Player Matchup

Bakasura
Bakasura
BetIGetPlay-420
Bakasura
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 141L
1,465 Elo+
Solo
Poseidon
Poseidon
ItsAbs0
Poseidon
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,475 Elo+
Party 1
Thor
Thor
Mr Puddles88
Thor
Level 107
God Stats
6W - 5L
1,449 SR
Queue Stats
248W - 227L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
SII S458 Nicole
Baron Samedi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 150L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Smiteston
Gilgamesh
Level 101
God Stats
18W - 6L
1,797 SR
Queue Stats
492W - 446L
1,531 Elo+
Party 1
Team Averages
Level 67
1,549 SR
1,492 Elo+

VS

Team Averages
Level 72
1,490 SR
1,569 Elo+
Sol
Sol
BRUTE SPARTA
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,616 Elo+
Party 2
Janus
Janus
Tokyo Turtle451
Janus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
TpalaCS
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,884 Elo+
Party 3
Ne Zha
Ne Zha
XeRox Carnage
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
imageable1184
Shiva
Level 86
God Stats
10W - 11L
1,452 SR
Queue Stats
816W - 842L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
6 / 6 / 8
11,801
656
17,037
20,775
12,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
ItsAbs0
Poseidon
19
3 / 9 / 10
11,762
653
19,447
20,629
9,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 4 / 4
12,735
708
16,648
21,184
15,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SII S458 Nicole
Baron Samedi
18
5 / 7 / 13
11,325
629
17,695
23,689
16,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Smiteston
Gilgamesh
20
3 / 6 / 17
12,909
717
25,167
27,226
33,650
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
14,433
802
27,789
25,768
15,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 3 / 13
13,258
737
21,436
19,803
11,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TpalaCS
Cthulhu
20
4 / 5 / 24
13,002
722
21,011
24,657
31,844
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 8 / 8
10,980
610
7,924
16,548
8,930
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 16
13,798
767
20,459
26,001
33,879
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
108
24
Kills
32
32
Deaths
24
52
Assists
76
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
L
Bakasura
6
6
8
1.67
L
Poseidon
ItsAbs0
Poseidon
3
9
10
0.89
L
7
4
4
2.25
L
Baron Samedi
SII S458 Nicole
Baron Samedi
5
7
13
1.64
L
Gilgamesh
Smiteston
Gilgamesh
3
6
17
1.92
W
9
3
13
5.17
W
Cthulhu
TpalaCS
Cthulhu
4
5
24
3.2
W
1
8
8
0.63
W
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,994
Damage
98,619
113,503
Taken
112,777
87,634
Mitigated
101,055
43,081
Healing
36,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,789
9,235
673
11,865
25,768
15,055
4,598
7,826
17,402
73,843
0
L
Bakasura
17,037
9,503
1,485
5,867
20,775
12,957
146
12,536
8,239
0
21,290
L
Poseidon
ItsAbs0
Poseidon
19,447
2,765
961
3,659
20,629
9,351
185
13,879
6,750
44,511
0
L
16,648
2,665
2,966
4,247
21,184
15,344
0
13,657
7,527
0
35,617
L
Baron Samedi
SII S458 Nicole
Baron Samedi
17,695
762
6,154
8,082
23,689
16,332
90
16,237
7,452
28,758
0
L
Gilgamesh
Smiteston
Gilgamesh
25,167
5,897
4,312
5,348
27,226
33,650
0
13,927
13,299
1,078
35,714
W
21,436
499
2,342
5,991
19,803
11,347
580
5,546
13,727
38,809
0
W
Cthulhu
TpalaCS
Cthulhu
21,011
869
3,389
3,104
24,657
31,844
489
9,093
15,024
37,947
0
W
7,924
1,207
192
865
16,548
8,930
1,790
6,509
9,304
0
12,550
W
20,459
2,487
3,809
3,995
26,001
33,879
788
9,100
16,206
0
34,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,532
Gold Earned
65,471
178
Minions Killed
201
0
Camps Cleared
0
1,562,056
Distance Traveled
1,648,374
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,433
802
96
5
0
315,686
0
L
Bakasura
11,801
656
32
2
0
314,383
0
L
Poseidon
11,762
653
51
3
0
276,083
0
L
Thor
12,735
708
51
3
0
329,131
0
L
Baron Samedi
11,325
629
25
1
0
310,460
9
L
Gilgamesh
12,909
717
19
1
0
331,999
1
W
Janus
13,258
737
40
2
0
325,531
0
W
Cthulhu
13,002
722
27
2
0
351,265
2
W
Ne Zha
10,980
610
8
0
0
346,691
7
W
Shiva
13,798
767
30
2
0
309,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role