Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gan7
Tsukuyomi
Level 158
God Stats
6W - 5L
1,772 SR
Queue Stats
535W - 518L
1,474 Elo+
Solo
Merlin
Merlin
aKa Shiv4
Merlin
Level 85
God Stats
3W - 0L
1,811 SR
Queue Stats
195W - 204L
1,308 Elo+
Party 1
Heimdallr
Heimdallr
aKaAetios
Heimdallr
Level 118
God Stats
5W - 3L
1,563 SR
Queue Stats
259W - 288L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
mo_barbieri
Jormungandr
Level 158
God Stats
2W - 0L
1,509 SR
Queue Stats
72W - 62L
1,526 Elo+
Solo
Team Averages
Level 135
1,631 SR
1,446 Elo+

VS

Team Averages
Level 125
1,420 SR
1,498 Elo+
Athena
Athena
DaAtte
Athena
Level 148
God Stats
1W - 3L
1,489 SR
Queue Stats
190W - 186L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
GetTheDiamonds
Kumbhakarna
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
78W - 60L
1,550 Elo+
Solo
The Morrigan
The Morrigan
Healin
The Morrigan
Level 105
God Stats
3W - 3L
1,293 SR
Queue Stats
181W - 216L
1,467 Elo+
Solo
Hachiman
Hachiman
Hubixux
Hachiman
Level 103
God Stats
1W - 5L
1,299 SR
Queue Stats
93W - 94L
1,460 Elo+
Solo
Anhur
Anhur
adrianvarelacao
Anhur
Level 139
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 75L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 0 / 17
9,522
952
6,566
14,493
16,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Gan7
Tsukuyomi
16
4 / 0 / 17
9,174
917
15,049
7,120
4,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
aKa Shiv4
Merlin
14
6 / 3 / 12
8,987
899
13,649
6,882
3,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
aKaAetios
Heimdallr
17
8 / 1 / 13
9,639
964
17,673
10,606
6,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
mo_barbieri
Jormungandr
14
3 / 3 / 16
9,066
907
8,178
16,364
16,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaAtte
Athena
14
3 / 4 / 4
7,659
766
8,613
13,405
14,226
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
GetTheDiamonds
Kumbhakarna
13
2 / 4 / 5
7,780
778
6,473
17,317
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Healin
The Morrigan
12
0 / 4 / 5
6,653
665
7,727
9,466
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Hubixux
Hachiman
13
0 / 6 / 3
6,799
680
7,149
14,471
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 2
7,227
723
4,608
10,217
5,293
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
23
Kills
7
7
Deaths
23
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
17
10.5
L
Athena
DaAtte
Athena
3
4
4
1.25
W
Tsukuyomi
Gan7
Tsukuyomi
4
0
17
12.5
L
Kumbhakarna
GetTheDiamonds
Kumbhakarna
2
4
5
1.13
L
The Morrigan
Healin
The Morrigan
0
4
5
0.63
L
Hachiman
Hubixux
Hachiman
0
6
3
0.25
W
Merlin
aKa Shiv4
Merlin
6
3
12
4
W
Heimdallr
aKaAetios
Heimdallr
8
1
13
14.5
L
2
5
2
0.6
W
Jormungandr
mo_barbieri
Jormungandr
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,115
Damage
34,570
55,465
Taken
64,876
47,313
Mitigated
51,595
21,979
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,566
1,582
3,744
4,231
14,493
16,671
814
4,114
10,379
0
14,798
L
Athena
DaAtte
Athena
8,613
2,215
151
604
13,405
14,226
0
5,014
8,391
14,322
0
W
Tsukuyomi
Gan7
Tsukuyomi
15,049
2,609
3,420
2,811
7,120
4,358
979
2,014
5,106
0
23,686
L
Kumbhakarna
GetTheDiamonds
Kumbhakarna
6,473
258
2,463
3,565
17,317
19,608
0
5,834
11,483
9,901
0
L
The Morrigan
Healin
The Morrigan
7,727
1,963
894
1,361
9,466
4,989
0
2,533
6,919
14,293
2,162
L
Hachiman
Hubixux
Hachiman
7,149
3,143
1,229
2,434
14,471
7,479
0
3,833
10,638
0
18,986
W
Merlin
aKa Shiv4
Merlin
13,649
793
532
325
6,882
3,853
1,004
3,933
2,949
25,024
0
W
Heimdallr
aKaAetios
Heimdallr
17,673
6,317
1,576
2,311
10,606
6,380
2,995
3,997
6,609
0
39,678
L
4,608
3,089
0
188
10,217
5,293
0
4,599
5,618
0
10,451
W
Jormungandr
mo_barbieri
Jormungandr
8,178
2,226
305
2,724
16,364
16,051
1,034
7,238
9,126
19,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
36,118
112
Minions Killed
73
0
Camps Cleared
0
918,034
Distance Traveled
838,729
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,522
952
13
1
0
191,687
0
L
Athena
7,659
766
11
1
0
182,364
3
W
Tsukuyomi
9,174
917
14
1
0
233,488
1
L
Kumbhakarna
7,780
778
5
1
0
198,370
1
L
The Morrigan
6,653
665
17
2
0
174,819
0
L
Hachiman
6,799
680
28
3
0
156,059
0
W
Merlin
8,987
899
33
3
0
161,540
0
W
Heimdallr
9,639
964
37
4
0
159,200
2
L
Anhur
7,227
723
12
1
0
127,117
0
W
Jormungandr
9,066
907
15
2
0
172,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role