Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JstDionysos
Neith
Level 145
God Stats
40W - 27L
1,652 SR
Queue Stats
64W - 59L
1,545 Elo+
Solo
Thanatos
Thanatos
Mzipawa
Thanatos
Level 129
God Stats
1W - 3L
1,715 SR
Queue Stats
121W - 115L
1,531 Elo+
Party 1
Team Averages
Level 135
1,622 SR
1,525 Elo+

VS

Team Averages
Level 132
1,570 SR
1,571 Elo+
Susano
Susano
IsaerNextTime
Susano
Level 124
God Stats
35W - 35L
1,534 SR
Queue Stats
173W - 153L
1,553 Elo+
Solo
Ravana
Ravana
kabban422
Ravana
Level 147
God Stats
11W - 3L
1,675 SR
Queue Stats
54W - 45L
1,572 Elo+
Solo
Scylla
Scylla
stalkerk
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 5 / 3
10,816
636
15,665
20,190
14,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 7
11,231
661
12,643
18,127
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Mzipawa
Thanatos
15
4 / 11 / 5
11,130
655
8,171
21,790
14,009
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 7
12,762
751
21,588
19,980
8,324
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
kabban422
Ravana
19
5 / 0 / 15
12,584
740
21,780
15,779
13,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
stalkerk
Scylla
18
5 / 3 / 10
12,344
726
11,119
11,892
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
20
20
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
3
1.1
W
10
8
7
1.69
L
3
4
7
1.63
L
Thanatos
Mzipawa
Thanatos
4
11
5
0.59
W
Ravana
kabban422
Ravana
5
0
15
12.5
W
Scylla
stalkerk
Scylla
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
54,487
60,107
Taken
47,651
35,162
Mitigated
26,560
10,035
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,665
988
0
1,942
20,190
14,026
0
4,701
15,489
43,534
0
W
21,588
3,116
0
1,308
19,980
8,324
520
6,430
13,144
0
43,097
L
12,643
2,712
0
3,548
18,127
7,127
0
3,695
14,432
0
44,259
L
Thanatos
Mzipawa
Thanatos
8,171
2,268
0
4,545
21,790
14,009
0
2,824
18,966
0
15,506
W
Ravana
kabban422
Ravana
21,780
7,022
575
6,850
15,779
13,973
680
4,346
11,074
0
54,806
W
Scylla
stalkerk
Scylla
11,119
1,801
0
901
11,892
4,263
560
4,267
7,401
64,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
37,690
161
Minions Killed
202
4
Camps Cleared
11
829,239
Distance Traveled
938,604
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,816
636
66
4
4
298,765
3
W
Susano
12,762
751
32
2
1
300,273
1
L
Neith
11,231
661
79
5
0
270,047
2
L
Thanatos
11,130
655
16
1
0
260,427
2
W
Ravana
12,584
740
61
4
6
355,910
5
W
Scylla
12,344
726
109
6
4
282,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role