Player Matchup

Horus
Horus
Diamond IV
MoFeHeSu
Horus
Diamond IV
Level 101
God Stats
4W - 1L
1,881 SR
Queue Stats
31W - 14L
2,187 MMR
Party 1
Odin
Odin
Platinum I
zStayEnno1810
Odin
Platinum I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 12L
2,117 MMR
Party 1
Yu Huang
Yu Huang
Platinum I
zStayGucci
Yu Huang
Platinum I
Level 127
God Stats
2W - 2L
1,837 SR
Queue Stats
28W - 12L
2,069 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,739 SR
2,125 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 84
1,600 SR
1,701 MMR
Xbalanque
Xbalanque
Platinum III
Pti_Ced33
Xbalanque
Platinum III
Level 41
God Stats
21W - 20L
1,655 SR
Queue Stats
70W - 91L
1,862 MMR
Solo
Chaac
Chaac
Gold IV
X_B_77
Chaac
Gold IV
Level 84
God Stats
5W - 7L
1,675 SR
Queue Stats
17W - 27L
1,639 MMR
Solo
Poseidon
Poseidon
Gold III
k9xIEnergy
Poseidon
Gold III
Level 126
God Stats
6W - 11L
1,471 SR
Queue Stats
80W - 89L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MoFeHeSu
Horus
15
2 / 2 / 22
11,262
751
8,328
19,816
22,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
12 / 0 / 14
13,405
894
14,066
18,342
21,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
zStayGucci
Yu Huang
18
12 / 1 / 12
12,241
816
24,678
12,064
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAtlasFenrirShivaSobek

VS

Bans
BastetBaron SamediNoxZhong KuiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Pti_Ced33
Xbalanque
11
1 / 9 / 1
8,457
564
14,005
17,862
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
X_B_77
Chaac
13
2 / 8 / 1
8,500
567
10,393
19,426
13,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
k9xIEnergy
Poseidon
13
0 / 9 / 3
8,541
569
5,440
14,265
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
26
Kills
3
3
Deaths
26
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
MoFeHeSu
Horus
2
2
22
6.5
L
Xbalanque
Pti_Ced33
Xbalanque
1
9
1
0.17
L
Chaac
X_B_77
Chaac
2
8
1
0.31
L
Poseidon
k9xIEnergy
Poseidon
0
9
3
0.17
W
12
0
14
19
W
Yu Huang
zStayGucci
Yu Huang
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,072
Damage
29,838
50,222
Taken
51,553
51,167
Mitigated
25,440
19,763
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
MoFeHeSu
Horus
8,328
3,554
2,336
7,398
19,816
22,948
646
2,452
17,364
0
21,871
L
Xbalanque
Pti_Ced33
Xbalanque
14,005
4,528
0
1,419
17,862
7,165
0
8,359
9,503
0
32,464
L
Chaac
X_B_77
Chaac
10,393
1,060
0
3,286
19,426
13,988
28
8,237
11,189
0
24,965
L
Poseidon
k9xIEnergy
Poseidon
5,440
745
0
2,213
14,265
4,287
58
8,286
5,979
24,942
0
W
14,066
2,257
2,391
7,138
18,342
21,816
179
1,397
16,945
0
28,545
W
Yu Huang
zStayGucci
Yu Huang
24,678
2,252
0
500
12,064
6,403
1,083
1,753
10,311
78,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
25,498
160
Minions Killed
129
9
Camps Cleared
4
863,153
Distance Traveled
654,594
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,262
751
15
1
2
294,688
3
L
Xbalanque
8,457
564
45
3
2
222,294
3
L
Chaac
8,500
567
20
1
2
230,770
3
L
Poseidon
8,541
569
64
4
0
201,530
3
W
Odin
13,405
894
24
2
3
306,040
1
W
Yu Huang
12,241
816
121
8
4
262,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role