Player Matchup

Cupid
Cupid
Jay_GLD
Cupid
Level 63
God Stats
1W - 0L
1,638 SR
Queue Stats
40W - 48L
1,400 Elo+
Party 1
Odin
Odin
Tramrudin
Odin
Level 87
God Stats
4W - 0L
1,817 SR
Queue Stats
42W - 39L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
zmarth
Baron Samedi
Level 140
God Stats
1W - 0L
1,654 SR
Queue Stats
7W - 6L
1,588 Elo+
Party 1
Team Averages
Level 97
1,703 SR
1,470 Elo+

VS

Team Averages
Level 42
1,333 SR
1,103 Elo+
Hercules
Hercules
BlackBull25444
Hercules
Level 48
God Stats
20W - 54L
1,230 SR
Queue Stats
113W - 349L
1,206 Elo+
Party 2
Baron Samedi
Baron Samedi
Eddie_The_Goat
Baron Samedi
Level 41
God Stats
16W - 74L
1,217 SR
Queue Stats
56W - 274L
1,136 Elo+
Party 2
Ishtar
Ishtar
Magelostorpio
Ishtar
Level 38
God Stats
2W - 6L
1,553 SR
Queue Stats
38W - 212L
966 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jay_GLD
Cupid
13
7 / 1 / 7
8,557
856
6,095
3,850
1,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
12
1 / 0 / 11
7,974
797
6,975
8,514
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
zmarth
Baron Samedi
13
6 / 0 / 8
8,256
826
11,835
5,250
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 2 / 0
6,625
663
2,799
9,662
6,854
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Eddie_The_Goat
Baron Samedi
9
0 / 7 / 0
5,926
593
3,276
11,260
6,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,998
600
3,056
7,798
3,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
0
0.5
L
Baron Samedi
Eddie_The_Goat
Baron Samedi
0
7
0
0
W
Cupid
Jay_GLD
Cupid
7
1
7
10.5
L
0
5
1
0.1
W
Odin
1
0
11
6.5
W
Baron Samedi
zmarth
Baron Samedi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
9,131
17,614
Taken
28,720
11,898
Mitigated
16,797
7,903
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,799
847
0
1,806
9,662
6,854
0
3,863
5,799
0
19,833
L
Baron Samedi
Eddie_The_Goat
Baron Samedi
3,276
494
711
1,825
11,260
6,829
0
5,318
5,942
18,560
0
W
Cupid
Jay_GLD
Cupid
6,095
3,626
1,085
911
3,850
1,496
1,208
915
2,935
0
22,989
L
3,056
1,383
0
622
7,798
3,114
0
3,158
4,640
0
8,785
W
Odin
6,975
1,612
0
2,001
8,514
7,526
141
1,564
6,950
0
18,204
W
Baron Samedi
zmarth
Baron Samedi
11,835
768
1,578
2,328
5,250
2,876
270
1,178
4,072
38,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
18,549
132
Minions Killed
91
7
Camps Cleared
1
593,534
Distance Traveled
469,875
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,625
663
48
5
1
190,545
2
L
Baron Samedi
5,926
593
25
3
0
156,308
0
W
Cupid
8,557
856
46
5
0
197,526
1
L
Ishtar
5,998
600
18
2
0
123,022
0
W
Odin
7,974
797
31
3
4
206,067
3
W
Baron Samedi
8,256
826
55
6
3
189,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role