Player Matchup

Loki
Loki
BJIypNdoJI
Loki
Level 88
God Stats
1W - 2L
1,549 SR
Queue Stats
10W - 23L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
GooRRa
Danzaburou
Level 65
God Stats
0W - 1L
1,915 SR
Queue Stats
23W - 28L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
IIbIXTA4OK
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 1
Chaac
Chaac
validol1608
Chaac
Level 5
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 5L
1,153 Elo+
Party 1
Sol
Sol
ВТАЩИТИТЕ
Sol
Level 57
God Stats
0W - 1L
1,524 SR
Queue Stats
8W - 15L
1,360 Elo+
Party 1
Team Averages
Level 44
1,550 SR
1,355 Elo+

VS

Team Averages
Level 137
1,565 SR
1,520 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AlphaPortal007
Mercury
Level 104
God Stats
31W - 36L
1,447 SR
Queue Stats
181W - 145L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Stalone62
Nu Wa
Level 160
God Stats
52W - 50L
1,562 SR
Queue Stats
148W - 157L
1,505 Elo+
Solo
Heimdallr
Heimdallr
polishplaya101
Heimdallr
Level 101
God Stats
7W - 1L
1,758 SR
Queue Stats
230W - 219L
1,538 Elo+
Solo
Cliodhna
Cliodhna
rashouse83
Cliodhna
Level 160
God Stats
345W - 356L
1,559 SR
Queue Stats
434W - 474L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 0
10,772
718
7,430
20,491
9,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
GooRRa
Danzaburou
16
0 / 4 / 4
9,359
624
10,433
15,624
7,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
IIbIXTA4OK
Cthulhu
15
0 / 2 / 0
8,876
592
4,941
16,679
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 7 / 2
8,840
589
3,056
19,675
14,700
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 1
10,237
682
7,246
15,524
7,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
8 / 0 / 9
13,171
878
23,365
14,882
9,978
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 2 / 6
12,118
808
12,412
9,293
6,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Stalone62
Nu Wa
18
0 / 0 / 4
11,073
738
8,177
4,466
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
polishplaya101
Heimdallr
19
3 / 4 / 12
11,829
789
17,949
15,767
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
rashouse83
Cliodhna
18
5 / 0 / 7
11,045
736
13,994
8,639
4,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
23
23
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
0
9
12.5
W
7
2
6
5
L
3
6
0
0.5
L
Danzaburou
GooRRa
Danzaburou
0
4
4
0.5
L
Cthulhu
IIbIXTA4OK
Cthulhu
0
2
0
0
W
Nu Wa
Stalone62
Nu Wa
0
0
4
2
W
Heimdallr
polishplaya101
Heimdallr
3
4
12
2.25
W
Cliodhna
rashouse83
Cliodhna
5
0
7
8.5
L
0
7
2
0.14
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,106
Damage
75,897
87,993
Taken
53,047
57,035
Mitigated
30,908
11,020
Healing
22,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
23,365
4,379
1,300
12,183
14,882
9,978
2,005
3,099
11,562
88,031
0
W
12,412
5,704
0
907
9,293
6,092
300
3,547
5,708
0
37,113
L
7,430
832
0
4,156
20,491
9,685
0
7,534
12,957
0
46,334
L
Danzaburou
GooRRa
Danzaburou
10,433
3,940
0
1,931
15,624
7,357
0
4,866
10,758
0
36,746
L
Cthulhu
IIbIXTA4OK
Cthulhu
4,941
388
551
2,113
16,679
17,816
0
5,728
10,951
26,710
0
W
Nu Wa
Stalone62
Nu Wa
8,177
4,629
0
1,112
4,466
2,000
2,629
0
4,466
58,115
0
W
Heimdallr
polishplaya101
Heimdallr
17,949
10,328
0
2,414
15,767
8,742
5,191
3,866
11,760
0
47,836
W
Cliodhna
rashouse83
Cliodhna
13,994
367
180
4,219
8,639
4,096
691
1,203
7,364
0
31,884
L
3,056
505
0
959
19,675
14,700
0
8,479
11,196
0
13,412
L
7,246
4,680
0
1,310
15,524
7,477
0
4,935
10,589
46,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
59,236
247
Minions Killed
373
0
Camps Cleared
0
1,463,297
Distance Traveled
1,663,815
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,171
878
156
10
0
362,128
4
W
Mercury
12,118
808
44
3
0
389,225
2
L
Loki
10,772
718
69
5
0
386,556
2
L
Danzaburou
9,359
624
52
3
0
279,291
1
L
Cthulhu
8,876
592
43
3
0
260,334
0
W
Nu Wa
11,073
738
80
5
0
265,662
2
W
Heimdallr
11,829
789
62
4
0
271,259
1
W
Cliodhna
11,045
736
31
2
0
375,541
5
L
Chaac
8,840
589
18
1
0
241,202
4
L
Sol
10,237
682
65
4
0
295,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role