Player Matchup

Izanami
Izanami
Andre_Lima27
Izanami
Level 128
God Stats
19W - 20L
1,343 SR
Queue Stats
473W - 545L
1,374 Elo+
Solo
Ra
Ra
BADMANDEALER
Ra
Level 89
God Stats
54W - 67L
1,428 SR
Queue Stats
230W - 292L
1,338 Elo+
Solo
Neith
Neith
DarkTerror_Lord
Neith
Level 66
God Stats
8W - 12L
1,398 SR
Queue Stats
30W - 46L
1,311 Elo+
Solo
Thanatos
Thanatos
Quim_Bo_SIice
Thanatos
Level 36
God Stats
7W - 19L
1,133 SR
Queue Stats
41W - 70L
1,024 Elo+
Solo
Hera
Hera
VictorHvv
Hera
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 165L
1,294 Elo+
Solo
Team Averages
Level 77
1,360 SR
1,268 Elo+

VS

Team Averages
Level 65
1,381 SR
1,254 Elo+
Ishtar
Ishtar
GanjaLuffy
Ishtar
Level 70
God Stats
1W - 0L
1,317 SR
Queue Stats
16W - 29L
1,335 Elo+
Solo
Arachne
Arachne
LolfZMind
Arachne
Level 65
God Stats
41W - 33L
1,554 SR
Queue Stats
299W - 298L
1,349 Elo+
Solo
Izanami
Izanami
cele2200
Izanami
Level 94
God Stats
14W - 19L
1,357 SR
Queue Stats
51W - 82L
1,132 Elo+
Party 1
Atlas
Atlas
leonelvk
Atlas
Level 25
God Stats
4W - 7L
1,318 SR
Queue Stats
24W - 35L
1,072 Elo+
Party 1
Ah Puch
Ah Puch
trippdogg98
Ah Puch
Level 73
God Stats
1W - 0L
1,361 SR
Queue Stats
14W - 9L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andre_Lima27
Izanami
1
0 / 0 / 0
4,537
302
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
6,636
442
1,267
4,589
1,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 0
8,218
548
9,518
9,784
5,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Quim_Bo_SIice
Thanatos
10
4 / 3 / 0
7,072
471
5,256
9,861
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
12
0 / 1 / 2
6,864
458
4,947
9,301
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GanjaLuffy
Ishtar
13
3 / 2 / 2
8,063
538
5,212
13,019
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LolfZMind
Arachne
15
2 / 1 / 2
8,572
571
3,094
9,634
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
cele2200
Izanami
10
0 / 1 / 1
6,733
449
2,335
5,278
1,816
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
leonelvk
Atlas
11
1 / 1 / 2
7,008
467
2,795
7,808
5,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
trippdogg98
Ah Puch
13
0 / 1 / 0
7,740
516
7,461
9,228
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
6
7
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Andre_Lima27
Izanami
0
0
0
0
L
0
0
1
0.5
L
2
3
0
0.67
W
Ishtar
GanjaLuffy
Ishtar
3
2
2
2
W
Arachne
LolfZMind
Arachne
2
1
2
3
L
Thanatos
Quim_Bo_SIice
Thanatos
4
3
0
1.33
L
Hera
0
1
2
1
W
Izanami
cele2200
Izanami
0
1
1
0.5
W
Atlas
leonelvk
Atlas
1
1
2
2
W
Ah Puch
trippdogg98
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
20,897
33,535
Taken
44,967
14,733
Mitigated
20,974
12,739
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Andre_Lima27
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
1,267
297
36
2,233
4,589
1,417
591
447
4,102
35,505
0
L
9,518
3,343
0
3,180
9,784
5,376
1,242
1,027
8,757
0
66,474
W
Ishtar
GanjaLuffy
Ishtar
5,212
3,106
0
4,188
13,019
5,374
821
522
12,497
0
44,705
W
Arachne
LolfZMind
Arachne
3,094
2,017
0
3,672
9,634
4,824
816
431
9,203
0
65,172
L
Thanatos
Quim_Bo_SIice
Thanatos
5,256
1,225
0
5,590
9,861
4,280
235
3,167
6,466
0
25,897
L
Hera
4,947
1,494
0
1,700
9,301
3,660
264
5,035
3,954
46,503
0
W
Izanami
cele2200
Izanami
2,335
1,591
75
1,018
5,278
1,816
4,297
2,229
3,049
0
45,373
W
Atlas
leonelvk
Atlas
2,795
970
390
1,444
7,808
5,541
880
1,308
6,500
19,157
0
W
Ah Puch
trippdogg98
Ah Puch
7,461
349
0
2,269
9,228
3,419
0
1,724
7,504
64,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
38,116
294
Minions Killed
406
0
Camps Cleared
0
907,437
Distance Traveled
1,376,609
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,537
302
0
0
0
6,540
0
L
Ra
6,636
442
57
4
0
192,764
0
L
Neith
8,218
548
110
7
0
186,593
0
W
Ishtar
8,063
538
73
5
0
232,279
0
W
Arachne
8,572
571
120
8
0
302,310
0
L
Thanatos
7,072
471
45
3
0
260,241
1
L
Hera
6,864
458
82
5
0
261,299
0
W
Izanami
6,733
449
87
6
0
246,232
0
W
Atlas
7,008
467
21
1
0
317,615
0
W
Ah Puch
7,740
516
105
7
0
278,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role