Player Matchup

Lancelot
Lancelot
RAYNBOW24
Lancelot
Level 88
God Stats
12W - 14L
1,500 SR
Queue Stats
80W - 87L
1,423 Elo+
Party 1
Ishtar
Ishtar
TRCSoulEater
Ishtar
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
dAReaPa40
Ah Puch
Level 104
God Stats
7W - 9L
1,388 SR
Queue Stats
51W - 76L
1,294 Elo+
Solo
Team Averages
Level 65
1,463 SR
1,406 Elo+

VS

Team Averages
Level 98
1,546 SR
1,372 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ToTobeater
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 139L
1,336 Elo+
Solo
Hera
Hera
panda_kush1989
Hera
Level 64
God Stats
8W - 3L
1,639 SR
Queue Stats
66W - 91L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RAYNBOW24
Lancelot
14
3 / 3 / 0
9,337
622
9,233
12,955
6,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
12
0 / 4 / 1
8,127
542
5,384
11,387
4,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
dAReaPa40
Ah Puch
14
0 / 1 / 3
8,811
587
8,940
9,462
5,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 2 / 3
10,002
667
7,228
12,550
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 5
9,821
655
10,158
15,000
14,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 7
9,985
666
11,633
4,787
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
8
8
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
3
3.25
L
Lancelot
RAYNBOW24
Lancelot
3
3
0
1
L
Ishtar
0
4
1
0.13
W
2
0
5
4.5
L
Ah Puch
dAReaPa40
Ah Puch
0
1
3
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,557
Damage
29,019
33,804
Taken
32,337
16,423
Mitigated
23,268
7,839
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,228
795
0
8,152
12,550
6,995
231
3,445
9,105
0
36,010
L
Lancelot
RAYNBOW24
Lancelot
9,233
1,310
0
822
12,955
6,506
0
3,194
9,761
0
25,669
L
Ishtar
5,384
4,270
0
681
11,387
4,536
0
3,998
7,389
0
21,316
W
10,158
839
375
5,691
15,000
14,213
220
4,562
10,438
0
30,202
L
Ah Puch
dAReaPa40
Ah Puch
8,940
193
175
6,161
9,462
5,381
0
4,676
4,786
38,314
0
W
11,633
2,064
0
269
4,787
2,060
383
1,766
3,021
50,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
29,808
146
Minions Killed
202
3
Camps Cleared
10
775,938
Distance Traveled
891,700
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,002
667
54
4
7
295,706
2
L
Lancelot
9,337
622
33
2
2
304,133
4
L
Ishtar
8,127
542
52
3
0
204,251
0
W
Tyr
9,821
655
53
4
3
315,801
3
L
Ah Puch
8,811
587
61
4
1
267,554
4
W
Hera
9,985
666
95
6
0
280,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role