Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Power4Hornet
Merlin
Level 156
God Stats
5W - 2L
1,735 SR
Queue Stats
88W - 62L
1,751 Elo+
Party 1
Cthulhu
Cthulhu
xWinterQueen
Cthulhu
Level 160
God Stats
4W - 2L
1,698 SR
Queue Stats
137W - 67L
1,725 Elo+
Party 1
Team Averages
Level 148
1,644 SR
1,658 Elo+

VS

Team Averages
Level 35
1,468 SR
1,382 Elo+
Hades
Hades
NamelessYato
Hades
Level 7
God Stats
2W - 3L
1,405 SR
Queue Stats
2W - 8L
1,235 Elo+
Party 2
Bastet
Bastet
Williamweb
Bastet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,410 Elo+
Party 2
Izanami
Izanami
stürup
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 1 / 8
8,427
766
7,186
5,858
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
7 / 2 / 7
9,110
828
9,359
7,135
2,900
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xWinterQueen
Cthulhu
13
4 / 3 / 12
8,870
806
11,802
14,649
13,396
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,491
590
2,676
12,385
7,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
Williamweb
Bastet
13
4 / 5 / 2
8,325
757
6,846
11,145
4,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
stürup
Izanami
11
2 / 5 / 2
7,289
663
3,242
7,351
2,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
6
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
8
9
L
0
6
3
0.25
W
Merlin
7
2
7
5.25
L
Bastet
Williamweb
Bastet
4
5
2
1
L
Izanami
stürup
Izanami
2
5
2
0.6
W
Cthulhu
xWinterQueen
Cthulhu
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
12,764
27,642
Taken
30,881
18,943
Mitigated
15,006
5,043
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,186
3,919
408
1,298
5,858
2,647
1,206
1,133
4,725
0
28,815
L
2,676
346
76
771
12,385
7,560
0
7,603
4,517
12,609
0
W
Merlin
9,359
627
0
695
7,135
2,900
996
844
6,291
33,016
0
L
Bastet
Williamweb
Bastet
6,846
1,700
0
1,647
11,145
4,453
0
7,993
2,988
0
24,626
L
Izanami
stürup
Izanami
3,242
1,688
0
86
7,351
2,993
0
5,341
1,894
0
10,560
W
Cthulhu
xWinterQueen
Cthulhu
11,802
671
308
2,334
14,649
13,396
0
1,160
13,489
29,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
22,105
146
Minions Killed
86
7
Camps Cleared
3
544,027
Distance Traveled
556,354
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,427
766
59
5
4
178,597
2
L
Hades
6,491
590
23
2
0
167,540
0
W
Merlin
9,110
828
49
4
2
178,005
7
L
Bastet
8,325
757
38
3
2
216,146
1
L
Izanami
7,289
663
25
2
1
172,668
0
W
Cthulhu
8,870
806
38
3
1
187,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role