Player Matchup

Hercules
Hercules
MrMoiser
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,434 Elo+
Solo
Fafnir
Fafnir
SABG37
Fafnir
Level 127
God Stats
1W - 3L
1,425 SR
Queue Stats
104W - 112L
1,490 Elo+
Solo
Discordia
Discordia
SaltierThanNaCl
Discordia
Level 159
God Stats
5W - 1L
1,691 SR
Queue Stats
289W - 267L
1,508 Elo+
Solo
Rama
Rama
Worfe0
Rama
Level 123
God Stats
2W - 4L
1,440 SR
Queue Stats
397W - 389L
1,508 Elo+
Solo
Anhur
Anhur
Zamcookie
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,468 Elo+
Solo
Team Averages
Level 129
1,511 SR
1,482 Elo+

VS

Team Averages
Level 113
1,490 SR
1,538 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Blipity
Apollo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,517 Elo+
Solo
Fenrir
Fenrir
SilverWHISTLER7
Fenrir
Level 57
God Stats
1W - 1L
1,451 SR
Queue Stats
91W - 78L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cristiano221
Morgan Le Fay
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 45L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrMoiser
Hercules
17
7 / 6 / 9
11,267
751
14,457
26,229
25,375
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
SABG37
Fafnir
16
1 / 4 / 13
10,527
702
8,459
22,977
33,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SaltierThanNaCl
Discordia
17
5 / 8 / 10
10,821
721
19,628
16,220
8,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Worfe0
Rama
19
3 / 4 / 6
10,868
725
14,185
15,856
9,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
Zamcookie
Anhur
16
2 / 9 / 7
9,965
664
12,195
19,342
9,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
7 / 4 / 18
11,518
768
16,952
14,177
7,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
 
Cerberus
19
3 / 3 / 22
11,217
748
12,915
22,008
32,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Blipity
Apollo
20
7 / 3 / 18
12,138
809
19,361
14,050
7,790
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 17
11,855
790
15,803
16,694
9,987
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
cristiano221
Morgan Le Fay
17
5 / 5 / 9
10,687
712
19,941
14,255
7,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
115
18
Kills
31
31
Deaths
19
45
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
4
18
4
W
Cerberus
 
Cerberus
3
3
22
4.67
W
Apollo
Blipity
Apollo
7
3
18
5.33
L
Hercules
MrMoiser
Hercules
7
6
9
1.92
L
Fafnir
SABG37
Fafnir
1
4
13
1.88
L
Discordia
SaltierThanNaCl
Discordia
5
8
10
1.25
W
9
4
17
4.38
L
Rama
Worfe0
Rama
3
4
6
1.5
L
Anhur
Zamcookie
Anhur
2
9
7
0.61
W
Morgan Le Fay
cristiano221
Morgan Le Fay
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,924
Damage
84,972
100,624
Taken
81,184
86,688
Mitigated
65,123
23,416
Healing
32,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,952
2,252
1,449
1,418
14,177
7,810
765
2,821
11,356
0
29,971
W
Cerberus
 
Cerberus
12,915
278
3,431
10,483
22,008
32,295
786
7,034
14,974
30,826
0
W
Apollo
Blipity
Apollo
19,361
11,626
1,652
5,632
14,050
7,790
1,920
5,665
8,385
0
45,958
L
Hercules
MrMoiser
Hercules
14,457
4,454
923
5,452
26,229
25,375
595
5,828
19,907
0
19,049
L
Fafnir
SABG37
Fafnir
8,459
3,989
1,307
6,178
22,977
33,827
512
7,876
14,711
16,054
0
L
Discordia
SaltierThanNaCl
Discordia
19,628
1,720
482
1,703
16,220
8,219
58
5,980
10,048
36,596
0
W
15,803
3,327
846
3,026
16,694
9,987
2,585
5,567
11,127
0
23,384
L
Rama
Worfe0
Rama
14,185
9,670
759
3,209
15,856
9,381
2,782
5,921
9,791
0
37,972
L
Anhur
Zamcookie
Anhur
12,195
3,732
1,481
1,922
19,342
9,886
209
5,703
13,311
0
26,708
W
Morgan Le Fay
cristiano221
Morgan Le Fay
19,941
1,829
984
3,185
14,255
7,241
1,594
7,000
7,255
29,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,448
Gold Earned
57,415
141
Minions Killed
178
0
Camps Cleared
0
1,218,921
Distance Traveled
1,450,339
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,518
768
20
1
0
256,688
2
W
Cerberus
11,217
748
59
4
0
324,403
0
W
Apollo
12,138
809
59
4
0
276,512
1
L
Hercules
11,267
751
10
1
0
257,024
0
L
Fafnir
10,527
702
13
1
0
244,855
0
L
Discordia
10,821
721
30
2
0
222,090
1
W
Fenrir
11,855
790
12
1
0
328,087
1
L
Rama
10,868
725
55
4
0
259,473
1
L
Anhur
9,965
664
33
2
0
235,479
5
W
Morgan Le Fay
10,687
712
28
2
0
264,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role