Player Matchup

Bakasura
Bakasura
DIO5715
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,235 Elo+
Solo
Chaac
Chaac
Felix197
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 166L
1,609 Elo+
Solo
Cernunnos
Cernunnos
N-Ur-MoMs-GuTss
Cernunnos
Level 26
God Stats
7W - 5L
1,677 SR
Queue Stats
315W - 352L
1,348 Elo+
Solo
Tyr
Tyr
Rusbus3_TvUtube
Tyr
Level 99
God Stats
4W - 3L
1,505 SR
Queue Stats
493W - 486L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
stewie-josh2002
Baron Samedi
Level 128
God Stats
3W - 2L
1,634 SR
Queue Stats
436W - 454L
1,499 Elo+
Solo
Team Averages
Level 60
1,563 SR
1,419 Elo+

VS

Team Averages
Level 33
1,560 SR
1,452 Elo+
Jing Wei
Jing Wei
BrokenA55
Jing Wei
Level 29
God Stats
3W - 1L
1,202 SR
Queue Stats
35W - 35L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Ellis-_-Dee-25
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,486 Elo+
Solo
Chernobog
Chernobog
Kibalion
Chernobog
Level 67
God Stats
2W - 2L
1,849 SR
Queue Stats
296W - 296L
1,509 Elo+
Solo
Bellona
Bellona
WavyBraeden
Bellona
Level 26
God Stats
1W - 2L
1,750 SR
Queue Stats
11W - 15L
1,501 Elo+
Party 1
Kali
Kali
jrider1010
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DIO5715
Bakasura
20
10 / 7 / 17
14,014
779
20,011
22,068
19,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Felix197
Chaac
20
6 / 5 / 21
12,485
694
27,956
31,540
51,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
N-Ur-MoMs-GuTss
Cernunnos
20
5 / 5 / 18
12,888
716
20,751
17,365
9,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 6 / 17
12,724
707
12,785
26,522
28,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
stewie-josh2002
Baron Samedi
20
11 / 4 / 20
13,484
749
25,023
15,435
11,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrokenA55
Jing Wei
18
2 / 9 / 17
11,577
643
18,998
24,331
11,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Ellis-_-Dee-25
Baron Samedi
20
9 / 8 / 11
13,885
771
25,561
22,955
12,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Kibalion
Chernobog
20
1 / 5 / 19
11,850
658
20,220
19,588
10,581
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WavyBraeden
Bellona
20
10 / 7 / 7
13,216
734
12,219
25,573
29,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 9 / 13
13,695
761
13,016
30,889
15,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
94
38
Kills
27
27
Deaths
38
93
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BrokenA55
Jing Wei
2
9
17
1.17
W
Bakasura
DIO5715
Bakasura
10
7
17
2.64
L
Baron Samedi
Ellis-_-Dee-25
Baron Samedi
9
8
11
1.81
W
Chaac
Felix197
Chaac
6
5
21
3.3
L
Chernobog
Kibalion
Chernobog
1
5
19
2.1
W
Cernunnos
N-Ur-MoMs-GuTss
Cernunnos
5
5
18
2.8
W
6
6
17
2.42
L
Bellona
WavyBraeden
Bellona
10
7
7
1.93
L
5
9
13
1.28
W
Baron Samedi
stewie-josh2002
Baron Samedi
11
4
20
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,526
Damage
90,014
112,930
Taken
123,336
120,022
Mitigated
79,594
36,329
Healing
46,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BrokenA55
Jing Wei
18,998
13,419
1,594
4,242
24,331
11,988
2,432
4,849
19,022
0
34,686
W
Bakasura
DIO5715
Bakasura
20,011
15,661
108
2,719
22,068
19,462
810
6,245
15,520
0
24,559
L
Baron Samedi
Ellis-_-Dee-25
Baron Samedi
25,561
2,400
8,576
7,010
22,955
12,521
1,087
5,921
16,177
43,602
0
W
Chaac
Felix197
Chaac
27,956
3,062
3,257
10,886
31,540
51,835
822
7,889
23,415
4,044
41,747
L
Chernobog
Kibalion
Chernobog
20,220
11,659
1,630
1,998
19,588
10,581
2,463
4,073
15,042
0
48,247
W
Cernunnos
N-Ur-MoMs-GuTss
Cernunnos
20,751
9,247
178
3,288
17,365
9,366
2,618
2,676
14,407
0
49,033
W
12,785
1,695
2,517
4,373
26,522
28,277
943
4,171
22,029
0
23,881
L
Bellona
WavyBraeden
Bellona
12,219
2,480
1,709
3,466
25,573
29,448
896
7,111
17,927
0
22,483
L
13,016
7,196
2,859
13,006
30,889
15,056
1,240
5,031
24,595
0
22,136
W
Baron Samedi
stewie-josh2002
Baron Samedi
25,023
1,460
5,447
3,556
15,435
11,082
1,762
3,396
11,880
46,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,595
Gold Earned
64,223
156
Minions Killed
167
0
Camps Cleared
0
1,413,530
Distance Traveled
1,399,279
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,577
643
44
2
0
275,419
1
W
Bakasura
14,014
779
21
1
0
296,604
0
L
Baron Samedi
13,885
771
40
2
0
260,867
0
W
Chaac
12,485
694
23
1
0
288,003
2
L
Chernobog
11,850
658
48
3
0
265,803
0
W
Cernunnos
12,888
716
45
3
0
256,974
0
W
Tyr
12,724
707
25
1
0
299,088
0
L
Bellona
13,216
734
23
1
0
305,962
0
L
Kali
13,695
761
12
1
0
291,228
0
W
Baron Samedi
13,484
749
42
2
0
272,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role