Player Matchup

Baron Samedi
Baron Samedi
KSIxBaton
Baron Samedi
Level 34
God Stats
11W - 11L
1,209 SR
Queue Stats
31W - 39L
1,064 Elo+
Solo
Kuzenbo
Kuzenbo
So1arF1ar3
Kuzenbo
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 57L
1,218 Elo+
Solo
Ishtar
Ishtar
starfruit7529
Ishtar
Level 57
God Stats
3W - 1L
1,297 SR
Queue Stats
24W - 33L
1,393 Elo+
Solo
Team Averages
Level 57
1,335 SR
1,225 Elo+

VS

Team Averages
Level 38
1,500 SR
1,423 Elo+
Nike
Nike
Cornicus
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artio
Artio
stay-at-home-mum
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,290 Elo+
Party 1
Zhong Kui
Zhong Kui
zerocidal
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KSIxBaton
Baron Samedi
12
5 / 0 / 2
7,672
767
9,068
4,044
1,880
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
So1arF1ar3
Kuzenbo
11
2 / 0 / 4
6,599
660
4,655
9,348
8,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 7
6,612
661
7,724
5,677
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 1 / 0
6,157
616
5,433
8,418
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 1
6,295
630
1,320
11,762
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
zerocidal
Zhong Kui
11
1 / 2 / 1
6,315
632
6,422
8,273
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
1
1
0
1
W
Baron Samedi
KSIxBaton
Baron Samedi
5
0
2
6
W
Kuzenbo
So1arF1ar3
Kuzenbo
2
0
4
4
W
0
2
7
1.75
L
0
4
1
0.13
L
Zhong Kui
zerocidal
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,447
Damage
13,175
19,069
Taken
28,453
12,451
Mitigated
19,487
7,634
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,433
749
0
850
8,418
5,099
0
4,748
3,670
0
16,582
W
Baron Samedi
KSIxBaton
Baron Samedi
9,068
548
1,372
1,557
4,044
1,880
319
2,220
1,636
35,109
0
W
Kuzenbo
So1arF1ar3
Kuzenbo
4,655
2,004
265
3,386
9,348
8,119
0
3,998
4,721
9,187
0
W
7,724
3,887
392
662
5,677
2,452
760
1,890
3,417
0
23,668
L
1,320
271
333
2,258
11,762
8,329
0
5,200
6,562
7,103
0
L
Zhong Kui
zerocidal
Zhong Kui
6,422
831
0
1,954
8,273
6,059
0
3,775
4,498
17,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,883
Gold Earned
18,767
111
Minions Killed
89
6
Camps Cleared
2
497,299
Distance Traveled
510,878
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,157
616
36
4
0
169,905
3
W
Baron Samedi
7,672
767
52
5
4
154,460
1
W
Kuzenbo
6,599
660
15
2
1
178,679
0
W
Ishtar
6,612
661
44
4
1
164,160
0
L
Artio
6,295
630
10
1
1
142,680
0
L
Zhong Kui
6,315
632
43
4
1
198,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role