Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Angelfire635
Amaterasu
Level 148
God Stats
55W - 45L
1,528 SR
Queue Stats
479W - 455L
1,557 Elo+
Solo
Set
Set
Gythron
Set
Level 106
God Stats
3W - 2L
1,811 SR
Queue Stats
204W - 182L
1,546 Elo+
Solo
Bakasura
Bakasura
Ragnilotl
Bakasura
Level 135
God Stats
13W - 14L
1,560 SR
Queue Stats
462W - 459L
1,537 Elo+
Solo
Team Averages
Level 121
1,580 SR
1,528 Elo+

VS

Team Averages
Level 100
1,455 SR
1,538 Elo+
Hun Batz
Hun Batz
Backor
Hun Batz
Level 98
God Stats
10W - 10L
1,571 SR
Queue Stats
172W - 175L
1,541 Elo+
Solo
Olorun
Olorun
DeliahNova
Olorun
Level 75
God Stats
0W - 6L
1,289 SR
Queue Stats
77W - 79L
1,548 Elo+
Solo
Cupid
Cupid
NOTTHATGUY23
Cupid
Level 129
God Stats
1W - 3L
1,257 SR
Queue Stats
135W - 122L
1,574 Elo+
Solo
Ymir
Ymir
Tonster362
Ymir
Level 47
God Stats
0W - 2L
1,658 SR
Queue Stats
64W - 70L
1,510 Elo+
Solo
Tyr
Tyr
kenpachicaboose
Tyr
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 171L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 2 / 2
7,019
638
6,856
6,874
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
12
1 / 1 / 0
6,845
622
5,519
2,808
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
Angelfire635
Amaterasu
9
2 / 2 / 3
5,600
509
5,158
8,135
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
11
2 / 2 / 0
6,625
602
4,712
9,045
3,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Ragnilotl
Bakasura
9
0 / 2 / 5
5,927
539
4,504
7,872
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Backor
Hun Batz
11
4 / 3 / 3
6,740
613
5,103
10,120
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
DeliahNova
Olorun
11
2 / 1 / 0
6,213
565
2,591
6,803
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
6,255
569
5,246
7,444
2,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 4
5,116
465
1,372
6,418
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 2
6,844
622
6,756
10,907
8,430
Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
9
9
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
W
Kukulkan
 
Kukulkan
1
1
0
1
W
Amaterasu
Angelfire635
Amaterasu
2
2
3
1.75
L
Hun Batz
Backor
Hun Batz
4
3
3
1.83
L
Olorun
DeliahNova
Olorun
2
1
0
2
W
Set
2
2
0
1
L
2
3
2
1
W
Bakasura
Ragnilotl
Bakasura
0
2
5
1.25
L
0
1
4
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
21,068
34,734
Taken
41,692
16,139
Mitigated
20,878
9,970
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,856
2,078
0
1,825
6,874
2,854
760
580
6,294
0
58,126
W
Kukulkan
 
Kukulkan
5,519
667
0
55
2,808
1,289
0
1,363
1,445
63,260
0
W
Amaterasu
Angelfire635
Amaterasu
5,158
1,522
0
2,356
8,135
4,805
0
1,605
6,530
0
15,747
L
Hun Batz
Backor
Hun Batz
5,103
1,911
0
75
10,120
3,864
0
933
8,582
0
52,109
L
Olorun
DeliahNova
Olorun
2,591
657
86
2,734
6,803
3,188
0
3,981
2,822
45,249
3,937
W
Set
4,712
2,097
0
3,300
9,045
3,808
0
0
9,045
0
47,176
L
5,246
3,228
185
2,544
7,444
2,179
32
0
7,444
0
36,503
W
Bakasura
Ragnilotl
Bakasura
4,504
2,874
0
2,434
7,872
3,383
0
541
7,331
0
28,688
L
1,372
239
0
1,439
6,418
3,217
0
605
5,813
9,435
0
L
6,756
1,608
0
5,074
10,907
8,430
0
155
10,301
0
51,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
31,168
373
Minions Killed
355
0
Camps Cleared
0
1,077,929
Distance Traveled
1,049,615
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,019
638
93
8
0
199,937
2
W
Kukulkan
6,845
622
106
10
0
201,072
5
W
Amaterasu
5,600
509
27
2
0
219,776
3
L
Hun Batz
6,740
613
93
8
0
256,276
2
L
Olorun
6,213
565
90
8
0
206,411
1
W
Set
6,625
602
87
8
0
222,864
4
L
Cupid
6,255
569
67
6
0
207,818
2
W
Bakasura
5,927
539
60
5
0
234,280
3
L
Ymir
5,116
465
10
1
0
154,133
0
L
Tyr
6,844
622
95
9
0
224,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role