Player Matchup

Chaac
Chaac
PwinUltra
Chaac
Level 133
God Stats
4W - 3L
1,469 SR
Queue Stats
101W - 148L
1,468 Elo+
Solo
Merlin
Merlin
fer_guel
Merlin
Level 87
God Stats
12W - 6L
1,585 SR
Queue Stats
114W - 112L
1,512 Elo+
Party 1
Skadi
Skadi
pablollano99
Skadi
Level 28
God Stats
7W - 4L
1,751 SR
Queue Stats
95W - 80L
1,548 Elo+
Party 1
Team Averages
Level 83
1,602 SR
1,509 Elo+

VS

Team Averages
Level 112
1,600 SR
1,478 Elo+
Bacchus
Bacchus
Domania1992
Bacchus
Level 106
God Stats
4W - 3L
1,465 SR
Queue Stats
109W - 126L
1,416 Elo+
Solo
Janus
Janus
Fleuchar
Janus
Level 127
God Stats
28W - 19L
1,593 SR
Queue Stats
241W - 229L
1,580 Elo+
Solo
Ishtar
Ishtar
Z_GabriTNF
Ishtar
Level 104
God Stats
7W - 3L
1,741 SR
Queue Stats
73W - 75L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PwinUltra
Chaac
12
3 / 3 / 0
8,512
709
9,011
15,692
11,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
fer_guel
Merlin
12
0 / 4 / 2
7,631
636
6,985
10,955
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
7,673
639
10,384
11,149
5,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Domania1992
Bacchus
13
0 / 1 / 8
9,060
755
7,155
12,362
16,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Fleuchar
Janus
14
8 / 2 / 2
9,889
824
17,176
9,480
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Z_GabriTNF
Ishtar
13
2 / 1 / 5
8,645
720
10,022
10,162
4,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
10
10
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Domania1992
Bacchus
0
1
8
4
W
Janus
Fleuchar
Janus
8
2
2
4.5
L
Chaac
PwinUltra
Chaac
3
3
0
1
W
Ishtar
Z_GabriTNF
Ishtar
2
1
5
4.5
L
Merlin
fer_guel
Merlin
0
4
2
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
34,353
37,796
Taken
32,004
21,873
Mitigated
24,476
7,611
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Domania1992
Bacchus
7,155
1,073
0
2,933
12,362
16,639
577
3,836
8,526
20,209
0
W
Janus
Fleuchar
Janus
17,176
497
146
2,990
9,480
3,732
491
885
8,595
41,397
0
L
Chaac
PwinUltra
Chaac
9,011
1,860
150
4,824
15,692
11,676
0
8,033
7,371
0
22,662
W
Ishtar
Z_GabriTNF
Ishtar
10,022
6,499
0
1,827
10,162
4,105
1,724
2,632
7,530
0
29,435
L
Merlin
fer_guel
Merlin
6,985
631
0
856
10,955
5,194
0
8,113
2,470
26,114
0
L
10,384
4,490
0
1,781
11,149
5,003
0
7,455
3,402
0
26,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
27,594
113
Minions Killed
129
5
Camps Cleared
5
640,288
Distance Traveled
713,171
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,060
755
28
2
1
251,322
0
W
Janus
9,889
824
55
5
2
233,338
5
L
Chaac
8,512
709
31
3
2
229,184
2
W
Ishtar
8,645
720
46
4
2
228,511
2
L
Merlin
7,631
636
44
4
1
194,661
0
L
Skadi
7,673
639
38
3
2
216,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role