Player Matchup

Scylla
Scylla
NACalek
Scylla
Level 64
God Stats
0W - 2L
1,264 SR
Queue Stats
34W - 21L
1,574 Elo+
Solo
Mercury
Mercury
Onydex
Mercury
Level 89
God Stats
5W - 7L
1,557 SR
Queue Stats
20W - 28L
1,278 Elo+
Solo
Yemoja
Yemoja
PhotonLotus
Yemoja
Level 58
God Stats
8W - 5L
1,562 SR
Queue Stats
31W - 54L
1,245 Elo+
Solo
Team Averages
Level 70
1,461 SR
1,366 Elo+

VS

Team Averages
Level 104
1,571 SR
1,384 Elo+
Osiris
Osiris
CapricornSage
Osiris
Level 127
God Stats
6W - 6L
1,518 SR
Queue Stats
362W - 318L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
Crippledxdaddy
Ah Puch
Level 61
God Stats
12W - 9L
1,562 SR
Queue Stats
124W - 147L
1,381 Elo+
Party 1
Mercury
Mercury
WestoKream
Mercury
Level 123
God Stats
2W - 0L
1,633 SR
Queue Stats
322W - 334L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NACalek
Scylla
12
1 / 4 / 3
7,560
630
6,303
8,999
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Onydex
Mercury
11
0 / 4 / 1
6,506
542
3,717
7,767
3,428
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
12
2 / 1 / 0
8,186
682
4,173
11,478
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,642
720
7,945
11,559
11,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 1 / 7
8,076
673
12,890
4,114
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
WestoKream
Mercury
13
2 / 1 / 4
7,870
656
4,092
7,088
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
1
1
7
4.5
L
Scylla
NACalek
Scylla
1
4
3
0.63
L
Mercury
Onydex
Mercury
0
4
1
0.13
L
Yemoja
2
1
0
2
W
Mercury
WestoKream
Mercury
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,193
Damage
24,927
28,244
Taken
22,761
17,478
Mitigated
16,306
3,358
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,945
2,653
0
2,519
11,559
11,676
0
5,582
5,977
15
22,597
W
12,890
398
0
1,003
4,114
1,812
62
2,848
1,266
36,474
0
L
Scylla
NACalek
Scylla
6,303
1,807
0
0
8,999
3,749
0
2,686
6,313
25,602
0
L
Mercury
Onydex
Mercury
3,717
724
0
0
7,767
3,428
0
3,274
4,493
0
13,923
L
Yemoja
4,173
785
1,216
2,142
11,478
10,301
0
7,092
4,386
10,797
0
W
Mercury
WestoKream
Mercury
4,092
697
0
1,468
7,088
2,818
0
2,938
4,150
0
29,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,252
Gold Earned
24,588
105
Minions Killed
145
3
Camps Cleared
9
606,845
Distance Traveled
739,031
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,642
720
33
3
1
244,092
2
W
Ah Puch
8,076
673
57
5
0
215,027
1
L
Scylla
7,560
630
62
5
0
195,692
3
L
Mercury
6,506
542
18
2
1
233,236
8
L
Yemoja
8,186
682
25
2
2
177,917
3
W
Mercury
7,870
656
55
5
8
279,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role