Player Matchup

Ares
Ares
CoziWuzi
Ares
Level 85
God Stats
1W - 0L
1,746 SR
Queue Stats
5W - 10L
1,386 Elo+
Party 2
Cupid
Cupid
ParanoiaDuck
Cupid
Level 17
God Stats
3W - 1L
1,766 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
shadowspirit191
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 2
Team Averages
Level 39
1,671 SR
1,478 Elo+

VS

Team Averages
Level 63
1,503 SR
1,421 Elo+
Hades
Hades
CatKingMeow
Hades
Level 14
God Stats
3W - 3L
1,624 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 1
Thanatos
Thanatos
TheLigerLeader
Thanatos
Level 56
God Stats
0W - 2L
1,515 SR
Queue Stats
10W - 27L
1,299 Elo+
Party 1
Chaac
Chaac
YuukiJoestar
Chaac
Level 119
God Stats
1W - 3L
1,370 SR
Queue Stats
35W - 44L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 2 / 7
11,779
736
3,840
14,605
19,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 3 / 8
10,637
665
10,053
9,285
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
16
4 / 1 / 7
11,066
692
12,620
9,469
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,397
587
6,351
9,850
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
13
2 / 5 / 4
9,064
567
3,460
9,237
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 4
9,290
581
13,241
14,787
20,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
11
Kills
5
6
Deaths
11
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Ares
4
2
7
3.75
W
3
3
8
2.33
L
Thanatos
2
5
4
0.8
L
1
2
4
1.5
W
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
23,052
33,359
Taken
33,874
30,198
Mitigated
31,740
5,710
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,351
234
572
1,174
9,850
5,901
16
4,926
4,924
18,512
0
W
Ares
3,840
411
0
2,182
14,605
19,020
203
2,937
11,382
10,178
0
W
10,053
5,273
522
2,130
9,285
5,153
1,192
1,885
7,142
0
50,274
L
Thanatos
3,460
393
0
3,233
9,237
5,346
130
5,103
4,134
0
16,673
L
13,241
1,109
0
1,882
14,787
20,493
0
7,337
7,450
0
42,756
W
Kukulkan
12,620
676
0
876
9,469
6,025
647
1,243
8,138
56,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
27,751
180
Minions Killed
118
7
Camps Cleared
5
892,559
Distance Traveled
769,218
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,397
587
37
2
1
238,528
0
W
Ares
11,779
736
9
1
1
305,099
4
W
Cupid
10,637
665
84
5
4
292,922
0
L
Thanatos
9,064
567
32
2
1
229,121
2
L
Chaac
9,290
581
49
3
3
301,569
5
W
Kukulkan
11,066
692
87
5
2
294,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role