Player Matchup

Sobek
Sobek
Bukaro123
Sobek
Level 125
God Stats
0W - 1L
1,609 SR
Queue Stats
177W - 193L
1,495 Elo+
Solo
Chaac
Chaac
G50_Himself
Chaac
Level 12
God Stats
0W - 1L
1,215 SR
Queue Stats
4W - 7L
1,668 Elo+
Party 1
Chang'e
Chang'e
RemyAxel21
Chang'e
Level 56
God Stats
1W - 2L
1,404 SR
Queue Stats
72W - 77L
1,449 Elo+
Solo
Jing Wei
Jing Wei
TTVdragon1870
Jing Wei
Level 43
God Stats
3W - 4L
1,422 SR
Queue Stats
98W - 134L
1,382 Elo+
Solo
Bastet
Bastet
ericiscool49
Bastet
Level 128
God Stats
8W - 9L
1,574 SR
Queue Stats
58W - 68L
1,411 Elo+
Party 1
Team Averages
Level 73
1,445 SR
1,481 Elo+

VS

Team Averages
Level 82
1,551 SR
1,477 Elo+
Ymir
Ymir
I Twelzyy I
Ymir
Level 22
God Stats
2W - 2L
1,494 SR
Queue Stats
17W - 16L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
Makaarr
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,502 Elo+
Party 2
Vulcan
Vulcan
Malachite916
Vulcan
Level 108
God Stats
1W - 0L
1,288 SR
Queue Stats
176W - 174L
1,500 Elo+
Solo
Chernobog
Chernobog
Mischeivous7
Chernobog
Level 40
God Stats
10W - 9L
1,619 SR
Queue Stats
159W - 177L
1,412 Elo+
Solo
Shiva
Shiva
linesofchaos
Shiva
Level 159
God Stats
10W - 3L
1,856 SR
Queue Stats
288W - 300L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bukaro123
Sobek
15
1 / 5 / 0
9,291
465
8,486
20,776
31,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 4
8,472
424
9,964
17,604
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
RemyAxel21
Chang'e
15
0 / 4 / 2
9,446
472
5,594
17,102
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TTVdragon1870
Jing Wei
14
3 / 3 / 1
8,776
439
11,881
14,692
5,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
15
7 / 5 / 2
9,765
488
11,246
17,717
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
9,389
469
5,193
15,132
19,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Makaarr
Hun Batz
19
9 / 2 / 4
11,670
584
17,141
18,023
8,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
2 / 4 / 2
9,937
497
10,639
9,243
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Mischeivous7
Chernobog
14
1 / 5 / 5
8,538
427
7,354
16,485
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 1 / 1
11,709
585
15,482
20,851
21,503
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
12
Kills
19
19
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bukaro123
Sobek
1
5
0
0.2
L
1
2
4
1.5
W
1
0
5
3.5
W
Hun Batz
Makaarr
Hun Batz
9
2
4
5.5
W
Vulcan
2
4
2
0.75
W
Chernobog
Mischeivous7
Chernobog
1
5
5
0.7
L
Chang'e
RemyAxel21
Chang'e
0
4
2
0.25
L
Jing Wei
TTVdragon1870
Jing Wei
3
3
1
1.17
L
Bastet
7
5
2
1.6
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,171
Damage
55,809
87,891
Taken
79,734
65,278
Mitigated
61,378
31,749
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bukaro123
Sobek
8,486
450
0
5,975
20,776
31,250
0
0
20,776
52,929
0
L
9,964
1,543
28
7,430
17,604
15,270
205
3,748
13,856
0
45,658
W
5,193
2,300
0
1,034
15,132
19,299
483
0
15,132
30,174
0
W
Hun Batz
Makaarr
Hun Batz
17,141
6,219
0
5,767
18,023
8,919
4
2,372
15,597
0
110,117
W
Vulcan
10,639
2,625
0
680
9,243
3,951
915
3,779
5,464
78,879
0
W
Chernobog
Mischeivous7
Chernobog
7,354
4,505
0
4,318
16,485
7,706
395
467
15,995
0
70,338
L
Chang'e
RemyAxel21
Chang'e
5,594
71
535
4,863
17,102
6,695
957
9,348
7,754
81,464
0
L
Jing Wei
TTVdragon1870
Jing Wei
11,881
9,890
0
5,480
14,692
5,112
1,702
2,240
12,452
0
62,654
L
Bastet
11,246
2,852
0
7,438
17,717
6,951
0
496
17,221
0
62,522
W
15,482
4,103
218
5,110
20,851
21,503
172
6,509
13,466
0
89,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
51,243
501
Minions Killed
601
0
Camps Cleared
0
1,952,331
Distance Traveled
2,008,997
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,291
465
123
6
0
384,495
3
L
Chaac
8,472
424
45
2
0
388,931
3
W
Ymir
9,389
469
48
2
0
380,439
0
W
Hun Batz
11,670
584
166
8
0
457,091
6
W
Vulcan
9,937
497
135
7
0
372,518
3
W
Chernobog
8,538
427
97
5
0
388,601
1
L
Chang'e
9,446
472
147
7
0
373,822
2
L
Jing Wei
8,776
439
88
4
0
397,635
5
L
Bastet
9,765
488
98
5
0
407,448
0
W
Shiva
11,709
585
155
8
0
410,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role