Player Matchup

Ishtar
Ishtar
Astheros
Ishtar
Level 144
God Stats
0W - 1L
1,655 SR
Queue Stats
58W - 69L
1,558 Elo+
Solo
Apollo
Apollo
IHateArsenal1996
Apollo
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 72L
1,463 Elo+
Solo
He Bo
He Bo
Prαetoriαn
He Bo
Level 156
God Stats
9W - 12L
1,422 SR
Queue Stats
727W - 759L
1,525 Elo+
Solo
Set
Set
TallWhiteMan
Set
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
562W - 562L
1,504 Elo+
Solo
Khepri
Khepri
strilokekar
Khepri
Level 83
God Stats
3W - 1L
1,774 SR
Queue Stats
69W - 66L
1,574 Elo+
Solo
Team Averages
Level 131
1,570 SR
1,525 Elo+

VS

Team Averages
Level 144
1,502 SR
1,539 Elo+
Hou Yi
Hou Yi
JJGrubbin
Hou Yi
Level 154
God Stats
4W - 2L
1,515 SR
Queue Stats
408W - 375L
1,579 Elo+
Solo
Hercules
Hercules
VaasM
Hercules
Level 152
God Stats
2W - 1L
1,262 SR
Queue Stats
137W - 142L
1,467 Elo+
Solo
Ares
Ares
kpower47
Ares
Level 124
God Stats
3W - 2L
1,729 SR
Queue Stats
199W - 201L
1,558 Elo+
Solo
Hera
Hera
modcase
Hera
Level 143
God Stats
7W - 5L
1,580 SR
Queue Stats
1,112W - 1,134L
1,491 Elo+
Solo
Agni
Agni
travisfiregod
Agni
Level 149
God Stats
4W - 3L
1,422 SR
Queue Stats
166W - 162L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Astheros
Ishtar
17
4 / 7 / 10
10,653
761
14,819
15,993
9,354
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 6 / 14
10,058
718
7,997
15,709
9,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 6 / 11
10,829
774
15,990
11,991
5,992
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 14
11,394
814
7,634
18,108
19,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
15
3 / 6 / 13
10,201
729
3,671
21,280
29,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JJGrubbin
Hou Yi
19
11 / 3 / 10
12,070
862
20,393
8,718
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
VaasM
Hercules
18
4 / 7 / 22
10,819
773
15,295
23,313
31,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
18
2 / 4 / 22
11,187
799
8,089
15,566
24,913
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
modcase
Hera
17
3 / 4 / 19
10,424
745
10,317
11,324
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 5 / 16
12,711
908
18,541
11,889
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
118
22
Kills
29
30
Deaths
23
62
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Astheros
Ishtar
4
7
10
1.29
L
2
6
14
1.5
W
Hou Yi
JJGrubbin
Hou Yi
11
3
10
5.33
L
8
6
11
2.25
L
5
5
14
2.4
W
Hercules
VaasM
Hercules
4
7
22
2.14
W
Ares
2
4
22
3.25
W
Hera
modcase
Hera
3
4
19
3.13
L
Khepri
3
6
13
1.58
W
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,111
Damage
72,635
83,081
Taken
70,810
74,794
Mitigated
72,272
14,934
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Astheros
Ishtar
14,819
7,194
1,136
1,041
15,993
9,354
2,272
9,048
6,904
0
28,262
L
7,997
4,793
1,094
2,190
15,709
9,687
1,860
6,035
9,520
0
18,716
W
Hou Yi
JJGrubbin
Hou Yi
20,393
7,997
3,360
1,908
8,718
4,915
3,740
3,839
4,879
0
39,707
L
15,990
730
2,103
891
11,991
5,992
723
6,223
5,660
29,682
0
L
7,634
2,393
1,666
1,994
18,108
19,937
1,261
6,814
11,180
1,834
25,780
W
Hercules
VaasM
Hercules
15,295
2,338
1,711
8,966
23,313
31,166
274
5,981
17,332
0
19,493
W
Ares
8,089
74
920
3,125
15,566
24,913
390
3,375
12,191
15,949
0
W
Hera
modcase
Hera
10,317
3,021
1,522
1,702
11,324
5,524
2,623
3,161
8,163
23,958
0
L
Khepri
3,671
240
1,026
1,793
21,280
29,824
100
8,827
12,176
5,688
0
W
18,541
894
0
675
11,889
5,754
1,910
4,001
7,888
45,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,135
Gold Earned
57,211
121
Minions Killed
132
0
Camps Cleared
0
1,080,972
Distance Traveled
1,241,434
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,653
761
32
2
0
194,275
4
L
Apollo
10,058
718
23
2
0
245,348
0
W
Hou Yi
12,070
862
37
3
0
265,099
2
L
He Bo
10,829
774
30
2
0
215,283
3
L
Set
11,394
814
29
2
0
233,243
3
W
Hercules
10,819
773
6
0
0
242,913
2
W
Ares
11,187
799
9
1
0
251,161
0
W
Hera
10,424
745
27
2
0
237,118
0
L
Khepri
10,201
729
7
1
0
192,823
0
W
Agni
12,711
908
53
4
0
245,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role