Player Matchup

Bakasura
Bakasura
AntonioDazn
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 93L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
Sweeneychop
Erlang Shen
Level 121
God Stats
2W - 3L
1,155 SR
Queue Stats
736W - 739L
1,443 Elo+
Party 1
Ah Puch
Ah Puch
arhumans
Ah Puch
Level 29
God Stats
6W - 2L
1,598 SR
Queue Stats
241W - 282L
1,349 Elo+
Party 1
Shiva
Shiva
sedune3
Shiva
Level 28
God Stats
2W - 2L
1,246 SR
Queue Stats
244W - 267L
1,337 Elo+
Party 1
Discordia
Discordia
wOop3r4FuN
Discordia
Level 65
God Stats
16W - 8L
1,500 SR
Queue Stats
556W - 570L
1,405 Elo+
Solo
Team Averages
Level 54
1,400 SR
1,407 Elo+

VS

Team Averages
Level 89
1,633 SR
1,413 Elo+
Danzaburou
Danzaburou
AilavYu
Danzaburou
Level 41
God Stats
11W - 4L
1,781 SR
Queue Stats
168W - 215L
1,354 Elo+
Solo
Scylla
Scylla
JoblessMetalhead
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
dimarik268
Cerberus
Level 147
God Stats
2W - 1L
1,800 SR
Queue Stats
92W - 114L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
iiJ0ExXi
Baron Samedi
Level 141
God Stats
6W - 8L
1,582 SR
Queue Stats
390W - 387L
1,366 Elo+
Solo
Cthulhu
Cthulhu
jacksuur
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AntonioDazn
Bakasura
17
6 / 3 / 8
10,420
868
12,062
16,263
15,612
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Sweeneychop
Erlang Shen
16
3 / 2 / 11
9,283
774
10,620
13,013
12,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
arhumans
Ah Puch
14
2 / 6 / 10
8,777
731
6,167
10,128
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
sedune3
Shiva
13
0 / 4 / 10
7,779
648
4,167
11,865
9,100
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
wOop3r4FuN
Discordia
18
7 / 1 / 8
10,298
858
14,542
9,614
5,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AilavYu
Danzaburou
16
6 / 4 / 6
9,048
754
11,275
10,111
4,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 1 / 2
6,176
515
759
1,653
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
dimarik268
Cerberus
15
0 / 5 / 12
8,043
670
10,736
15,799
13,217
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
iiJ0ExXi
Baron Samedi
15
3 / 5 / 7
8,747
729
13,767
12,155
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
jacksuur
Cthulhu
18
7 / 3 / 8
10,371
864
11,065
13,516
10,787
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
18
Kills
16
16
Deaths
18
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AilavYu
Danzaburou
6
4
6
2.25
W
Bakasura
AntonioDazn
Bakasura
6
3
8
3.33
L
0
1
2
1
W
Erlang Shen
Sweeneychop
Erlang Shen
3
2
11
4.25
W
Ah Puch
arhumans
Ah Puch
2
6
10
1.17
L
Cerberus
dimarik268
Cerberus
0
5
12
1.2
L
Baron Samedi
iiJ0ExXi
Baron Samedi
3
5
7
1.3
L
Cthulhu
jacksuur
Cthulhu
7
3
8
3.67
W
Shiva
sedune3
Shiva
0
4
10
1.25
W
Discordia
wOop3r4FuN
Discordia
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
47,602
60,883
Taken
53,234
47,343
Mitigated
36,591
21,609
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AilavYu
Danzaburou
11,275
3,905
766
1,565
10,111
4,659
0
4,080
5,111
0
20,922
W
Bakasura
AntonioDazn
Bakasura
12,062
6,985
3,639
5,593
16,263
15,612
441
8,053
8,210
0
9,600
L
759
328
72
320
1,653
509
0
526
1,066
1,332
0
W
Erlang Shen
Sweeneychop
Erlang Shen
10,620
3,576
1,183
3,979
13,013
12,521
83
7,745
5,268
0
21,459
W
Ah Puch
arhumans
Ah Puch
6,167
1,219
617
794
10,128
4,145
74
5,617
4,511
10,920
0
L
Cerberus
dimarik268
Cerberus
10,736
1,005
1,600
3,636
15,799
13,217
138
5,897
7,424
22,862
0
L
Baron Samedi
iiJ0ExXi
Baron Samedi
13,767
1,337
3,271
3,654
12,155
7,419
250
5,832
6,323
27,467
0
L
Cthulhu
jacksuur
Cthulhu
11,065
216
427
2,034
13,516
10,787
0
4,374
8,147
30,045
0
W
Shiva
sedune3
Shiva
4,167
623
1,176
1,062
11,865
9,100
63
9,140
2,725
0
9,289
W
Discordia
wOop3r4FuN
Discordia
14,542
1,741
1,869
1,697
9,614
5,965
842
5,772
3,842
38,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,557
Gold Earned
42,385
115
Minions Killed
152
0
Camps Cleared
0
1,078,012
Distance Traveled
807,801
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,048
754
26
2
0
171,945
2
W
Bakasura
10,420
868
16
1
0
208,964
1
L
Scylla
6,176
515
2
0
0
48,941
1
W
Erlang Shen
9,283
774
24
2
0
221,514
0
W
Ah Puch
8,777
731
16
1
0
190,862
0
L
Cerberus
8,043
670
42
4
0
194,754
4
L
Baron Samedi
8,747
729
43
4
0
168,056
0
L
Cthulhu
10,371
864
39
3
0
224,105
0
W
Shiva
7,779
648
7
1
0
225,813
1
W
Discordia
10,298
858
52
4
0
230,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role