Player Matchup

Atlas
Atlas
ChaosXHellX
Atlas
Level 152
God Stats
4W - 4L
1,397 SR
Queue Stats
372W - 395L
1,399 Elo+
Solo
Anubis
Anubis
I bit ur toe
Anubis
Level 139
God Stats
1W - 3L
1,246 SR
Queue Stats
191W - 191L
1,464 Elo+
Solo
Nu Wa
Nu Wa
The Phatso
Nu Wa
Level 160
God Stats
51W - 46L
1,442 SR
Queue Stats
176W - 205L
1,340 Elo+
Solo
Chiron
Chiron
Zxxis
Chiron
Level 155
God Stats
3W - 3L
1,290 SR
Queue Stats
379W - 351L
1,493 Elo+
Solo
Da Ji
Da Ji
ribert2209
Da Ji
Level 69
God Stats
4W - 3L
1,458 SR
Queue Stats
209W - 227L
1,314 Elo+
Solo
Team Averages
Level 135
1,367 SR
1,402 Elo+

VS

Team Averages
Level 66
1,463 SR
1,448 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kaique SR2006
Yemoja
Level 40
God Stats
6W - 11L
1,450 SR
Queue Stats
21W - 41L
1,403 Elo+
Solo
Awilix
Awilix
Prisma123459806
Awilix
Level 63
God Stats
1W - 3L
1,363 SR
Queue Stats
113W - 152L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 8
6,869
528
4,399
8,040
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
13
5 / 1 / 2
7,720
594
7,210
8,276
5,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
12
3 / 1 / 5
7,612
586
9,902
7,588
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Zxxis
Chiron
12
4 / 0 / 6
7,577
583
9,327
8,307
3,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
12
2 / 1 / 3
6,870
528
3,826
9,357
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 1 / 1
6,969
536
6,708
6,603
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
 
Bakasura
11
1 / 5 / 1
6,788
522
3,216
11,402
3,913
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
 
Apollo
8
0 / 6 / 0
5,520
425
5,507
11,083
3,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 1
6,172
475
3,132
10,472
5,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 3
5,698
438
4,820
12,865
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
1
1.5
L
Bakasura
 
Bakasura
1
5
1
0.3
L
Apollo
 
Apollo
0
6
0
0
W
2
1
8
6
W
Anubis
5
1
2
6
L
1
1
1
1.5
L
1
3
3
0.83
W
Nu Wa
3
1
5
5.5
W
Chiron
Zxxis
Chiron
4
0
6
7
W
Da Ji
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
23,383
41,568
Taken
52,425
20,477
Mitigated
18,949
16,944
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,708
1,059
0
1,020
6,603
2,384
0
2,531
3,900
61,535
953
L
Bakasura
 
Bakasura
3,216
2,176
0
2,944
11,402
3,913
0
5,812
5,166
0
35,062
L
Apollo
 
Apollo
5,507
3,462
0
1,230
11,083
3,251
0
3,359
7,574
0
34,674
W
4,399
1,876
0
895
8,040
5,791
86
1,751
6,283
19,664
0
W
Anubis
7,210
385
95
5,238
8,276
5,017
393
4,068
4,162
55,639
0
L
3,132
801
2,426
2,046
10,472
5,470
0
4,463
5,837
16,636
0
L
4,820
1,597
322
3,807
12,865
3,931
0
4,180
8,437
0
24,572
W
Nu Wa
9,902
2,375
0
1,445
7,588
2,807
2,350
822
6,670
49,361
0
W
Chiron
Zxxis
Chiron
9,327
4,943
740
4,240
8,307
3,068
510
1,196
7,050
0
57,191
W
Da Ji
3,826
384
0
4,291
9,357
3,794
0
1,020
8,331
0
42,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,648
Gold Earned
31,147
385
Minions Killed
272
0
Camps Cleared
0
1,248,705
Distance Traveled
1,267,831
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,969
536
100
8
0
234,950
3
L
Bakasura
6,788
522
73
6
0
254,887
1
L
Apollo
5,520
425
54
4
0
235,312
2
W
Atlas
6,869
528
22
2
0
272,169
4
W
Anubis
7,720
594
99
8
0
230,310
5
L
Yemoja
6,172
475
19
1
0
241,368
3
L
Awilix
5,698
438
26
2
0
301,314
0
W
Nu Wa
7,612
586
92
7
0
222,276
0
W
Chiron
7,577
583
92
7
0
228,587
1
W
Da Ji
6,870
528
80
6
0
295,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role