Player Matchup

Ra
Ra
jaimefh
Ra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,450 Elo+
Party 1
Charybdis
Charybdis
reycreeper123
Charybdis
Level 103
God Stats
1W - 0L
1,219 SR
Queue Stats
34W - 34L
1,439 Elo+
Party 1
Bellona
Bellona
rodaramo95
Bellona
Level 102
God Stats
1W - 0L
1,655 SR
Queue Stats
13W - 11L
1,493 Elo+
Party 1
Team Averages
Level 88
1,458 SR
1,461 Elo+

VS

Team Averages
Level 90
1,565 SR
1,354 Elo+
Kukulkan
Kukulkan
GeT_ScHwiiFtY_
Kukulkan
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,373 Elo+
Solo
Cerberus
Cerberus
Tirano Diablo
Cerberus
Level 103
God Stats
2W - 7L
1,716 SR
Queue Stats
228W - 356L
1,319 Elo+
Party 2
Heimdallr
Heimdallr
WhisperFox76
Heimdallr
Level 127
God Stats
3W - 6L
1,480 SR
Queue Stats
230W - 328L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 7
11,598
773
9,295
14,378
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
reycreeper123
Charybdis
16
4 / 3 / 14
11,660
777
23,772
13,838
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
rodaramo95
Bellona
17
9 / 1 / 8
11,637
776
23,268
21,644
20,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 8 / 5
8,908
594
10,942
11,818
6,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Tirano Diablo
Cerberus
15
7 / 5 / 1
10,679
712
13,699
30,037
37,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
WhisperFox76
Heimdallr
13
0 / 6 / 7
8,878
592
9,062
20,845
10,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
8
9
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
8
5
0.44
L
Cerberus
Tirano Diablo
Cerberus
7
5
1
1.5
L
Heimdallr
WhisperFox76
Heimdallr
0
6
7
0.58
W
6
5
7
1.9
W
Charybdis
reycreeper123
Charybdis
4
3
14
3.67
W
Bellona
rodaramo95
Bellona
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,335
Damage
33,703
49,860
Taken
62,700
33,746
Mitigated
54,133
16,415
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,942
983
0
105
11,818
6,087
0
1,974
9,844
28,858
0
L
Cerberus
Tirano Diablo
Cerberus
13,699
1,271
174
10,055
30,037
37,755
0
4,942
25,095
42,142
0
L
Heimdallr
WhisperFox76
Heimdallr
9,062
2,493
0
403
20,845
10,291
0
2,707
18,138
0
25,479
W
9,295
976
2,246
5,241
14,378
6,212
428
8,928
5,450
34,875
0
W
Charybdis
reycreeper123
Charybdis
23,772
11,920
0
1,399
13,838
6,572
921
6,479
7,359
0
67,801
W
Bellona
rodaramo95
Bellona
23,268
7,675
0
7,529
21,644
20,962
835
9,896
11,748
0
49,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
28,465
181
Minions Killed
168
9
Camps Cleared
3
849,128
Distance Traveled
731,251
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,908
594
49
3
0
204,703
3
L
Cerberus
10,679
712
82
5
2
258,521
3
L
Heimdallr
8,878
592
37
2
1
268,027
5
W
Ra
11,598
773
56
4
3
251,070
1
W
Charybdis
11,660
777
81
5
4
250,878
2
W
Bellona
11,637
776
44
3
2
347,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role