Player Matchup

Ymir
Ymir
LemonSlice10
Ymir
Level 59
God Stats
9W - 15L
1,375 SR
Queue Stats
143W - 173L
1,379 Elo+
Solo
Merlin
Merlin
SebasMG_VZLA
Merlin
Level 36
God Stats
4W - 8L
1,500 SR
Queue Stats
182W - 210L
1,198 Elo+
Solo
Susano
Susano
TheBigMac3000
Susano
Level 63
God Stats
4W - 6L
1,356 SR
Queue Stats
154W - 175L
1,363 Elo+
Solo
Olorun
Olorun
bdrizzzyyy
Olorun
Level 78
God Stats
107W - 94L
1,557 SR
Queue Stats
455W - 444L
1,461 Elo+
Solo
Cabrakan
Cabrakan
vDGeneral
Cabrakan
Level 87
God Stats
28W - 18L
1,511 SR
Queue Stats
402W - 427L
1,432 Elo+
Solo
Team Averages
Level 65
1,460 SR
1,367 Elo+

VS

Team Averages
Level 75
1,316 SR
1,433 Elo+
Chronos
Chronos
FilthyOcean2740
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
GrrStorm
Gilgamesh
Level 69
God Stats
0W - 2L
1,325 SR
Queue Stats
747W - 806L
1,446 Elo+
Solo
Ullr
Ullr
Zehetsubo
Ullr
Level 36
God Stats
5W - 12L
1,240 SR
Queue Stats
144W - 129L
1,496 Elo+
Solo
Ymir
Ymir
wraithing101
Ymir
Level 48
God Stats
0W - 1L
1,206 SR
Queue Stats
23W - 28L
1,395 Elo+
Solo
Lancelot
Lancelot
xTDAx UNC4LIFE
Lancelot
Level 155
God Stats
0W - 2L
1,308 SR
Queue Stats
251W - 261L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 20
11,673
508
12,656
21,949
34,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
5 / 2 / 8
11,794
513
11,457
12,714
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 13
11,128
484
9,264
15,547
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
bdrizzzyyy
Olorun
20
14 / 1 / 6
14,143
615
20,116
20,104
12,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
vDGeneral
Cabrakan
20
10 / 0 / 9
13,851
602
26,748
15,931
14,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,458
411
12,684
18,414
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
GrrStorm
Gilgamesh
16
0 / 6 / 1
9,914
431
5,812
22,769
17,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
16
1 / 2 / 0
9,912
431
11,457
12,847
5,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 0
8,404
365
7,212
30,527
26,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
15
1 / 11 / 2
9,638
419
12,054
24,091
10,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
33
Kills
3
4
Deaths
33
56
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Gilgamesh
GrrStorm
Gilgamesh
0
6
1
0.08
W
1
0
20
11
W
Merlin
5
2
8
4.5
W
3
1
13
9.5
L
Ullr
1
2
0
0.5
W
Olorun
bdrizzzyyy
Olorun
14
1
6
17
W
Cabrakan
vDGeneral
Cabrakan
10
0
9
14.5
L
0
9
0
0
L
Lancelot
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,241
Damage
49,219
86,245
Taken
108,648
76,212
Mitigated
68,396
32,766
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,684
3,437
0
7,288
18,414
7,030
0
11,088
7,326
73,757
0
L
Gilgamesh
GrrStorm
Gilgamesh
5,812
1,032
77
6,560
22,769
17,851
1,594
14,873
7,896
0
72,810
W
12,656
4,514
0
1,689
21,949
34,765
314
6,646
15,303
45,431
0
W
Merlin
11,457
1,234
0
805
12,714
6,358
0
1,183
11,531
83,074
0
W
9,264
4,354
0
6,523
15,547
7,436
0
4,436
11,111
0
83,071
L
Ullr
11,457
3,840
0
1,008
12,847
5,634
0
8,673
4,174
0
89,908
W
Olorun
bdrizzzyyy
Olorun
20,116
10,786
2,026
13,428
20,104
12,677
2,791
6,290
13,814
133,630
19,739
W
Cabrakan
vDGeneral
Cabrakan
26,748
3,928
0
8,295
15,931
14,976
138
3,066
12,155
121,660
0
L
7,212
622
0
3,752
30,527
26,917
0
21,385
9,142
47,469
0
L
Lancelot
12,054
3,294
0
4,472
24,091
10,964
228
12,706
11,385
238
79,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,589
Gold Earned
47,326
657
Minions Killed
549
0
Camps Cleared
0
2,152,931
Distance Traveled
1,970,491
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,458
411
122
5
0
386,517
6
L
Gilgamesh
9,914
431
120
5
0
385,375
1
W
Ymir
11,673
508
54
2
0
432,108
0
W
Merlin
11,794
513
125
5
0
421,013
3
W
Susano
11,128
484
104
5
0
491,870
0
L
Ullr
9,912
431
135
6
0
419,670
3
W
Olorun
14,143
615
170
7
0
405,242
8
W
Cabrakan
13,851
602
204
9
0
402,698
3
L
Ymir
8,404
365
60
3
0
378,564
1
L
Lancelot
9,638
419
112
5
0
400,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role