Player Matchup

Medusa
Medusa
LiziTheFairiii
Medusa
Level 72
God Stats
2W - 1L
1,679 SR
Queue Stats
42W - 33L
1,346 Elo+
Party 1
Anubis
Anubis
Quim_Bo_SIice
Anubis
Level 36
God Stats
5W - 10L
1,147 SR
Queue Stats
41W - 70L
1,041 Elo+
Solo
Vamana
Vamana
Raing_Demon
Vamana
Level 125
God Stats
17W - 15L
1,513 SR
Queue Stats
413W - 431L
1,392 Elo+
Party 1
Terra
Terra
ScarecrowSage
Terra
Level 117
God Stats
21W - 9L
1,501 SR
Queue Stats
79W - 58L
1,323 Elo+
Party 1
Loki
Loki
psrn_ribeiro
Loki
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 12L
1,324 Elo+
Solo
Team Averages
Level 85
1,468 SR
1,285 Elo+

VS

Team Averages
Level 72
1,488 SR
1,316 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bedivere009
Cthulhu
Level 63
God Stats
35W - 37L
1,510 SR
Queue Stats
240W - 334L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
FATWILLY3
Gilgamesh
Level 145
God Stats
4W - 2L
1,257 SR
Queue Stats
184W - 196L
1,264 Elo+
Solo
Hera
Hera
Wolfmanjack808
Hera
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
202W - 237L
1,233 Elo+
Solo
Kali
Kali
ashley4r4n
Kali
Level 40
God Stats
1W - 1L
1,674 SR
Queue Stats
160W - 199L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,443
496
6,650
8,970
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
3 / 0 / 4
7,471
575
4,868
5,199
2,467
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
14
2 / 0 / 0
8,293
638
8,856
10,403
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 3
7,133
549
3,403
11,747
7,678
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 1
7,864
605
6,034
7,670
2,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 6 / 0
5,564
428
4,879
11,294
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
Bedivere009
Cthulhu
10
0 / 0 / 1
5,719
440
7,343
6,408
5,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
FATWILLY3
Gilgamesh
10
0 / 1 / 0
5,643
434
5,051
10,429
6,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 3 / 0
6,526
502
3,539
9,265
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 6 / 2
5,618
432
2,180
12,134
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
16
Kills
2
2
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
0
0.17
L
Cthulhu
Bedivere009
Cthulhu
0
0
1
0.5
L
Gilgamesh
FATWILLY3
Gilgamesh
0
1
0
0
W
3
0
3
4.5
W
3
0
4
5
W
Vamana
2
0
0
2
W
2
1
3
3.5
L
1
3
0
0.33
L
0
6
2
0.17
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
22,992
43,989
Taken
49,530
24,740
Mitigated
22,656
21,544
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,879
3,511
273
2,344
11,294
3,312
298
2,082
9,212
0
33,896
L
Cthulhu
Bedivere009
Cthulhu
7,343
510
89
683
6,408
5,228
207
1,321
5,087
33,438
0
L
Gilgamesh
FATWILLY3
Gilgamesh
5,051
1,942
0
4,273
10,429
6,528
0
0
10,429
0
28,098
W
6,650
3,485
458
3,707
8,970
3,470
299
3,450
5,520
0
34,414
W
4,868
594
0
3,047
5,199
2,467
1,068
2,557
2,338
40,337
0
W
Vamana
8,856
5,530
0
6,116
10,403
8,386
165
15
10,388
0
65,522
W
3,403
210
2,617
3,808
11,747
7,678
0
3,893
7,854
25,019
0
L
3,539
215
0
2,440
9,265
2,905
675
3,153
6,112
43,339
0
L
2,180
1,111
69
1,850
12,134
4,683
849
1,715
10,419
0
26,870
W
6,034
2,236
0
1,791
7,670
2,739
0
571
7,007
0
52,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
29,070
343
Minions Killed
279
0
Camps Cleared
0
1,222,310
Distance Traveled
1,201,864
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,564
428
46
4
0
220,515
1
L
Cthulhu
5,719
440
62
5
0
272,403
0
L
Gilgamesh
5,643
434
45
3
0
253,122
1
W
Medusa
6,443
496
45
3
0
230,993
2
W
Anubis
7,471
575
71
5
0
199,642
1
W
Vamana
8,293
638
120
9
0
241,631
1
W
Terra
7,133
549
39
3
0
267,097
1
L
Hera
6,526
502
79
6
0
220,875
2
L
Kali
5,618
432
47
4
0
234,949
1
W
Loki
7,864
605
68
5
0
282,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role