Player Matchup

Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BASHR-ELITE
Merlin
Level 59
God Stats
1W - 5L
1,258 SR
Queue Stats
47W - 46L
1,339 Elo+
Solo
Thanatos
Thanatos
Dfrs_1859
Thanatos
Level 154
God Stats
27W - 34L
1,591 SR
Queue Stats
333W - 321L
1,519 Elo+
Solo
Medusa
Medusa
Kal-Drogoh
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 214L
1,365 Elo+
Solo
Amaterasu
Amaterasu
dN_SlaYeR_
Amaterasu
Level 44
God Stats
39W - 16L
1,638 SR
Queue Stats
79W - 58L
1,433 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,431 Elo+

VS

Team Averages
Level 100
1,488 SR
1,493 Elo+
Izanami
Izanami
GxDAdsuper123
Izanami
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,623 Elo+
Solo
Ymir
Ymir
Jedi-TheDankTank
Ymir
Level 160
God Stats
14W - 17L
1,471 SR
Queue Stats
1,182W - 1,147L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
KiowasFly2
Baron Samedi
Level 97
God Stats
15W - 8L
1,620 SR
Queue Stats
353W - 398L
1,435 Elo+
Solo
Susano
Susano
armagedon935
Susano
Level 49
God Stats
1W - 3L
1,333 SR
Queue Stats
159W - 158L
1,451 Elo+
Solo
Thoth
Thoth
nosoundsnowin
Thoth
Level 118
God Stats
12W - 11L
1,516 SR
Queue Stats
398W - 392L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 0
5,451
419
2,118
6,010
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
10
0 / 1 / 0
6,238
480
3,705
4,327
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Dfrs_1859
Thanatos
10
1 / 3 / 0
6,127
471
4,564
9,886
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Kal-Drogoh
Medusa
11
0 / 4 / 1
6,017
463
4,872
9,070
3,135
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
dN_SlaYeR_
Amaterasu
11
0 / 3 / 0
6,069
467
4,223
10,310
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 1 / 4
6,761
520
6,640
5,254
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 3
8,370
644
7,571
9,124
6,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
KiowasFly2
Baron Samedi
10
2 / 0 / 5
7,056
543
3,016
8,149
5,189
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
11
2 / 0 / 1
6,498
500
2,411
6,892
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 4
6,567
505
4,654
4,766
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
L
Merlin
0
1
0
0
L
Thanatos
Dfrs_1859
Thanatos
1
3
0
0.33
W
Izanami
3
1
4
5
W
4
0
3
5.5
L
Medusa
Kal-Drogoh
Medusa
0
4
1
0.13
W
Baron Samedi
KiowasFly2
Baron Samedi
2
0
5
4.5
W
Susano
2
0
1
2.5
L
Amaterasu
dN_SlaYeR_
Amaterasu
0
3
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
24,292
39,603
Taken
34,185
21,057
Mitigated
17,148
18,430
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,118
718
0
1,067
6,010
3,398
0
2,255
3,755
14,351
0
L
Merlin
3,705
159
0
907
4,327
1,784
0
1,878
2,449
48,124
0
L
Thanatos
Dfrs_1859
Thanatos
4,564
1,207
0
9,439
9,886
4,921
0
2,028
7,858
0
51,899
W
Izanami
6,640
4,313
0
592
5,254
1,606
1,383
686
4,568
0
44,076
W
7,571
3,399
0
5,022
9,124
6,513
234
165
8,959
58,146
0
L
Medusa
Kal-Drogoh
Medusa
4,872
2,308
0
2,374
9,070
3,135
1,125
2,626
6,444
0
40,371
W
Baron Samedi
KiowasFly2
Baron Samedi
3,016
758
556
3,500
8,149
5,189
119
2,927
5,222
19,251
0
W
Susano
2,411
291
0
3,494
6,892
2,471
0
693
6,199
0
35,898
L
Amaterasu
dN_SlaYeR_
Amaterasu
4,223
1,197
0
4,643
10,310
7,819
0
6,454
3,856
0
34,356
W
4,654
214
0
1,723
4,766
1,369
158
1,708
3,058
52,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
35,252
335
Minions Killed
354
0
Camps Cleared
0
1,113,410
Distance Traveled
1,228,762
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,451
419
29
2
0
213,134
0
L
Merlin
6,238
480
89
7
0
217,877
2
L
Thanatos
6,127
471
80
6
0
276,385
0
W
Izanami
6,761
520
82
6
0
233,656
2
W
Ymir
8,370
644
104
8
0
211,756
3
L
Medusa
6,017
463
71
5
0
196,138
2
W
Baron Samedi
7,056
543
17
1
0
226,802
2
W
Susano
6,498
500
64
5
0
304,325
1
L
Amaterasu
6,069
467
66
5
0
209,876
3
W
Thoth
6,567
505
87
7
0
252,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role