Player Matchup

Cthulhu
Cthulhu
Flottenhejmer
Cthulhu
Level 108
God Stats
0W - 3L
1,537 SR
Queue Stats
207W - 165L
1,441 Elo+
Party 1
Vamana
Vamana
Gavtyven
Vamana
Level 116
God Stats
2W - 2L
1,577 SR
Queue Stats
170W - 131L
1,504 Elo+
Party 1
Achilles
Achilles
Lexapovarexa
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,300 Elo+
Party 2
Agni
Agni
Sazeck
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Chang'e
Chang'e
Storekurt
Chang'e
Level 109
God Stats
0W - 1L
1,320 SR
Queue Stats
143W - 107L
1,535 Elo+
Party 1
Team Averages
Level 76
1,487 SR
1,456 Elo+

VS

Team Averages
Level 87
1,471 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dracozard
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,549 Elo+
Solo
Nox
Nox
Greulf
Nox
Level 84
God Stats
2W - 1L
1,355 SR
Queue Stats
145W - 130L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 3 / 10
10,106
674
20,094
18,595
16,702
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
Gavtyven
Vamana
18
5 / 4 / 7
11,213
748
20,976
25,496
25,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Lexapovarexa
Achilles
13
0 / 9 / 8
8,305
554
8,556
22,216
23,189
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Sazeck
Agni
15
2 / 8 / 6
9,493
633
12,765
17,007
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Storekurt
Chang'e
18
5 / 5 / 6
10,655
710
20,437
18,994
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 3 / 17
11,650
777
23,843
16,184
10,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
 
Ra
19
6 / 2 / 18
11,367
758
16,752
13,848
8,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
19
4 / 4 / 21
11,214
748
16,217
29,017
45,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Dracozard
Amaterasu
19
7 / 3 / 20
12,216
814
14,286
34,356
37,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nox
Greulf
Nox
19
5 / 2 / 20
11,242
749
23,358
12,587
8,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
125
14
Kills
29
29
Deaths
14
37
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
17
5.17
W
Ra
 
Ra
6
2
18
7.5
W
Cerberus
 
Cerberus
4
4
21
3.63
W
Amaterasu
Dracozard
Amaterasu
7
3
20
5.67
L
Cthulhu
2
3
10
2.33
L
Vamana
Gavtyven
Vamana
5
4
7
2.13
W
Nox
Greulf
Nox
5
2
20
7.5
L
Achilles
Lexapovarexa
Achilles
0
9
8
0.44
L
Agni
Sazeck
Agni
2
8
6
0.63
L
Chang'e
Storekurt
Chang'e
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,828
Damage
94,456
102,308
Taken
105,992
80,592
Mitigated
110,933
41,266
Healing
49,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,843
10,945
2,446
1,279
16,184
10,334
4,358
11,500
4,684
0
49,384
W
Ra
 
Ra
16,752
144
14,484
5,074
13,848
8,815
315
7,563
6,285
38,168
0
W
Cerberus
 
Cerberus
16,217
1,018
3,227
7,572
29,017
45,785
547
14,926
14,091
34,470
0
W
Amaterasu
Dracozard
Amaterasu
14,286
4,479
2,990
9,716
34,356
37,865
880
13,951
17,453
2,655
16,082
L
Cthulhu
20,094
643
3,448
4,776
18,595
16,702
0
9,490
9,105
41,400
0
L
Vamana
Gavtyven
Vamana
20,976
11,710
3,976
7,841
25,496
25,149
0
15,401
10,095
306
28,906
W
Nox
Greulf
Nox
23,358
2,324
1,073
1,190
12,587
8,134
965
5,734
6,853
44,373
0
L
Achilles
Lexapovarexa
Achilles
8,556
3,726
1,151
847
22,216
23,189
0
13,183
9,033
72
15,554
L
Agni
Sazeck
Agni
12,765
1,093
286
1,542
17,007
7,293
0
11,510
5,497
29,120
0
L
Chang'e
Storekurt
Chang'e
20,437
1,913
11,032
6,367
18,994
8,259
0
8,874
10,120
32,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,772
Gold Earned
57,689
144
Minions Killed
194
0
Camps Cleared
0
1,291,963
Distance Traveled
1,463,523
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,650
777
45
3
0
244,877
2
W
Ra
11,367
758
44
3
0
324,762
0
W
Cerberus
11,214
748
48
3
0
301,471
4
W
Amaterasu
12,216
814
5
0
0
316,196
1
L
Cthulhu
10,106
674
49
3
0
292,090
1
L
Vamana
11,213
748
15
1
0
250,792
1
W
Nox
11,242
749
52
3
0
276,217
1
L
Achilles
8,305
554
14
1
0
231,718
0
L
Agni
9,493
633
42
3
0
236,822
5
L
Chang'e
10,655
710
24
2
0
280,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role