Player Matchup

Terra
Terra
Masters
 
Terra
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
BigBriffa
Cu Chulainn
Masters
Level 129
God Stats
16W - 21L
1,488 SR
Queue Stats
946W - 917L
2,487 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
GM2HeadPWNZ228
Ah Muzen Cab
Diamond III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
2,180 MMR
Party 2
Poseidon
Poseidon
Diamond III
OvertonWindow
Poseidon
Diamond III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 65L
2,287 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
Th3ArchangeL
Guan Yu
Diamond I
Level 160
God Stats
23W - 17L
1,663 SR
Queue Stats
329W - 326L
2,454 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,530 SR
2,181 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,615 SR
2,192 MMR
Artio
Artio
Diamond III
 
Artio
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond III
HaIKune
Ares
Diamond III
Level 160
God Stats
6W - 4L
1,794 SR
Queue Stats
239W - 219L
2,155 MMR
Solo
Izanami
Izanami
Diamond II
MillionVer
Izanami
Diamond II
Level 68
God Stats
12W - 14L
1,529 SR
Queue Stats
281W - 262L
2,367 MMR
Solo
Kali
Kali
Masters
Torgud
Kali
Masters
Level 151
God Stats
135W - 98L
1,754 SR
Queue Stats
323W - 310L
2,457 MMR
Solo
Neith
Neith
Masters
Zeldrιs
Neith
Masters
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
481W - 465L
2,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 4 / 13
12,423
518
14,582
40,319
50,198
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
BigBriffa
Cu Chulainn
20
7 / 3 / 7
14,184
591
29,700
27,663
24,419
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
GM2HeadPWNZ228
Ah Muzen Cab
19
2 / 0 / 12
12,824
534
17,388
15,958
11,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Poseidon
OvertonWindow
Poseidon
20
13 / 5 / 5
14,289
595
24,071
20,640
9,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Th3ArchangeL
Guan Yu
19
2 / 2 / 7
12,875
536
19,866
29,570
38,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AtlasFenrirCabrakan

VS

Bans
KhepriNemesisYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
3 / 4 / 2
12,425
518
22,670
36,425
36,692
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
HaIKune
Ares
16
1 / 5 / 10
11,368
474
18,008
31,239
38,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MillionVer
Izanami
20
3 / 7 / 2
13,264
553
19,191
19,297
8,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
Torgud
Kali
17
4 / 8 / 2
11,689
487
15,115
27,911
17,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Neith
Zeldrιs
Neith
19
3 / 4 / 5
12,262
511
20,506
20,018
11,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
28
Kills
14
14
Deaths
28
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
4
4
13
2.63
W
Artio
 
Artio
3
4
2
1
L
Cu Chulainn
BigBriffa
Cu Chulainn
7
3
7
3.5
L
Ah Muzen Cab
GM2HeadPWNZ228
Ah Muzen Cab
2
0
12
8
W
Ares
HaIKune
Ares
1
5
10
1.2
W
Izanami
MillionVer
Izanami
3
7
2
0.57
L
Poseidon
OvertonWindow
Poseidon
13
5
5
3.1
L
Guan Yu
Th3ArchangeL
Guan Yu
2
2
7
2.75
W
Kali
Torgud
Kali
4
8
2
0.63
W
Neith
Zeldrιs
Neith
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,607
Damage
95,490
134,150
Taken
134,890
134,330
Mitigated
112,892
50,467
Healing
44,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
14,582
2,464
8,044
13,026
40,319
50,198
0
15,222
25,097
45,435
0
W
Artio
 
Artio
22,670
3,225
3,224
18,627
36,425
36,692
0
9,895
25,254
113,221
0
L
Cu Chulainn
BigBriffa
Cu Chulainn
29,700
8,816
0
3,689
27,663
24,419
325
6,512
21,151
35
178,957
L
Ah Muzen Cab
GM2HeadPWNZ228
Ah Muzen Cab
17,388
7,685
0
5,264
15,958
11,513
1,177
3,482
12,476
0
122,300
W
Ares
HaIKune
Ares
18,008
1,185
0
2,387
31,239
38,653
0
12,964
18,087
41,395
0
W
Izanami
MillionVer
Izanami
19,191
13,922
0
4,532
19,297
8,759
1,456
1,543
17,707
0
135,847
L
Poseidon
OvertonWindow
Poseidon
24,071
5,238
0
3,547
20,640
9,966
616
6,229
14,411
144,674
0
L
Guan Yu
Th3ArchangeL
Guan Yu
19,866
2,457
3,171
13,726
29,570
38,234
0
11,839
17,731
0
96,771
W
Kali
Torgud
Kali
15,115
5,613
0
8,314
27,911
17,076
0
7,108
20,714
58
91,165
W
Neith
Zeldrιs
Neith
20,506
8,169
0
7,042
20,018
11,712
1,386
7,178
12,621
37
131,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,595
Gold Earned
61,008
786
Minions Killed
786
0
Camps Cleared
0
2,318,029
Distance Traveled
2,188,479
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,423
518
47
2
0
480,620
5
W
Artio
12,425
518
176
7
0
447,666
6
L
Cu Chulainn
14,184
591
207
9
0
532,224
5
L
Ah Muzen Cab
12,824
534
180
8
0
355,201
4
W
Ares
11,368
474
42
2
0
454,469
3
W
Izanami
13,264
553
240
10
0
428,692
5
L
Poseidon
14,289
595
184
8
0
463,639
5
L
Guan Yu
12,875
536
168
7
0
486,345
13
W
Kali
11,689
487
121
5
0
445,519
4
W
Neith
12,262
511
207
9
0
412,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role