Player Matchup

Hera
Hera
BIORKSEN
Hera
Level 160
God Stats
8W - 16L
1,391 SR
Queue Stats
1,215W - 1,276L
1,448 Elo+
Solo
Freya
Freya
JEEBEEdeebee
Freya
Level 160
God Stats
12W - 13L
1,567 SR
Queue Stats
749W - 544L
1,556 Elo+
Solo
Geb
Geb
Jean159Jean
Geb
Level 93
God Stats
15W - 5L
1,774 SR
Queue Stats
268W - 251L
1,465 Elo+
Solo
Mulan
Mulan
XxPoisonElfxX
Mulan
Level 61
God Stats
17W - 15L
1,765 SR
Queue Stats
511W - 519L
1,647 Elo+
Solo
Fenrir
Fenrir
tphitta
Fenrir
Level 61
God Stats
24W - 18L
1,638 SR
Queue Stats
104W - 104L
1,509 Elo+
Solo
Team Averages
Level 107
1,627 SR
1,525 Elo+

VS

Team Averages
Level 105
1,505 SR
1,512 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Neekopara
Hades
Level 126
God Stats
28W - 22L
1,671 SR
Queue Stats
283W - 287L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
PrincessBe4405
Gilgamesh
Level 62
God Stats
3W - 10L
1,333 SR
Queue Stats
484W - 487L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Snafnir
Zhong Kui
Level 107
God Stats
8W - 5L
1,521 SR
Queue Stats
253W - 184L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
0 / 1 / 2
10,553
879
14,630
5,699
2,713
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
0 / 1 / 4
11,426
952
12,621
15,101
8,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 3 / 3
12,229
1,019
11,952
23,031
31,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 3 / 1
10,902
909
9,762
18,495
20,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
tphitta
Fenrir
16
2 / 3 / 1
11,167
931
14,603
19,418
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

189

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 1 / 7
11,794
983
23,271
7,801
4,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
 
Aphrodite
17
0 / 0 / 7
10,566
881
8,844
8,970
12,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Neekopara
Hades
17
1 / 1 / 8
12,105
1,009
8,307
19,965
29,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
PrincessBe4405
Gilgamesh
17
7 / 3 / 4
13,217
1,101
17,484
21,027
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Snafnir
Zhong Kui
17
1 / 0 / 7
11,311
943
17,155
13,023
22,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
5
Kills
11
11
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
7
5.5
W
Aphrodite
 
Aphrodite
0
0
7
3.5
L
Hera
0
1
2
1
L
0
1
4
2
L
1
3
3
0.83
W
Hades
Neekopara
Hades
1
1
8
5
W
Gilgamesh
PrincessBe4405
Gilgamesh
7
3
4
3
W
Zhong Kui
Snafnir
Zhong Kui
1
0
7
4.5
L
2
3
1
0.83
L
Fenrir
tphitta
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,568
Damage
75,061
81,744
Taken
70,786
77,207
Mitigated
87,836
10,703
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
23,271
9,258
0
0
7,801
4,577
0
4,578
3,024
0
68,996
W
Aphrodite
 
Aphrodite
8,844
302
7,541
5,765
8,970
12,486
0
5,458
3,341
18,920
0
L
Hera
14,630
2,278
0
217
5,699
2,713
0
1,969
3,643
30,289
0
L
12,621
3,547
0
2,565
15,101
8,849
0
5,865
9,057
37,506
0
L
11,952
888
0
3,918
23,031
31,463
0
9,227
13,230
31,631
0
W
Hades
Neekopara
Hades
8,307
745
617
5,391
19,965
29,993
0
10,245
9,023
19,251
0
W
Gilgamesh
PrincessBe4405
Gilgamesh
17,484
6,940
0
2,314
21,027
18,582
0
10,281
8,215
0
26,572
W
Zhong Kui
Snafnir
Zhong Kui
17,155
3,122
0
2,600
13,023
22,198
0
7,617
5,054
29,950
0
L
9,762
1,246
0
1,640
18,495
20,629
0
8,349
9,924
0
26,060
L
Fenrir
tphitta
Fenrir
14,603
3,439
0
2,363
19,418
13,553
0
7,493
11,584
0
22,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,277
Gold Earned
58,993
190
Minions Killed
209
8
Camps Cleared
5
1,244,686
Distance Traveled
1,167,040
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,794
983
126
11
0
229,257
1
W
Aphrodite
10,566
881
24
2
2
257,962
1
L
Hera
10,553
879
36
3
2
236,789
2
L
Freya
11,426
952
61
5
2
201,809
1
L
Geb
12,229
1,019
40
3
1
261,679
0
W
Hades
12,105
1,009
15
1
1
224,306
1
W
Gilgamesh
13,217
1,101
17
1
1
237,988
1
W
Zhong Kui
11,311
943
27
2
1
217,527
0
L
Mulan
10,902
909
30
3
0
224,761
1
L
Fenrir
11,167
931
23
2
3
319,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role