Player Matchup

Bakasura
Bakasura
AlphaKevin81
Bakasura
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,265 Elo+
Party 2
Heimdallr
Heimdallr
Makar-R161ND
Heimdallr
Level 104
God Stats
30W - 25L
1,579 SR
Queue Stats
433W - 464L
1,395 Elo+
Solo
Chaac
Chaac
Yuna-Asuuki
Chaac
Level 89
God Stats
0W - 1L
1,335 SR
Queue Stats
11W - 13L
1,459 Elo+
Party 2
Jormungandr
Jormungandr
darki143
Jormungandr
Level 56
God Stats
2W - 2L
1,785 SR
Queue Stats
52W - 56L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
lendo93
Nu Wa
Level 68
God Stats
11W - 6L
1,450 SR
Queue Stats
412W - 469L
1,411 Elo+
Solo
Team Averages
Level 74
1,530 SR
1,393 Elo+

VS

Team Averages
Level 57
1,424 SR
1,327 Elo+
Nemesis
Nemesis
AngelDieci9
Nemesis
Level 44
God Stats
3W - 1L
1,274 SR
Queue Stats
296W - 318L
1,363 Elo+
Party 1
Neith
Neith
byRocket35
Neith
Level 26
God Stats
17W - 21L
1,329 SR
Queue Stats
136W - 147L
1,291 Elo+
Party 1
Anubis
Anubis
daanii__gm
Anubis
Level 126
God Stats
10W - 4L
1,449 SR
Queue Stats
260W - 246L
1,368 Elo+
Party 1
Ymir
Ymir
marcoss012508
Ymir
Level 14
God Stats
13W - 13L
1,265 SR
Queue Stats
67W - 112L
1,212 Elo+
Party 1
Erlang Shen
Erlang Shen
steboo69
Erlang Shen
Level 77
God Stats
2W - 0L
1,800 SR
Queue Stats
162W - 166L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlphaKevin81
Bakasura
15
1 / 8 / 1
9,103
396
7,395
24,238
9,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Makar-R161ND
Heimdallr
16
2 / 1 / 0
9,935
432
11,073
8,464
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

16
1 / 3 / 2
9,740
423
14,857
26,339
29,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Jormungandr
darki143
Jormungandr
14
0 / 1 / 3
9,687
421
9,905
15,583
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
lendo93
Nu Wa
14
0 / 6 / 2
8,881
386
9,764
15,806
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngelDieci9
Nemesis
18
4 / 1 / 7
11,346
493
13,633
19,154
9,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
15
2 / 0 / 3
8,560
372
5,125
8,167
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
daanii__gm
Anubis
20
13 / 0 / 3
13,421
584
31,015
17,164
10,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 4
8,958
389
1,215
9,941
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
steboo69
Erlang Shen
20
0 / 2 / 7
12,242
532
14,880
26,929
24,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
19
19
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlphaKevin81
Bakasura
1
8
1
0.19
W
Nemesis
AngelDieci9
Nemesis
4
1
7
7.5
L
Heimdallr
Makar-R161ND
Heimdallr
2
1
0
2
L
1
3
2
0.67
W
Neith
2
0
3
3.5
W
Anubis
daanii__gm
Anubis
13
0
3
14.5
L
Jormungandr
darki143
Jormungandr
0
1
3
1.5
L
Nu Wa
lendo93
Nu Wa
0
6
2
0.17
W
0
1
4
2
W
Erlang Shen
steboo69
Erlang Shen
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,994
Damage
65,868
90,430
Taken
81,355
62,929
Mitigated
55,711
24,727
Healing
35,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlphaKevin81
Bakasura
7,395
5,580
0
6,271
24,238
9,658
0
7,766
16,472
0
43,643
W
Nemesis
AngelDieci9
Nemesis
13,633
6,534
0
1,662
19,154
9,218
0
2,357
15,889
0
113,401
L
Heimdallr
Makar-R161ND
Heimdallr
11,073
4,818
0
3,337
8,464
4,198
949
1,983
6,481
0
89,251
L
14,857
3,279
0
10,475
26,339
29,190
127
7,467
18,872
0
73,325
W
Neith
5,125
1,730
0
4,344
8,167
3,838
0
4,195
3,878
0
57,336
W
Anubis
daanii__gm
Anubis
31,015
1,826
0
13,381
17,164
10,137
228
5,556
10,739
147,893
0
L
Jormungandr
darki143
Jormungandr
9,905
1,280
0
2,188
15,583
15,507
99
6,400
9,183
41,547
0
L
Nu Wa
lendo93
Nu Wa
9,764
2,204
0
2,456
15,806
4,376
0
8,614
7,192
63,765
0
W
1,215
304
0
1,509
9,941
8,050
0
3,672
6,091
17,942
0
W
Erlang Shen
steboo69
Erlang Shen
14,880
8,018
0
14,410
26,929
24,468
193
2,891
22,700
0
136,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
54,527
500
Minions Killed
689
0
Camps Cleared
0
1,985,003
Distance Traveled
2,258,319
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,103
396
86
4
0
429,307
0
W
Nemesis
11,346
493
157
7
0
573,136
0
L
Heimdallr
9,935
432
155
7
0
364,119
1
L
Chaac
9,740
423
113
5
0
410,784
3
W
Neith
8,560
372
60
3
0
426,598
4
W
Anubis
13,421
584
220
10
0
405,738
3
L
Jormungandr
9,687
421
37
2
0
413,491
2
L
Nu Wa
8,881
386
109
5
0
367,302
0
W
Ymir
8,958
389
29
1
0
400,882
0
W
Erlang Shen
12,242
532
223
10
0
451,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role