Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CMONEYTREY5
Fenrir
Level 55
God Stats
36W - 34L
1,565 SR
Queue Stats
317W - 361L
1,488 Elo+
Solo
Yemoja
Yemoja
PhotonLotus
Yemoja
Level 58
God Stats
8W - 5L
1,547 SR
Queue Stats
31W - 54L
1,237 Elo+
Solo
Team Averages
Level 79
1,538 SR
1,408 Elo+

VS

Team Averages
Level 93
1,559 SR
1,370 Elo+
Ra
Ra
Onydex
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,259 Elo+
Solo
Nike
Nike
ReeseIsRAW
Nike
Level 101
God Stats
5W - 4L
1,596 SR
Queue Stats
301W - 245L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
frogger2406
Tsukuyomi
Level 89
God Stats
6W - 8L
1,582 SR
Queue Stats
13W - 23L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 0 / 7
10,258
733
17,342
15,121
7,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
15
8 / 0 / 2
10,443
746
8,345
10,756
10,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
13
0 / 1 / 11
9,972
712
5,259
15,406
18,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 6 / 1
8,013
572
10,777
13,200
5,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 1
8,285
592
7,416
12,022
12,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
frogger2406
Tsukuyomi
10
0 / 6 / 0
7,358
526
7,348
10,203
4,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
0
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
7
7.5
W
Fenrir
8
0
2
9
L
Ra
0
6
1
0.08
W
Yemoja
0
1
11
5.5
L
0
0
1
0.5
L
Tsukuyomi
frogger2406
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
25,541
41,283
Taken
35,425
36,710
Mitigated
22,703
18,249
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,342
5,168
0
8,760
15,121
7,503
1,489
3,990
10,793
68,008
6,847
W
Fenrir
8,345
666
0
1,352
10,756
10,862
1,413
3,162
7,298
0
24,910
L
Ra
10,777
976
546
1,357
13,200
5,984
0
7,182
6,018
34,033
0
W
Yemoja
5,259
1,229
3,510
4,627
15,406
18,345
253
4,189
10,958
18,761
0
L
7,416
957
0
1,400
12,022
12,126
0
8,561
3,461
0
28,127
L
Tsukuyomi
frogger2406
Tsukuyomi
7,348
1,679
0
42
10,203
4,593
0
5,702
4,501
0
16,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
23,656
166
Minions Killed
128
9
Camps Cleared
3
745,024
Distance Traveled
713,194
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,258
733
107
8
4
255,862
2
W
Fenrir
10,443
746
34
2
4
284,476
3
L
Ra
8,013
572
48
3
3
236,465
6
W
Yemoja
9,972
712
25
2
1
204,686
4
L
Nike
8,285
592
66
5
0
263,453
2
L
Tsukuyomi
7,358
526
14
1
0
213,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role