Player Matchup

Cernunnos
Cernunnos
G50_Himself
Cernunnos
Level 13
God Stats
7W - 4L
1,610 SR
Queue Stats
27W - 17L
1,428 Elo+
Party 2
Hercules
Hercules
RawBasics
Hercules
Level 89
God Stats
13W - 17L
1,385 SR
Queue Stats
140W - 129L
1,437 Elo+
Party 2
Thoth
Thoth
ericiscool49
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 184L
1,423 Elo+
Party 2
Team Averages
Level 77
1,498 SR
1,429 Elo+

VS

Team Averages
Level 103
1,328 SR
1,337 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Jaqi_XV20
Artio
Level 139
God Stats
1W - 4L
1,209 SR
Queue Stats
77W - 153L
1,248 Elo+
Party 1
Aphrodite
Aphrodite
The_Lag-Forged
Aphrodite
Level 69
God Stats
0W - 4L
1,275 SR
Queue Stats
25W - 47L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
G50_Himself
Cernunnos
16
7 / 1 / 5
11,166
744
14,641
10,447
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
RawBasics
Hercules
14
2 / 0 / 11
10,037
669
11,373
9,877
7,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 3 / 9
11,072
738
15,033
9,290
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 3 / 2
10,218
681
13,234
16,434
6,134
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Jaqi_XV20
Artio
13
1 / 7 / 1
9,086
606
5,153
23,424
21,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
The_Lag-Forged
Aphrodite
14
1 / 5 / 0
8,867
591
5,213
13,637
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
4
4
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
2
1
W
Cernunnos
G50_Himself
Cernunnos
7
1
5
9.5
L
Artio
Jaqi_XV20
Artio
1
7
1
0.21
W
Hercules
RawBasics
Hercules
2
0
11
7.5
L
Aphrodite
The_Lag-Forged
Aphrodite
1
5
0
0.2
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
23,600
29,614
Taken
53,495
15,983
Mitigated
35,414
6,347
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,234
1,398
0
1,598
16,434
6,134
0
5,869
10,565
0
26,828
W
Cernunnos
G50_Himself
Cernunnos
14,641
7,940
0
1,630
10,447
5,005
1,136
3,999
6,448
0
36,489
L
Artio
Jaqi_XV20
Artio
5,153
926
481
2,715
23,424
21,913
0
6,708
16,716
19,044
0
W
Hercules
RawBasics
Hercules
11,373
2,869
0
1,507
9,877
7,891
0
4,597
5,280
0
20,861
L
Aphrodite
The_Lag-Forged
Aphrodite
5,213
433
4,857
5,734
13,637
7,367
0
3,173
10,464
36,749
0
W
15,033
907
0
3,210
9,290
3,087
1,293
1,980
7,310
45,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
28,171
172
Minions Killed
130
3
Camps Cleared
7
778,747
Distance Traveled
793,611
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,218
681
29
2
2
299,908
2
W
Cernunnos
11,166
744
62
4
2
242,707
2
L
Artio
9,086
606
29
2
0
248,011
2
W
Hercules
10,037
669
29
2
0
244,000
1
L
Aphrodite
8,867
591
72
5
5
245,692
5
W
Thoth
11,072
738
81
5
1
292,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role