Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver V
ABC166
Chernobog
Silver V
Level 155
God Stats
91W - 75L
1,561 SR
Queue Stats
1,074W - 1,101L
441 MMR
Solo
Thanatos
Thanatos
Silver III
ArturSnow
Thanatos
Silver III
Level 125
God Stats
1W - 5L
1,493 SR
Queue Stats
90W - 108L
978 MMR
Solo
Horus
Horus
Silver III
ShomA1985
Horus
Silver III
Level 153
God Stats
76W - 76L
1,565 SR
Queue Stats
691W - 713L
1,051 MMR
Party 1
Athena
Athena
Silver III
布鲁斯老司机
Athena
Silver III
Level 102
God Stats
2W - 3L
1,627 SR
Queue Stats
93W - 106L
727 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,549 SR
939 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,531 SR
881 MMR
Da Ji
Da Ji
Gold V
Hentura
Da Ji
Gold V
Level 112
God Stats
2W - 3L
1,753 SR
Queue Stats
39W - 49L
1,145 MMR
Solo
Chronos
Chronos
Silver V
Ponter37HD
Chronos
Silver V
Level 48
God Stats
13W - 10L
1,419 SR
Queue Stats
127W - 149L
471 MMR
Solo
Vamana
Vamana
Gold V
SinisterMagic
Vamana
Gold V
Level 160
God Stats
9W - 8L
1,441 SR
Queue Stats
818W - 821L
1,306 MMR
Solo
Artio
Artio
Silver II
TheLtFumao
Artio
Silver II
Level 126
God Stats
5W - 4L
1,643 SR
Queue Stats
161W - 160L
912 MMR
Solo
Apollo
Apollo
Silver V
wvwv
Apollo
Silver V
Level 85
God Stats
9W - 8L
1,398 SR
Queue Stats
227W - 233L
572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 2
9,095
395
7,256
13,236
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ABC166
Chernobog
17
3 / 6 / 1
11,261
490
12,480
22,575
10,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ArturSnow
Thanatos
12
1 / 6 / 2
8,247
359
6,566
18,591
7,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
ShomA1985
Horus
14
1 / 7 / 1
9,755
424
15,950
25,842
23,680
13
1 / 3 / 0
9,086
395
3,460
18,774
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GebVulcanMercuryIzanami

VS

Bans
HeraKaliMorgan Le FayArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hentura
Da Ji
19
6 / 2 / 2
12,924
562
11,135
17,267
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Ponter37HD
Chronos
20
4 / 1 / 6
13,395
582
11,997
14,325
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 2 / 3
15,320
666
29,445
27,445
23,329
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
17
0 / 0 / 12
12,195
530
6,287
16,069
18,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
wvwv
Apollo
19
5 / 2 / 5
13,257
576
17,260
20,581
9,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
26
26
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
L
Chernobog
ABC166
Chernobog
3
6
1
0.58
L
Thanatos
ArturSnow
Thanatos
1
6
2
0.33
W
Da Ji
Hentura
Da Ji
6
2
2
3.5
W
Chronos
Ponter37HD
Chronos
4
1
6
7
L
Horus
ShomA1985
Horus
1
7
1
0.21
W
11
2
3
6.25
W
Artio
0
0
12
6
W
Apollo
wvwv
Apollo
5
2
5
3.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,712
Damage
76,124
99,018
Taken
95,687
67,001
Mitigated
66,142
22,431
Healing
36,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,256
311
0
2,185
13,236
5,960
0
2,656
10,580
66,431
0
L
Chernobog
ABC166
Chernobog
12,480
6,617
0
5,838
22,575
10,978
1,902
4,572
18,003
0
86,535
L
Thanatos
ArturSnow
Thanatos
6,566
1,365
0
7,354
18,591
7,860
0
5,171
13,420
0
48,885
W
Da Ji
Hentura
Da Ji
11,135
2,258
0
8,687
17,267
8,640
939
1,716
15,551
0
119,144
W
Chronos
Ponter37HD
Chronos
11,997
3,086
0
3,298
14,325
6,851
9,257
3,572
10,753
134,845
0
L
Horus
ShomA1985
Horus
15,950
7,479
642
4,702
25,842
23,680
0
2,464
23,378
0
70,229
W
29,445
15,546
0
10,148
27,445
23,329
592
866
26,579
0
147,600
W
Artio
6,287
327
1,552
5,302
16,069
18,189
492
3,907
12,162
26,358
0
W
Apollo
wvwv
Apollo
17,260
11,409
0
7,376
20,581
9,133
4,566
1,409
19,172
0
143,969
L
3,460
1,124
0
1,710
18,774
18,523
0
3,421
15,353
46,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,444
Gold Earned
67,091
535
Minions Killed
801
0
Camps Cleared
0
1,932,769
Distance Traveled
2,358,275
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,095
395
119
5
0
345,784
10
L
Chernobog
11,261
490
138
6
0
365,731
1
L
Thanatos
8,247
359
64
3
0
451,021
7
W
Da Ji
12,924
562
138
6
0
488,826
2
W
Chronos
13,395
582
224
10
0
485,547
6
L
Horus
9,755
424
129
6
0
369,041
2
W
Vamana
15,320
666
210
9
0
480,727
5
W
Artio
12,195
530
32
1
0
440,767
9
W
Apollo
13,257
576
197
9
0
462,408
2
L
Athena
9,086
395
85
4
0
401,192
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role