Player Matchup

Hun Batz
Hun Batz
GIocks4Breakfast
Hun Batz
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,566 Elo+
Party 1
Anubis
Anubis
MCnuggets1231
Anubis
Level 86
God Stats
3W - 0L
1,825 SR
Queue Stats
57W - 41L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Nallack5054
Gilgamesh
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,342 Elo+
Solo
Hel
Hel
SnoochNubis
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 177L
1,425 Elo+
Solo
Eset
Eset
X KlNG AJ X
Eset
Level 129
God Stats
3W - 0L
1,592 SR
Queue Stats
142W - 119L
1,588 Elo+
Party 1
Team Averages
Level 92
1,584 SR
1,500 Elo+

VS

Team Averages
Level 122
1,512 SR
1,457 Elo+
Aphrodite
Aphrodite
Demonicl1991
Aphrodite
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
450W - 459L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Nenuk
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
VexedSin
Ao Kuang
Level 69
God Stats
2W - 3L
1,495 SR
Queue Stats
51W - 54L
1,456 Elo+
Solo
Charybdis
Charybdis
Vivid625
Charybdis
Level 156
God Stats
8W - 4L
1,581 SR
Queue Stats
456W - 508L
1,463 Elo+
Solo
Hercules
Hercules
Yslwandel
Hercules
Level 159
God Stats
7W - 9L
1,481 SR
Queue Stats
324W - 382L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
12,778
710
26,245
30,925
34,238
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 13
13,253
736
20,831
19,617
13,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Nallack5054
Gilgamesh
17
1 / 4 / 15
11,713
651
12,081
25,860
22,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 5 / 14
10,779
599
10,830
19,368
11,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 2 / 14
12,271
682
29,696
20,613
11,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Demonicl1991
Aphrodite
20
1 / 5 / 9
12,099
672
12,789
22,461
14,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Nenuk
Kukulkan
18
5 / 4 / 3
11,829
657
24,621
12,209
6,207
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
VexedSin
Ao Kuang
17
5 / 5 / 3
10,946
608
10,265
30,927
24,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Vivid625
Charybdis
19
3 / 6 / 8
11,927
663
19,537
19,901
9,098
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Yslwandel
Hercules
18
2 / 2 / 8
11,096
616
14,506
28,651
21,881
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
21
Kills
16
16
Deaths
22
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Demonicl1991
Aphrodite
1
5
9
1.1
W
8
3
12
4.67
W
7
2
13
6.75
W
Gilgamesh
Nallack5054
Gilgamesh
1
4
15
2.13
L
Kukulkan
Nenuk
Kukulkan
5
4
3
1.63
W
0
5
14
1.4
L
Ao Kuang
VexedSin
Ao Kuang
5
5
3
1.3
L
Charybdis
Vivid625
Charybdis
3
6
8
1.17
W
5
2
14
6
L
Hercules
Yslwandel
Hercules
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,683
Damage
81,718
116,383
Taken
114,149
93,102
Mitigated
76,198
56,405
Healing
59,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Demonicl1991
Aphrodite
12,789
579
12,110
11,794
22,461
14,232
360
13,331
9,130
42,558
0
W
26,245
5,165
1,993
6,167
30,925
34,238
1,472
9,798
21,127
458
49,250
W
20,831
1,318
2,531
5,165
19,617
13,192
2,258
9,070
10,547
52,353
0
W
Gilgamesh
Nallack5054
Gilgamesh
12,081
2,159
3,712
3,940
25,860
22,388
1,068
7,803
18,057
0
22,107
L
Kukulkan
Nenuk
Kukulkan
24,621
518
839
356
12,209
6,207
1,376
5,937
6,272
44,916
0
W
10,830
0
17,690
6,666
19,368
11,694
735
8,713
10,655
17,030
0
L
Ao Kuang
VexedSin
Ao Kuang
10,265
2,963
328
11,402
30,927
24,780
1,245
15,542
15,385
12,260
0
L
Charybdis
Vivid625
Charybdis
19,537
10,699
2,101
3,638
19,901
9,098
1,148
10,791
9,110
0
41,026
W
29,696
3,657
4,140
4,401
20,613
11,590
3,386
12,291
8,322
52,476
0
L
Hercules
Yslwandel
Hercules
14,506
1,558
4,093
12,574
28,651
21,881
244
15,826
12,825
0
23,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,794
Gold Earned
57,897
189
Minions Killed
183
0
Camps Cleared
0
1,634,959
Distance Traveled
1,493,198
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,099
672
65
4
0
310,874
3
W
Hun Batz
12,778
710
39
2
0
354,785
1
W
Anubis
13,253
736
69
4
0
301,209
1
W
Gilgamesh
11,713
651
18
1
0
334,221
0
L
Kukulkan
11,829
657
46
3
0
294,784
0
W
Hel
10,779
599
14
1
0
314,054
2
L
Ao Kuang
10,946
608
8
0
0
322,637
0
L
Charybdis
11,927
663
51
3
0
263,381
1
W
Eset
12,271
682
49
3
0
330,690
2
L
Hercules
11,096
616
13
1
0
301,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role