queue Stats
74W - 72L
1,537 Elo+
Solo
Discordia
Discordia
Nabzilla
Discordia
Level 160
God Stats
11W - 4L
1,596 SR
Queue Stats
321W - 306L
1,493 Elo+
Party 3
Ishtar
Ishtar
Sev7ns
Ishtar
Level 149
God Stats
2W - 2L
1,705 SR
Queue Stats
133W - 112L
1,518 Elo+
Party 3
Agni
Agni
SmokedOlives
Agni
Level 147
God Stats
1W - 1L
1,352 SR
Queue Stats
102W - 106L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 5 / 6
9,374
670
5,543
22,328
23,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Fatpeopleinc
Zhong Kui
17
3 / 5 / 3
9,811
701
16,439
19,720
20,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Morathys
Hachiman
17
2 / 2 / 5
9,111
651
13,832
11,455
6,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
Pladur
Hera
14
0 / 6 / 6
8,058
576
12,212
11,021
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 9 / 5
8,501
607
9,031
15,630
8,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
11 / 1 / 9
11,511
822
19,863
11,739
7,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
0 / 2 / 19
10,482
749
8,007
20,590
29,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Nabzilla
Discordia
18
4 / 1 / 15
10,538
753
15,854
9,216
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Sev7ns
Ishtar
17
8 / 3 / 10
10,845
775
20,053
16,850
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 16
10,741
767
12,324
14,480
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
7
Kills
27
27
Deaths
8
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
6
0.8
W
Neith
 
Neith
11
1
9
15.5
W
Tiamat
0
2
19
4.75
L
Zhong Kui
Fatpeopleinc
Zhong Kui
3
5
3
0.9
L
Hachiman
Morathys
Hachiman
2
2
5
2.25
W
Discordia
Nabzilla
Discordia
4
1
15
11.5
L
Hera
Pladur
Hera
0
6
6
0.5
W
Ishtar
Sev7ns
Ishtar
8
3
10
4.33
L
1
9
5
0.39
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,057
Damage
76,101
80,154
Taken
72,875
63,670
Mitigated
58,691
27,101
Healing
33,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,543
688
3,020
6,777
22,328
23,991
0
9,636
12,692
0
9,825
W
Neith
 
Neith
19,863
5,791
2,064
3,354
11,739
7,185
1,928
2,015
9,724
0
37,162
W
Tiamat
8,007
963
5,248
6,800
20,590
29,036
662
7,587
13,003
18,683
0
L
Zhong Kui
Fatpeopleinc
Zhong Kui
16,439
772
1,076
7,263
19,720
20,411
0
8,822
10,898
33,841
0
L
Hachiman
Morathys
Hachiman
13,832
3,880
1,359
3,981
11,455
6,110
0
5,682
5,773
0
34,733
W
Discordia
Nabzilla
Discordia
15,854
439
3,416
1,821
9,216
4,766
633
4,589
4,627
26,563
0
L
Hera
Pladur
Hera
12,212
2,020
2,206
1,363
11,021
4,806
0
4,165
6,856
27,020
0
W
Ishtar
Sev7ns
Ishtar
20,053
11,689
3,450
3,926
16,850
9,813
704
9,275
7,575
0
37,377
L
9,031
1,286
0
56
15,630
8,352
0
7,880
7,750
0
13,157
W
12,324
1,000
1,056
2,159
14,480
7,891
933
5,185
9,295
34,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,855
Gold Earned
54,117
147
Minions Killed
168
0
Camps Cleared
0
1,251,422
Distance Traveled
1,372,165
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,374
670
14
1
0
283,566
3
W
Neith
11,511
822
29
2
0
279,799
0
W
Tiamat
10,482
749
11
1
0
285,763
2
L
Zhong Kui
9,811
701
52
4
0
257,917
0
L
Hachiman
9,111
651
45
3
0
238,380
0
W
Discordia
10,538
753
33
2
0
264,607
1
L
Hera
8,058
576
24
2
0
239,383
1
W
Ishtar
10,845
775
40
3
0
255,179
1
L
Susano
8,501
607
12
1
0
232,176
0
W
Agni
10,741
767
55
4
0
286,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role