Player Matchup

Kuzenbo
Kuzenbo
Athymil
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,343 Elo+
Solo
Hel
Hel
Manapanzer
Hel
Level 153
God Stats
7W - 4L
1,349 SR
Queue Stats
357W - 391L
1,555 Elo+
Solo
Baba Yaga
Baba Yaga
letshow
Baba Yaga
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,871 Elo+
Solo
Raijin
Raijin
picisek
Raijin
Level 69
God Stats
1W - 1L
1,196 SR
Queue Stats
39W - 38L
1,449 Elo+
Solo
Amaterasu
Amaterasu
xX Aniki 29 Xx
Amaterasu
Level 105
God Stats
1W - 3L
1,113 SR
Queue Stats
158W - 150L
1,384 Elo+
Solo
Team Averages
Level 116
1,331 SR
1,520 Elo+

VS

Team Averages
Level 59
1,479 SR
1,472 Elo+
Yemoja
Yemoja
ChildKiller
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
JayJay1340
Ratatoskr
Level 29
God Stats
1W - 2L
1,494 SR
Queue Stats
109W - 140L
1,400 Elo+
Solo
Mercury
Mercury
Meqs113
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,608 Elo+
Solo
Kukulkan
Kukulkan
Oops410
Kukulkan
Level 109
God Stats
1W - 2L
1,400 SR
Queue Stats
138W - 150L
1,448 Elo+
Solo
Hades
Hades
Siphak
Hades
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Athymil
Kuzenbo
19
1 / 4 / 20
12,598
700
9,723
27,212
46,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 2 / 19
12,808
712
18,894
31,312
34,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
letshow
Baba Yaga
20
11 / 2 / 18
13,852
770
23,509
17,009
12,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
picisek
Raijin
20
5 / 3 / 18
12,369
687
25,831
18,558
11,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
xX Aniki 29 Xx
Amaterasu
20
9 / 4 / 18
12,942
719
18,602
46,254
44,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 6 / 7
10,406
578
14,089
22,320
35,942
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
JayJay1340
Ratatoskr
17
4 / 5 / 8
10,390
577
17,675
27,081
20,404
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Meqs113
Mercury
14
1 / 13 / 3
9,136
508
11,117
20,597
10,939
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Oops410
Kukulkan
20
2 / 5 / 9
11,074
615
40,486
14,882
8,261
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hades
Siphak
Hades
19
4 / 6 / 8
11,312
628
15,028
22,907
38,503
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
49
35
Kills
14
15
Deaths
35
93
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Athymil
Kuzenbo
1
4
20
2.75
L
Yemoja
3
6
7
1.08
L
Ratatoskr
JayJay1340
Ratatoskr
4
5
8
1.6
W
9
2
19
9.25
L
Mercury
Meqs113
Mercury
1
13
3
0.19
L
Kukulkan
Oops410
Kukulkan
2
5
9
1.3
L
Hades
Siphak
Hades
4
6
8
1.33
W
Baba Yaga
letshow
Baba Yaga
11
2
18
10
W
Raijin
picisek
Raijin
5
3
18
4.67
W
Amaterasu
xX Aniki 29 Xx
Amaterasu
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,559
Damage
98,395
140,345
Taken
107,787
148,558
Mitigated
114,049
79,678
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Athymil
Kuzenbo
9,723
3,558
1,156
3,453
27,212
46,050
269
11,276
15,936
17,092
0
L
Yemoja
14,089
1,442
2,745
1,309
22,320
35,942
0
15,969
6,351
26,654
0
L
Ratatoskr
JayJay1340
Ratatoskr
17,675
3,667
1,663
10,064
27,081
20,404
0
21,643
5,438
0
29,578
W
18,894
1,566
24,060
19,296
31,312
34,364
2,096
13,986
17,326
34,373
0
L
Mercury
Meqs113
Mercury
11,117
5,189
0
0
20,597
10,939
0
15,608
4,989
0
16,614
L
Kukulkan
Oops410
Kukulkan
40,486
1,983
3,121
3,401
14,882
8,261
0
11,889
2,993
79,468
0
L
Hades
Siphak
Hades
15,028
1,266
3,379
5,803
22,907
38,503
140
12,848
10,059
28,936
0
W
Baba Yaga
letshow
Baba Yaga
23,509
1,336
1,763
5,448
17,009
12,727
2,463
10,995
6,014
58,518
0
W
Raijin
picisek
Raijin
25,831
1,026
1,566
2,729
18,558
11,370
2,303
11,625
6,933
55,047
0
W
Amaterasu
xX Aniki 29 Xx
Amaterasu
18,602
6,299
1,185
19,022
46,254
44,047
1,544
21,721
24,533
0
30,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,569
Gold Earned
52,318
180
Minions Killed
161
0
Camps Cleared
0
1,590,966
Distance Traveled
1,464,806
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,598
700
7
0
0
288,791
0
L
Yemoja
10,406
578
12
1
0
275,722
0
L
Ratatoskr
10,390
577
24
1
0
329,640
0
W
Hel
12,808
712
50
3
0
337,137
1
L
Mercury
9,136
508
13
1
0
279,316
0
L
Kukulkan
11,074
615
89
5
0
330,957
2
L
Hades
11,312
628
23
1
0
249,171
0
W
Baba Yaga
13,852
770
53
3
0
352,948
0
W
Raijin
12,369
687
55
3
0
310,264
0
W
Amaterasu
12,942
719
15
1
0
301,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role