Player Matchup

King Arthur
King Arthur
Agentlols
King Arthur
Level 146
God Stats
7W - 19L
1,435 SR
Queue Stats
355W - 395L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
CindieLooHou
Danzaburou
Level 122
God Stats
31W - 51L
1,457 SR
Queue Stats
213W - 253L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
KaloMorn
Ne Zha
Level 136
God Stats
38W - 28L
1,631 SR
Queue Stats
245W - 254L
1,589 Elo+
Solo
Hel
Hel
Visamoo
Hel
Level 160
God Stats
1W - 3L
1,564 SR
Queue Stats
181W - 169L
1,635 Elo+
Solo
Ishtar
Ishtar
lnexpiable
Ishtar
Level 129
God Stats
0W - 1L
1,679 SR
Queue Stats
182W - 217L
1,410 Elo+
Party 1
Team Averages
Level 139
1,553 SR
1,525 Elo+

VS

Team Averages
Level 121
1,556 SR
1,527 Elo+
Achilles
Achilles
DeliahNova
Achilles
Level 75
God Stats
3W - 3L
1,494 SR
Queue Stats
12W - 12L
1,481 Elo+
Solo
Janus
Janus
Schpongle
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,553 Elo+
Solo
Bastet
Bastet
bibkek
Bastet
Level 128
God Stats
7W - 3L
1,728 SR
Queue Stats
124W - 132L
1,560 Elo+
Solo
Ishtar
Ishtar
sheiksharkk
Ishtar
Level 145
God Stats
27W - 33L
1,558 SR
Queue Stats
189W - 194L
1,536 Elo+
Solo
Bacchus
Bacchus
x215 SnAcKiN
Bacchus
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 109L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agentlols
King Arthur
16
1 / 6 / 2
10,031
627
14,457
20,707
18,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
CindieLooHou
Danzaburou
17
0 / 3 / 3
10,409
651
10,395
21,229
9,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
KaloMorn
Ne Zha
19
2 / 4 / 3
11,808
738
23,650
22,892
11,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hel
18
2 / 0 / 4
11,096
694
11,886
12,819
8,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
lnexpiable
Ishtar
17
1 / 4 / 2
10,676
667
7,905
15,718
6,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeliahNova
Achilles
17
4 / 3 / 1
10,909
682
9,308
15,569
16,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Schpongle
Janus
19
2 / 1 / 7
11,713
732
15,081
13,051
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
bibkek
Bastet
19
6 / 1 / 6
11,935
746
20,994
22,891
12,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
20
4 / 1 / 4
12,241
765
9,606
14,277
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
x215 SnAcKiN
Bacchus
17
1 / 0 / 8
10,516
657
13,411
21,158
31,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
6
Kills
17
17
Deaths
6
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Agentlols
King Arthur
1
6
2
0.33
L
Danzaburou
CindieLooHou
Danzaburou
0
3
3
0.5
W
Achilles
DeliahNova
Achilles
4
3
1
1.5
L
Ne Zha
KaloMorn
Ne Zha
2
4
3
0.88
W
Janus
Schpongle
Janus
2
1
7
5.5
L
Hel
2
0
4
4
W
Bastet
bibkek
Bastet
6
1
6
9
L
Ishtar
lnexpiable
Ishtar
1
4
2
0.5
W
Ishtar
4
1
4
6
W
Bacchus
x215 SnAcKiN
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,293
Damage
68,400
93,365
Taken
86,946
54,627
Mitigated
73,714
30,220
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Agentlols
King Arthur
14,457
1,829
409
1,809
20,707
18,205
0
7,677
13,030
0
38,038
L
Danzaburou
CindieLooHou
Danzaburou
10,395
3,996
7
6,019
21,229
9,779
661
4,588
16,641
0
47,580
W
Achilles
DeliahNova
Achilles
9,308
1,787
0
2,650
15,569
16,003
0
1,414
14,155
0
20,397
L
Ne Zha
KaloMorn
Ne Zha
23,650
4,185
0
7,038
22,892
11,545
130
5,870
17,022
0
69,621
W
Janus
Schpongle
Janus
15,081
189
111
1,072
13,051
6,750
669
1,918
11,133
53,619
0
L
Hel
11,886
1,091
6,328
7,122
12,819
8,346
21
4,987
7,832
39,276
0
W
Bastet
bibkek
Bastet
20,994
4,692
0
7,572
22,891
12,003
0
3,541
19,350
0
54,090
L
Ishtar
lnexpiable
Ishtar
7,905
5,026
0
1,488
15,718
6,752
1,114
5,370
10,348
0
27,541
W
Ishtar
9,606
5,854
0
1,889
14,277
7,403
3,497
2,391
11,886
0
54,125
W
Bacchus
x215 SnAcKiN
Bacchus
13,411
675
0
2,297
21,158
31,555
95
2,622
18,536
28,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,020
Gold Earned
57,314
336
Minions Killed
313
0
Camps Cleared
0
1,592,707
Distance Traveled
1,631,025
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,031
627
45
3
0
286,634
6
L
Danzaburou
10,409
651
76
5
0
300,843
0
W
Achilles
10,909
682
19
1
0
239,947
0
L
Ne Zha
11,808
738
103
6
0
346,916
3
W
Janus
11,713
732
112
7
0
347,845
4
L
Hel
11,096
694
70
4
0
363,830
2
W
Bastet
11,935
746
64
4
0
384,868
4
L
Ishtar
10,676
667
42
3
0
294,484
1
W
Ishtar
12,241
765
92
6
0
306,944
0
W
Bacchus
10,516
657
26
2
0
351,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role