Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
BBrrt
Ao Kuang
Platinum IV
Level 143
God Stats
46W - 31L
1,649 SR
Queue Stats
133W - 112L
1,862 MMR
Solo
Cerberus
Cerberus
Diamond V
TRdanielMD
Cerberus
Diamond V
Level 126
God Stats
2W - 1L
1,749 SR
Queue Stats
50W - 42L
1,970 MMR
Solo
Merlin
Merlin
Platinum I
s3Ruk17
Merlin
Platinum I
Level 128
God Stats
47W - 48L
1,625 SR
Queue Stats
270W - 273L
1,934 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
tammys lover69
Sun Wukong
Platinum III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 207L
1,857 MMR
Solo
Charybdis
Charybdis
Diamond V
yohnk0
Charybdis
Diamond V
Level 160
God Stats
52W - 43L
1,567 SR
Queue Stats
140W - 126L
1,885 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,618 SR
1,902 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,568 SR
1,902 MMR
Hun Batz
Hun Batz
Platinum II
DukeNeaffy
Hun Batz
Platinum II
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
247W - 245L
1,958 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Kitana_121693
Xbalanque
Platinum II
Level 149
God Stats
73W - 48L
1,692 SR
Queue Stats
458W - 445L
1,868 MMR
Solo
Atlas
Atlas
Platinum II
ReecesCups34
Atlas
Platinum II
Level 135
God Stats
36W - 29L
1,618 SR
Queue Stats
185W - 165L
1,818 MMR
Solo
King Arthur
King Arthur
Platinum I
VentureCat
King Arthur
Platinum I
Level 124
God Stats
4W - 6L
1,393 SR
Queue Stats
179W - 161L
1,891 MMR
Solo
Yu Huang
Yu Huang
Platinum II
mr_darth_vader99
Yu Huang
Platinum II
Level 155
God Stats
10W - 9L
1,637 SR
Queue Stats
227W - 222L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BBrrt
Ao Kuang
20
6 / 1 / 5
15,207
563
22,947
31,847
19,043
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
TRdanielMD
Cerberus
19
3 / 2 / 12
13,983
518
13,119
31,803
36,020
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Merlin
s3Ruk17
Merlin
20
7 / 1 / 4
15,694
581
19,854
16,139
9,249
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
tammys lover69
Sun Wukong
20
2 / 2 / 9
14,882
551
11,882
30,500
37,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
yohnk0
Charybdis
20
9 / 2 / 7
15,777
584
28,175
26,995
13,924
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
BakasuraGebCupidFreya

VS

Bans
Xing TianBastetLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DukeNeaffy
Hun Batz
18
0 / 8 / 2
11,736
435
12,567
24,284
12,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Kitana_121693
Xbalanque
18
5 / 10 / 1
12,865
476
20,820
24,377
10,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
0 / 3 / 6
11,548
428
11,351
27,579
33,950
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
VentureCat
King Arthur
19
2 / 3 / 2
13,265
491
26,352
30,225
38,759
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 3 / 3
12,477
462
15,784
18,893
9,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
27
Kills
8
8
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BBrrt
Ao Kuang
6
1
5
8.5
L
Hun Batz
DukeNeaffy
Hun Batz
0
8
2
0.13
L
Xbalanque
Kitana_121693
Xbalanque
5
10
1
0.55
L
0
3
6
1
W
Cerberus
TRdanielMD
Cerberus
3
2
12
4.5
L
King Arthur
VentureCat
King Arthur
2
3
2
1
L
1
3
3
0.83
W
Merlin
s3Ruk17
Merlin
7
1
4
9
W
Sun Wukong
tammys lover69
Sun Wukong
2
2
9
3.25
W
Charybdis
yohnk0
Charybdis
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,977
Damage
86,874
137,284
Taken
125,358
115,594
Mitigated
105,392
65,281
Healing
30,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BBrrt
Ao Kuang
22,947
5,451
0
22,406
31,847
19,043
4,449
5,811
26,036
114,608
25,679
L
Hun Batz
DukeNeaffy
Hun Batz
12,567
4,817
0
7,316
24,284
12,622
1,884
8,467
15,817
0
125,406
L
Xbalanque
Kitana_121693
Xbalanque
20,820
10,238
0
4,107
24,377
10,466
784
8,993
15,384
0
111,261
L
11,351
3,910
4,480
6,311
27,579
33,950
0
12,920
14,659
43,771
0
W
Cerberus
TRdanielMD
Cerberus
13,119
632
5,175
10,291
31,803
36,020
924
8,981
21,511
45,829
0
L
King Arthur
VentureCat
King Arthur
26,352
3,259
0
4,078
30,225
38,759
0
13,293
16,932
0
122,936
L
15,784
868
0
4,298
18,893
9,595
0
11,841
7,052
124,221
0
W
Merlin
s3Ruk17
Merlin
19,854
512
0
2,417
16,139
9,249
4,627
4,499
11,640
184,635
0
W
Sun Wukong
tammys lover69
Sun Wukong
11,882
1,644
0
12,178
30,500
37,358
2,074
4,709
25,791
0
120,287
W
Charybdis
yohnk0
Charybdis
28,175
16,194
0
12,814
26,995
13,924
6,545
5,257
21,738
0
151,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,543
Gold Earned
61,891
890
Minions Killed
768
0
Camps Cleared
0
2,731,982
Distance Traveled
2,596,352
25
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,207
563
151
6
0
602,896
7
L
Hun Batz
11,736
435
161
6
0
567,689
4
L
Xbalanque
12,865
476
157
6
0
457,876
7
L
Atlas
11,548
428
41
2
0
524,744
17
W
Cerberus
13,983
518
72
3
0
563,545
9
L
King Arthur
13,265
491
199
7
0
549,537
1
L
Yu Huang
12,477
462
210
8
0
496,506
13
W
Merlin
15,694
581
265
10
0
505,484
2
W
Sun Wukong
14,882
551
207
8
0
590,967
2
W
Charybdis
15,777
584
195
7
0
469,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role