Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
polytechnique
Jing Wei
Level 28
God Stats
40W - 40L
1,516 SR
Queue Stats
73W - 64L
1,537 Elo+
Solo
Jormungandr
Jormungandr
vlads1
Jormungandr
Level 144
God Stats
1W - 1L
1,282 SR
Queue Stats
36W - 44L
1,495 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,506 Elo+

VS

Team Averages
Level 48
1,471 SR
1,579 Elo+
Chaac
Chaac
Archaedeus20
Chaac
Level 53
God Stats
8W - 12L
1,516 SR
Queue Stats
108W - 135L
1,455 Elo+
Solo
Shiva
Shiva
AttilaTheMum
Shiva
Level 21
God Stats
0W - 1L
1,222 SR
Queue Stats
6W - 2L
1,706 Elo+
Solo
Skadi
Skadi
Käfflesuchti
Skadi
Level 63
God Stats
6W - 3L
1,520 SR
Queue Stats
127W - 144L
1,503 Elo+
Solo
Discordia
Discordia
UkeleleBoomba
Discordia
Level 68
God Stats
54W - 45L
1,597 SR
Queue Stats
66W - 67L
1,556 Elo+
Solo
Bacchus
Bacchus
chinesebaba
Bacchus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
8 / 1 / 6
10,422
802
17,473
15,527
7,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
 
Baron Samedi
16
2 / 1 / 13
9,060
697
10,856
9,214
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
 
Skadi
15
1 / 3 / 9
8,937
687
8,213
9,627
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
polytechnique
Jing Wei
18
6 / 2 / 6
10,438
803
12,818
16,708
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
vlads1
Jormungandr
18
5 / 0 / 9
9,835
757
10,929
12,673
15,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,013
693
10,281
16,543
13,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 2
8,296
638
12,562
18,441
17,064
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 5 / 2
8,578
660
6,144
12,409
5,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
UkeleleBoomba
Discordia
16
3 / 3 / 2
9,415
724
10,180
7,692
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bacchus
chinesebaba
Bacchus
14
1 / 4 / 4
8,247
634
9,068
18,169
25,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
22
Kills
7
7
Deaths
23
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
6
11
W
Baron Samedi
 
Baron Samedi
2
1
13
8.5
W
Skadi
 
Skadi
1
3
9
1.83
L
2
5
1
0.5
L
1
6
2
0.33
L
0
5
2
0.2
L
Discordia
UkeleleBoomba
Discordia
3
3
2
1.33
L
Bacchus
chinesebaba
Bacchus
1
4
4
0.75
W
Jing Wei
polytechnique
Jing Wei
6
2
6
4.5
W
Jormungandr
vlads1
Jormungandr
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,289
Damage
48,235
63,749
Taken
73,254
40,017
Mitigated
64,892
15,364
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
17,473
5,079
0
3,160
15,527
7,324
0
4,825
10,566
0
44,527
W
Baron Samedi
 
Baron Samedi
10,856
722
2,206
3,545
9,214
4,922
59
3,742
5,261
23,436
0
W
Skadi
 
Skadi
8,213
3,787
769
1,231
9,627
4,515
638
3,759
5,764
0
30,344
L
10,281
3,239
0
4,124
16,543
13,262
0
3,481
13,062
0
34,752
L
12,562
2,282
692
1,921
18,441
17,064
0
6,965
11,476
0
31,877
L
6,144
3,488
0
472
12,409
5,731
0
3,388
9,021
0
31,020
L
Discordia
UkeleleBoomba
Discordia
10,180
493
0
0
7,692
3,589
0
1,755
5,937
43,590
0
L
Bacchus
chinesebaba
Bacchus
9,068
964
0
845
18,169
25,246
120
6,196
11,973
15,695
0
W
Jing Wei
polytechnique
Jing Wei
12,818
11,230
0
4,171
16,708
7,755
917
2,742
13,807
0
41,735
W
Jormungandr
vlads1
Jormungandr
10,929
2,730
0
282
12,673
15,501
137
3,095
9,103
38,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
43,549
263
Minions Killed
265
0
Camps Cleared
0
1,344,151
Distance Traveled
1,204,837
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,422
802
65
5
0
307,079
1
W
Baron Samedi
9,060
697
32
2
0
276,385
0
W
Skadi
8,937
687
44
3
0
176,585
2
L
Chaac
9,013
693
66
5
0
219,099
2
L
Shiva
8,296
638
44
3
0
276,151
0
L
Skadi
8,578
660
65
5
0
212,823
0
L
Discordia
9,415
724
74
6
0
238,385
0
L
Bacchus
8,247
634
16
1
0
258,379
5
W
Jing Wei
10,438
803
69
5
0
307,532
2
W
Jormungandr
9,835
757
53
4
0
276,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role