Player Matchup

King Arthur
King Arthur
Demelsa123
King Arthur
Level 56
God Stats
2W - 2L
1,142 SR
Queue Stats
61W - 73L
1,321 Elo+
Party 3
Arachne
Arachne
Joelabad11
Arachne
Level 34
God Stats
3W - 3L
1,082 SR
Queue Stats
39W - 71L
1,227 Elo+
Party 3
Ishtar
Ishtar
Neckromello
Ishtar
Level 62
God Stats
2W - 0L
1,247 SR
Queue Stats
127W - 151L
1,367 Elo+
Party 2
Hades
Hades
Queen-Mistress23
Hades
Level 108
God Stats
5W - 1L
1,420 SR
Queue Stats
257W - 286L
1,421 Elo+
Party 2
Zhong Kui
Zhong Kui
x_Vanagandr_x
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,474 Elo+
Party 2
Team Averages
Level 77
1,278 SR
1,362 Elo+

VS

Team Averages
Level 108
1,570 SR
1,449 Elo+
Sun Wukong
Sun Wukong
ChibiDingi
Sun Wukong
Level 126
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 5L
1,326 Elo+
Solo
Kukulkan
Kukulkan
Chui28
Kukulkan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,550 Elo+
Party 1
Izanami
Izanami
PleebianJoe
Izanami
Level 80
God Stats
47W - 30L
1,545 SR
Queue Stats
239W - 182L
1,569 Elo+
Solo
Kali
Kali
SuperNES
Kali
Level 84
God Stats
10W - 13L
1,517 SR
Queue Stats
112W - 139L
1,386 Elo+
Solo
Sylvanus
Sylvanus
XIMIV Apollo
Sylvanus
Level 128
God Stats
1W - 1L
1,747 SR
Queue Stats
32W - 33L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demelsa123
King Arthur
2
0 / 0 / 0
3,334
208
0
0
0
Arachne
Joelabad11
Arachne
2
0 / 0 / 0
4,834
302
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
14
1 / 1 / 7
8,240
515
6,486
10,895
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 2 / 2
9,048
566
10,599
13,711
7,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
x_Vanagandr_x
Zhong Kui
16
3 / 1 / 2
9,372
586
5,903
8,491
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChibiDingi
Sun Wukong
1
0 / 0 / 0
3,147
197
0
0
0
Kukulkan
Chui28
Kukulkan
14
2 / 3 / 1
8,568
536
7,021
8,293
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
PleebianJoe
Izanami
11
0 / 2 / 2
6,840
428
3,385
9,429
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
14
2 / 1 / 0
7,832
490
4,597
12,961
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
XIMIV Apollo
Sylvanus
10
0 / 4 / 1
7,236
452
3,272
13,591
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChibiDingi
Sun Wukong
0
0
0
0
L
Kukulkan
Chui28
Kukulkan
2
3
1
0.83
W
King Arthur
Demelsa123
King Arthur
0
0
0
0
W
Arachne
Joelabad11
Arachne
0
0
0
0
W
Ishtar
1
1
7
4.5
L
Izanami
PleebianJoe
Izanami
0
2
2
0.5
W
6
2
2
3.5
L
Kali
2
1
0
2
L
Sylvanus
XIMIV Apollo
Sylvanus
0
4
1
0.13
W
Zhong Kui
x_Vanagandr_x
Zhong Kui
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
18,275
33,097
Taken
44,274
18,185
Mitigated
25,293
13,833
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChibiDingi
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Chui28
Kukulkan
7,021
1,223
0
550
8,293
3,913
56
5,275
3,018
67,044
0
W
King Arthur
Demelsa123
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Joelabad11
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
6,486
3,615
0
4,247
10,895
4,699
259
3,138
7,757
0
49,979
L
Izanami
PleebianJoe
Izanami
3,385
1,676
0
3,592
9,429
3,700
510
2,974
6,455
0
54,689
W
10,599
895
91
6,371
13,711
7,331
815
5,170
8,541
57,574
0
L
Kali
4,597
1,827
0
6,027
12,961
6,511
0
4,607
8,354
0
53,162
L
Sylvanus
XIMIV Apollo
Sylvanus
3,272
933
712
4,232
13,591
11,169
573
3,933
9,658
29,734
0
W
Zhong Kui
x_Vanagandr_x
Zhong Kui
5,903
1,011
0
3,124
8,491
6,155
3,456
1,985
6,506
68,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
33,623
301
Minions Killed
342
0
Camps Cleared
0
859,189
Distance Traveled
1,062,155
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,147
197
0
0
0
0
0
L
Kukulkan
8,568
536
116
7
0
280,442
1
W
King Arthur
3,334
208
0
0
0
0
0
W
Arachne
4,834
302
0
0
0
100
0
W
Ishtar
8,240
515
80
5
0
287,326
0
L
Izanami
6,840
428
91
6
0
270,812
1
W
Hades
9,048
566
92
6
0
289,361
2
L
Kali
7,832
490
87
5
0
295,456
3
L
Sylvanus
7,236
452
48
3
0
215,445
1
W
Zhong Kui
9,372
586
129
8
0
282,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role