Player Matchup

Yu Huang
Yu Huang
ColCrow
Yu Huang
Level 128
God Stats
10W - 26L
1,328 SR
Queue Stats
76W - 134L
1,307 Elo+
Solo
Vamana
Vamana
HG Greyhound
Vamana
Level 13
God Stats
2W - 2L
1,741 SR
Queue Stats
11W - 11L
1,316 Elo+
Party 1
Hachiman
Hachiman
SanguineGaze
Hachiman
Level 64
God Stats
7W - 3L
1,680 SR
Queue Stats
126W - 173L
1,224 Elo+
Party 1
Team Averages
Level 68
1,583 SR
1,282 Elo+

VS

Team Averages
Level 103
1,403 SR
1,344 Elo+
Persephone
Persephone
EvilLemming8814
Persephone
Level 54
God Stats
1W - 0L
1,186 SR
Queue Stats
4W - 4L
1,237 Elo+
Solo
Ymir
Ymir
NIKO2497
Ymir
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,425 Elo+
Solo
Xbalanque
Xbalanque
youe daddy
Xbalanque
Level 156
God Stats
24W - 11L
1,523 SR
Queue Stats
69W - 76L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ColCrow
Yu Huang
14
3 / 3 / 1
8,842
680
9,615
10,590
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
12
2 / 5 / 2
8,702
669
5,665
15,188
12,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
SanguineGaze
Hachiman
11
0 / 5 / 2
7,260
558
6,508
11,833
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EvilLemming8814
Persephone
14
4 / 2 / 8
9,901
762
9,797
9,327
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
12
1 / 1 / 6
8,072
621
3,033
11,260
11,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
youe daddy
Xbalanque
15
8 / 2 / 3
10,196
784
17,862
11,652
5,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
13
13
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ColCrow
Yu Huang
3
3
1
1.17
W
Persephone
EvilLemming8814
Persephone
4
2
8
4
L
Vamana
2
5
2
0.6
W
Ymir
1
1
6
4
L
Hachiman
SanguineGaze
Hachiman
0
5
2
0.2
W
Xbalanque
youe daddy
Xbalanque
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
30,692
37,611
Taken
32,239
22,009
Mitigated
20,285
4,068
Healing
2,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ColCrow
Yu Huang
9,615
401
50
1,412
10,590
4,422
98
3,072
7,518
34,170
0
W
Persephone
EvilLemming8814
Persephone
9,797
1,393
0
2,001
9,327
3,695
0
3,349
5,976
32,057
0
L
Vamana
5,665
1,989
60
2,540
15,188
12,594
0
5,891
9,297
0
18,641
W
Ymir
3,033
1,110
0
0
11,260
11,316
184
3,296
7,964
16,029
0
L
Hachiman
SanguineGaze
Hachiman
6,508
3,392
0
6
11,833
4,993
63
4,271
7,562
0
18,893
W
Xbalanque
youe daddy
Xbalanque
17,862
3,785
0
510
11,652
5,274
0
3,796
7,856
0
44,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
28,169
121
Minions Killed
145
3
Camps Cleared
8
687,875
Distance Traveled
667,947
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,842
680
63
5
3
221,237
4
W
Persephone
9,901
762
46
4
1
215,509
3
L
Vamana
8,702
669
28
2
0
257,948
1
W
Ymir
8,072
621
25
2
3
204,014
2
L
Hachiman
7,260
558
30
2
0
208,690
3
W
Xbalanque
10,196
784
74
6
4
248,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role