Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Frankie-CorteX
Baron Samedi
Level 77
God Stats
8W - 9L
1,514 SR
Queue Stats
234W - 265L
1,450 Elo+
Solo
Da Ji
Da Ji
Lightning__2000
Da Ji
Level 123
God Stats
6W - 9L
1,571 SR
Queue Stats
38W - 39L
1,397 Elo+
Solo
Heimdallr
Heimdallr
hefty-dilation1
Heimdallr
Level 43
God Stats
8W - 8L
1,439 SR
Queue Stats
43W - 49L
1,405 Elo+
Solo
Geb
Geb
yoyox
Geb
Level 126
God Stats
24W - 18L
1,567 SR
Queue Stats
55W - 53L
1,419 Elo+
Solo
Team Averages
Level 97
1,518 SR
1,434 Elo+

VS

Team Averages
Level 85
1,496 SR
1,402 Elo+
Chiron
Chiron
Brokenheart__Tv
Chiron
Level 134
God Stats
6W - 2L
1,809 SR
Queue Stats
809W - 796L
1,538 Elo+
Solo
Achilles
Achilles
DcT_KaPiNoU
Achilles
Level 89
God Stats
8W - 4L
1,604 SR
Queue Stats
121W - 130L
1,319 Elo+
Solo
Cu Chulainn
Cu Chulainn
happy-predator7
Cu Chulainn
Level 92
God Stats
2W - 4L
1,282 SR
Queue Stats
326W - 342L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
pulsador-arisco
Gilgamesh
Level 42
God Stats
1W - 5L
1,176 SR
Queue Stats
8W - 11L
1,356 Elo+
Solo
Nu Wa
Nu Wa
zcvbghytu78iolds
Nu Wa
Level 67
God Stats
21W - 17L
1,609 SR
Queue Stats
193W - 221L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
7 / 5 / 6
20,351
496
49,065
53,968
60,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Frankie-CorteX
Baron Samedi
20
13 / 13 / 12
17,857
436
36,667
44,548
26,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 13 / 11
20,215
493
39,817
50,740
27,808
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
hefty-dilation1
Heimdallr
17
2 / 13 / 10
13,494
329
12,404
33,389
14,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
yoyox
Geb
20
4 / 9 / 17
16,618
405
22,620
57,525
102,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 19
22,113
539
64,218
40,200
20,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
DcT_KaPiNoU
Achilles
20
11 / 10 / 11
19,515
476
26,497
47,943
42,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
happy-predator7
Cu Chulainn
20
10 / 11 / 12
18,600
454
25,585
52,299
43,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
pulsador-arisco
Gilgamesh
20
7 / 7 / 10
20,179
492
34,740
54,872
69,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 9 / 24
19,935
486
46,207
29,790
15,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
129
41
Kills
53
53
Deaths
41
56
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
5
6
2
W
19
4
19
7.13
W
Achilles
DcT_KaPiNoU
Achilles
11
10
11
1.65
L
Baron Samedi
Frankie-CorteX
Baron Samedi
13
13
12
1.46
L
15
13
11
1.58
W
Cu Chulainn
happy-predator7
Cu Chulainn
10
11
12
1.45
L
Heimdallr
hefty-dilation1
Heimdallr
2
13
10
0.54
W
Gilgamesh
pulsador-arisco
Gilgamesh
7
7
10
1.71
L
Geb
yoyox
Geb
4
9
17
1.39
W
6
9
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,573
Damage
197,247
240,170
Taken
225,104
231,738
Mitigated
190,843
79,520
Healing
44,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
49,065
3,099
3,927
42,916
53,968
60,333
304
5,765
48,203
223,324
0
W
64,218
23,919
2,503
10,710
40,200
20,725
6,800
19,884
20,316
0
209,545
W
Achilles
DcT_KaPiNoU
Achilles
26,497
8,672
0
3,544
47,943
42,611
0
23,094
24,849
0
147,702
L
Baron Samedi
Frankie-CorteX
Baron Samedi
36,667
2,047
2,252
4,514
44,548
26,448
376
13,000
31,548
133,965
0
L
39,817
14,649
0
16,606
50,740
27,808
343
13,326
37,414
0
132,286
W
Cu Chulainn
happy-predator7
Cu Chulainn
25,585
6,218
762
11,334
52,299
43,203
2,399
20,655
31,643
16,487
110,059
L
Heimdallr
hefty-dilation1
Heimdallr
12,404
4,917
994
2,714
33,389
14,562
210
7,565
25,824
0
51,940
W
Gilgamesh
pulsador-arisco
Gilgamesh
34,740
12,444
286
6,691
54,872
69,061
1,212
34,278
20,594
0
159,970
L
Geb
yoyox
Geb
22,620
1,367
250
5,347
57,525
102,587
112
9,463
48,062
111,475
0
W
46,207
11,586
0
8,195
29,790
15,243
5,095
13,256
16,534
172,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,535
Gold Earned
100,342
773
Minions Killed
860
0
Camps Cleared
0
3,112,679
Distance Traveled
3,745,359
5
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
20,351
496
298
7
0
688,577
2
W
Chiron
22,113
539
189
5
0
781,403
7
W
Achilles
19,515
476
141
3
0
820,557
15
L
Baron Samedi
17,857
436
180
4
0
524,352
0
L
Da Ji
20,215
493
119
3
0
721,942
0
W
Cu Chulainn
18,600
454
129
3
0
819,158
3
L
Heimdallr
13,494
329
80
2
0
450,135
0
W
Gilgamesh
20,179
492
201
5
0
664,789
5
L
Geb
16,618
405
96
2
0
727,673
3
W
Nu Wa
19,935
486
200
5
0
659,452
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role