Player Matchup

Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkLordRose
Baron Samedi
Level 46
God Stats
0W - 1L
1,275 SR
Queue Stats
55W - 75L
1,340 Elo+
Party 1
Chang'e
Chang'e
IcanRezthat
Chang'e
Level 67
God Stats
115W - 133L
1,405 SR
Queue Stats
293W - 388L
1,376 Elo+
Party 1
Neith
Neith
LookAtThePie
Neith
Level 49
God Stats
4W - 10L
1,321 SR
Queue Stats
119W - 152L
1,355 Elo+
Party 1
Bellona
Bellona
philbobaggins92-
Bellona
Level 62
God Stats
15W - 15L
1,378 SR
Queue Stats
134W - 157L
1,344 Elo+
Solo
Team Averages
Level 58
1,376 SR
1,383 Elo+

VS

Team Averages
Level 84
1,382 SR
1,348 Elo+
Ares
Ares
ADoseOfJesus
Ares
Level 32
God Stats
2W - 0L
1,474 SR
Queue Stats
35W - 27L
1,546 Elo+
Solo
Ne Zha
Ne Zha
COLD 187um
Ne Zha
Level 160
God Stats
8W - 4L
1,736 SR
Queue Stats
191W - 212L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FATWILLY3
Ah Muzen Cab
Level 145
God Stats
4W - 5L
1,148 SR
Queue Stats
184W - 196L
1,248 Elo+
Solo
Raijin
Raijin
WeLuvsCaleb
Raijin
Level 43
God Stats
1W - 1L
1,258 SR
Queue Stats
7W - 16L
1,256 Elo+
Solo
Khepri
Khepri
soccer-da_kid-PW
Khepri
Level 38
God Stats
12W - 10L
1,295 SR
Queue Stats
134W - 142L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 3
6,249
521
2,338
9,049
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DarkLordRose
Baron Samedi
10
3 / 4 / 1
6,272
523
4,731
8,492
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
IcanRezthat
Chang'e
9
0 / 0 / 0
5,109
426
4,701
5,911
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 0
5,248
437
4,153
5,143
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,438
453
4,101
11,989
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,779
648
8,237
8,236
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
COLD 187um
Ne Zha
11
2 / 1 / 2
6,619
552
4,752
8,502
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ah Muzen Cab
FATWILLY3
Ah Muzen Cab
10
0 / 0 / 0
5,443
454
5,444
3,617
1,523
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
11
3 / 3 / 0
6,895
575
6,189
7,549
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
0 / 0 / 0
5,756
480
2,954
8,269
5,610
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
11
11
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
3
2.5
W
6
0
1
6.5
W
Ne Zha
COLD 187um
Ne Zha
2
1
2
3
L
Baron Samedi
DarkLordRose
Baron Samedi
3
4
1
0.88
W
Ah Muzen Cab
FATWILLY3
Ah Muzen Cab
0
0
0
0
L
Chang'e
IcanRezthat
Chang'e
0
0
0
0
L
0
0
0
0
W
Raijin
3
3
0
1
L
0
6
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,024
Damage
27,576
40,584
Taken
36,173
17,867
Mitigated
18,322
12,163
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,338
1,917
0
2,730
9,049
3,304
0
1,726
7,259
0
37,155
W
8,237
731
0
4,383
8,236
5,482
0
0
8,236
46,442
0
W
Ne Zha
COLD 187um
Ne Zha
4,752
1,396
0
4,062
8,502
3,064
0
1,209
7,293
0
38,756
L
Baron Samedi
DarkLordRose
Baron Samedi
4,731
817
0
1,612
8,492
3,187
190
5,934
2,558
31,262
0
W
Ah Muzen Cab
FATWILLY3
Ah Muzen Cab
5,444
1,634
471
1,403
3,617
1,523
0
979
2,638
0
44,921
L
Chang'e
IcanRezthat
Chang'e
4,701
724
506
3,807
5,911
1,903
0
1,719
4,192
29,126
0
L
4,153
1,701
0
1,347
5,143
2,063
64
1,235
3,908
0
33,006
W
Raijin
6,189
608
0
1,444
7,549
2,643
985
3,665
3,884
47,805
0
L
4,101
2,283
0
2,161
11,989
7,410
0
6,165
5,287
0
28,205
W
2,954
209
1,407
3,096
8,269
5,610
0
3,579
4,690
17,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
32,492
280
Minions Killed
316
0
Camps Cleared
0
1,081,603
Distance Traveled
1,101,727
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,249
521
76
6
0
280,416
1
W
Ares
7,779
648
72
6
0
219,828
2
W
Ne Zha
6,619
552
75
6
0
239,375
5
L
Baron Samedi
6,272
523
45
4
0
194,449
1
W
Ah Muzen Cab
5,443
454
79
7
0
188,164
0
L
Chang'e
5,109
426
43
4
0
197,514
3
L
Neith
5,248
437
63
5
0
208,866
3
W
Raijin
6,895
575
73
6
0
215,312
2
L
Bellona
5,438
453
53
4
0
200,358
0
W
Khepri
5,756
480
17
1
0
239,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role