Player Matchup

Freya
Freya
 
Freya
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ManBaerPiggz
Janus
Level 45
God Stats
3W - 13L
1,318 SR
Queue Stats
168W - 196L
1,485 Elo+
Solo
Horus
Horus
MeowtatoChip
Horus
Level 57
God Stats
18W - 21L
1,481 SR
Queue Stats
88W - 90L
1,467 Elo+
Party 1
Loki
Loki
Mojangerie
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ravana
Ravana
OgWhiteBread
Ravana
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 96L
1,503 Elo+
Party 1
Team Averages
Level 43
1,460 SR
1,491 Elo+

VS

Team Averages
Level 47
1,478 SR
1,534 Elo+
Gilgamesh
Gilgamesh
BangaRang311
Gilgamesh
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Butthurt81
Zhong Kui
Level 48
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 4L
1,626 Elo+
Party 2
The Morrigan
The Morrigan
DarkNxght
The Morrigan
Level 48
God Stats
2W - 3L
1,389 SR
Queue Stats
221W - 212L
1,513 Elo+
Solo
Mulan
Mulan
Kleviiin
Mulan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,413 Elo+
Solo
Arachne
Arachne
Studzy
Arachne
Level 56
God Stats
7W - 4L
1,694 SR
Queue Stats
75W - 61L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
1 / 4 / 0
5,664
405
4,293
8,700
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 0 / 0
7,865
562
2,632
5,429
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,518
466
4,891
12,728
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
5,777
413
1,655
11,995
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
13
0 / 1 / 0
7,407
529
6,110
5,724
6,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BangaRang311
Gilgamesh
11
1 / 0 / 7
7,302
522
6,153
8,013
4,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Butthurt81
Zhong Kui
12
3 / 1 / 1
7,398
528
4,064
4,517
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
DarkNxght
The Morrigan
13
4 / 1 / 7
8,067
576
11,875
9,807
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Kleviiin
Mulan
13
1 / 0 / 1
8,023
573
4,202
9,703
9,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Studzy
Arachne
15
5 / 0 / 0
8,585
613
4,330
9,106
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
0
0.25
W
Gilgamesh
BangaRang311
Gilgamesh
1
0
7
4.5
W
Zhong Kui
Butthurt81
Zhong Kui
3
1
1
3.5
W
The Morrigan
DarkNxght
The Morrigan
4
1
7
7.5
W
Mulan
Kleviiin
Mulan
1
0
1
1.5
L
1
0
0
1
L
0
3
1
0.17
L
0
6
0
0
L
Ravana
0
1
0
0
W
Arachne
Studzy
Arachne
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,581
Damage
30,624
44,576
Taken
41,146
25,558
Mitigated
26,067
14,193
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,293
1,040
0
2,644
8,700
3,149
0
3,965
4,671
29,135
0
W
Gilgamesh
BangaRang311
Gilgamesh
6,153
1,823
2,111
2,185
8,013
4,613
229
2,090
5,533
0
21,902
W
Zhong Kui
Butthurt81
Zhong Kui
4,064
417
0
1,761
4,517
3,273
118
745
3,630
45,283
0
W
The Morrigan
DarkNxght
The Morrigan
11,875
5,230
0
5,230
9,807
3,736
121
2,678
6,819
66,964
3,407
W
Mulan
Kleviiin
Mulan
4,202
1,045
0
2,083
9,703
9,586
492
312
9,371
0
53,292
L
2,632
145
0
2,040
5,429
2,296
0
2,001
3,146
69,275
0
L
4,891
2,273
1,185
3,895
12,728
10,374
0
6,052
6,544
0
26,489
L
1,655
520
0
3,160
11,995
3,327
0
1,793
10,200
0
30,183
L
Ravana
6,110
1,849
0
1,269
5,724
6,412
686
0
5,724
0
57,461
W
Arachne
Studzy
Arachne
4,330
3,003
0
4,494
9,106
4,859
242
228
8,868
0
80,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
39,375
419
Minions Killed
468
0
Camps Cleared
0
1,430,425
Distance Traveled
1,427,282
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,664
405
57
4
0
209,857
4
W
Gilgamesh
7,302
522
25
2
0
308,433
4
W
Zhong Kui
7,398
528
95
7
0
271,320
1
W
The Morrigan
8,067
576
111
8
0
230,543
2
W
Mulan
8,023
573
106
8
0
288,728
4
L
Janus
7,865
562
139
10
0
322,096
4
L
Horus
6,518
466
37
3
0
277,126
0
L
Loki
5,777
413
64
5
0
308,359
1
L
Ravana
7,407
529
122
9
0
312,987
3
W
Arachne
8,585
613
131
9
0
328,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role