Player Matchup

Poseidon
Poseidon
Elias_A01
Poseidon
Level 6
God Stats
1W - 3L
1,377 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 1
Fenrir
Fenrir
HowsingCommish
Fenrir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 154L
1,338 Elo+
Party 1
Bacchus
Bacchus
RJRyan_
Bacchus
Level 29
God Stats
12W - 8L
1,651 SR
Queue Stats
71W - 94L
1,344 Elo+
Party 1
Team Averages
Level 40
1,509 SR
1,338 Elo+

VS

Team Averages
Level 59
1,496 SR
1,310 Elo+
Cthulhu
Cthulhu
AvengingAngles
Cthulhu
Level 89
God Stats
2W - 2L
1,551 SR
Queue Stats
28W - 42L
1,227 Elo+
Solo
Medusa
Medusa
Hakazh
Medusa
Level 40
God Stats
5W - 3L
1,506 SR
Queue Stats
17W - 10L
1,443 Elo+
Solo
Janus
Janus
RAM_ROD123
Janus
Level 48
God Stats
4W - 7L
1,432 SR
Queue Stats
76W - 99L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elias_A01
Poseidon
14
2 / 0 / 3
8,128
677
8,165
4,825
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 3
7,957
663
6,791
12,046
9,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RJRyan_
Bacchus
12
1 / 0 / 4
8,664
722
4,213
10,271
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,150
596
6,268
9,782
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Hakazh
Medusa
12
0 / 1 / 0
7,199
600
5,009
7,183
3,220
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
12
0 / 2 / 0
7,430
619
7,546
7,398
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Poseidon
Elias_A01
Poseidon
2
0
3
3.5
L
Medusa
Hakazh
Medusa
0
1
0
0
W
2
0
3
3.5
L
Janus
0
2
0
0
W
Bacchus
RJRyan_
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
18,823
27,142
Taken
24,363
23,726
Mitigated
14,324
5,632
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,268
68
861
1,726
9,782
7,745
54
4,908
4,874
15,151
0
W
Poseidon
Elias_A01
Poseidon
8,165
1,160
0
0
4,825
1,990
56
2,590
1,980
41,061
0
L
Medusa
Hakazh
Medusa
5,009
1,743
632
476
7,183
3,220
338
3,395
3,788
0
22,347
W
6,791
854
1,365
1,935
12,046
9,503
0
5,994
5,409
0
17,848
L
Janus
7,546
115
514
1,878
7,398
3,359
0
4,673
2,725
37,558
0
W
Bacchus
RJRyan_
Bacchus
4,213
303
513
1,819
10,271
12,233
0
4,285
5,369
16,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
21,779
121
Minions Killed
139
6
Camps Cleared
4
733,953
Distance Traveled
717,294
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,150
596
27
2
0
251,035
4
W
Poseidon
8,128
677
85
7
4
243,105
2
L
Medusa
7,199
600
34
3
1
245,328
5
W
Fenrir
7,957
663
20
2
2
250,605
2
L
Janus
7,430
619
78
7
3
220,931
2
W
Bacchus
8,664
722
16
1
0
240,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role