Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bozzikk
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 139L
1,483 Elo+
Party 1
Thoth
Thoth
jaumeeejamesss
Thoth
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 42L
1,420 Elo+
Solo
Guan Yu
Guan Yu
nabka
Guan Yu
Level 105
God Stats
12W - 19L
1,349 SR
Queue Stats
516W - 571L
1,355 Elo+
Solo
Chang'e
Chang'e
шпвапгшрвап
Chang'e
Level 49
God Stats
0W - 4L
1,231 SR
Queue Stats
85W - 124L
1,243 Elo+
Party 1
Team Averages
Level 66
1,416 SR
1,400 Elo+

VS

Team Averages
Level 92
1,584 SR
1,381 Elo+
Anubis
Anubis
Av0nt
Anubis
Level 103
God Stats
11W - 12L
1,432 SR
Queue Stats
477W - 558L
1,403 Elo+
Solo
Ishtar
Ishtar
Felynia
Ishtar
Level 126
God Stats
19W - 24L
1,534 SR
Queue Stats
89W - 104L
1,377 Elo+
Solo
Amaterasu
Amaterasu
Valmarth
Amaterasu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 103L
1,430 Elo+
Solo
Kukulkan
Kukulkan
natero
Kukulkan
Level 78
God Stats
2W - 2L
1,673 SR
Queue Stats
2W - 8L
1,202 Elo+
Solo
Pele
Pele
Анубис07
Pele
Level 60
God Stats
23W - 21L
1,780 SR
Queue Stats
149W - 150L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 0
4,930
448
3,920
7,924
2,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Bozzikk
Thor
9
0 / 4 / 1
5,403
491
2,765
12,643
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
6,217
565
2,553
5,489
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
nabka
Guan Yu
8
0 / 2 / 0
4,856
441
2,206
11,525
5,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,532
412
1,844
9,664
3,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Av0nt
Anubis
13
5 / 0 / 0
7,846
713
8,148
5,243
2,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Felynia
Ishtar
10
0 / 0 / 2
5,840
531
4,207
6,027
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Valmarth
Amaterasu
8
1 / 0 / 2
5,727
521
1,812
9,204
5,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
natero
Kukulkan
11
4 / 0 / 3
6,805
619
7,791
4,534
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
5 / 1 / 2
6,726
611
7,191
8,549
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
15
15
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Anubis
Av0nt
Anubis
5
0
0
5
L
Thor
Bozzikk
Thor
0
4
1
0.13
W
Ishtar
Felynia
Ishtar
0
0
2
1
W
Amaterasu
Valmarth
Amaterasu
1
0
2
2
L
1
2
0
0.5
L
Guan Yu
nabka
Guan Yu
0
2
0
0
W
Kukulkan
natero
Kukulkan
4
0
3
5.5
W
5
1
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,288
Damage
29,149
47,245
Taken
33,557
16,366
Mitigated
14,937
13,308
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,920
2,544
67
2,306
7,924
2,074
0
1,172
6,752
0
31,006
W
Anubis
Av0nt
Anubis
8,148
307
0
4,043
5,243
2,754
124
1,553
3,690
56,523
0
L
Thor
Bozzikk
Thor
2,765
1,307
0
4,388
12,643
4,254
0
4,612
7,917
0
27,361
W
Ishtar
Felynia
Ishtar
4,207
2,508
0
980
6,027
1,963
199
0
6,027
0
38,754
W
Amaterasu
Valmarth
Amaterasu
1,812
610
1,047
2,367
9,204
5,439
0
114
9,090
0
21,529
L
2,553
176
0
689
5,489
1,560
0
2,409
3,080
38,702
0
L
Guan Yu
nabka
Guan Yu
2,206
511
610
4,120
11,525
5,349
0
2,291
9,136
0
13,223
W
Kukulkan
natero
Kukulkan
7,791
1,715
0
0
4,534
1,622
756
1,458
3,076
41,270
0
W
7,191
1,717
0
1,909
8,549
3,159
58
1,272
7,277
0
46,954
L
1,844
334
38
1,090
9,664
3,129
0
4,849
4,421
20,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
32,944
222
Minions Killed
363
0
Camps Cleared
0
991,985
Distance Traveled
1,013,803
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,930
448
44
4
0
189,532
4
W
Anubis
7,846
713
109
10
0
201,976
2
L
Thor
5,403
491
64
6
0
217,822
0
W
Ishtar
5,840
531
68
6
0
187,108
2
W
Amaterasu
5,727
521
27
2
0
220,054
4
L
Thoth
6,217
565
75
7
0
219,981
0
L
Guan Yu
4,856
441
18
2
0
177,748
2
W
Kukulkan
6,805
619
77
7
0
189,354
0
W
Pele
6,726
611
82
7
0
215,311
0
L
Chang'e
4,532
412
21
2
0
186,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role