Player Matchup

Medusa
Medusa
FeuerKalmar
Medusa
Level 105
God Stats
30W - 28L
1,491 SR
Queue Stats
134W - 111L
1,401 Elo+
Solo
Nemesis
Nemesis
MrgrayHaa
Nemesis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 78L
1,443 Elo+
Solo
Bellona
Bellona
Stormzy91
Bellona
Level 57
God Stats
2W - 6L
1,306 SR
Queue Stats
92W - 136L
1,389 Elo+
Solo
Ares
Ares
bellodimamma
Ares
Level 156
God Stats
18W - 11L
1,622 SR
Queue Stats
232W - 249L
1,479 Elo+
Solo
Chang'e
Chang'e
ragefigher123
Chang'e
Level 32
God Stats
1W - 1L
1,442 SR
Queue Stats
2W - 1L
1,235 Elo+
Solo
Team Averages
Level 83
1,472 SR
1,389 Elo+

VS

Team Averages
Level 114
1,531 SR
1,457 Elo+
Yu Huang
Yu Huang
Evilmoody
Yu Huang
Level 64
God Stats
4W - 3L
1,842 SR
Queue Stats
121W - 131L
1,389 Elo+
Solo
Heimdallr
Heimdallr
LasoNAR
Heimdallr
Level 115
God Stats
2W - 8L
1,434 SR
Queue Stats
9W - 19L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
NikolayQWE
Gilgamesh
Level 107
God Stats
0W - 4L
1,170 SR
Queue Stats
562W - 601L
1,376 Elo+
Solo
Mulan
Mulan
joelcolo10
Mulan
Level 123
God Stats
4W - 5L
1,778 SR
Queue Stats
64W - 54L
1,605 Elo+
Solo
Artio
Artio
txtCapi
Artio
Level 160
God Stats
1W - 2L
1,431 SR
Queue Stats
378W - 376L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 1 / 0
6,589
549
3,647
5,197
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
MrgrayHaa
Nemesis
11
4 / 0 / 2
6,830
569
5,021
7,277
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Stormzy91
Bellona
10
0 / 3 / 3
6,161
513
3,410
10,034
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 0 / 3
7,041
587
7,891
9,516
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
9
0 / 2 / 4
5,736
478
4,094
6,192
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Evilmoody
Yu Huang
9
1 / 4 / 2
5,593
466
3,214
8,938
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
LasoNAR
Heimdallr
10
0 / 0 / 1
5,640
470
2,388
6,429
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
NikolayQWE
Gilgamesh
8
0 / 4 / 2
5,172
431
5,278
8,891
3,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
13
5 / 1 / 1
7,377
615
8,043
9,920
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
txtCapi
Artio
9
0 / 2 / 3
4,824
402
3,783
9,572
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
6
6
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Evilmoody
Yu Huang
1
4
2
0.5
W
Medusa
2
1
0
2
L
Heimdallr
LasoNAR
Heimdallr
0
0
1
0.5
W
Nemesis
MrgrayHaa
Nemesis
4
0
2
5
L
Gilgamesh
NikolayQWE
Gilgamesh
0
4
2
0.25
W
Bellona
Stormzy91
Bellona
0
3
3
0.5
W
4
0
3
5.5
L
Mulan
5
1
1
5.5
W
Chang'e
0
2
4
1
L
Artio
txtCapi
Artio
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
22,706
38,216
Taken
43,750
23,247
Mitigated
20,661
9,775
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Evilmoody
Yu Huang
3,214
345
0
2,081
8,938
3,391
0
3,067
5,871
29,665
0
W
Medusa
3,647
1,539
0
2,194
5,197
2,020
510
673
4,361
0
48,201
L
Heimdallr
LasoNAR
Heimdallr
2,388
917
0
548
6,429
2,563
0
1,158
5,271
0
33,935
W
Nemesis
MrgrayHaa
Nemesis
5,021
2,201
0
707
7,277
2,709
230
838
6,298
0
44,707
L
Gilgamesh
NikolayQWE
Gilgamesh
5,278
1,290
0
971
8,891
3,799
0
2,506
6,385
0
27,299
W
Bellona
Stormzy91
Bellona
3,410
1,633
0
2,578
10,034
8,550
586
617
9,274
0
38,453
W
7,891
771
0
2,621
9,516
7,545
0
1,534
7,715
17,093
0
L
Mulan
8,043
2,214
0
6,232
9,920
4,805
0
1,707
8,213
0
53,183
W
Chang'e
4,094
542
339
1,336
6,192
2,423
360
2,255
3,571
29,332
0
L
Artio
txtCapi
Artio
3,783
521
292
3,305
9,572
6,103
0
3,547
6,025
15,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
28,606
314
Minions Killed
290
0
Camps Cleared
0
1,066,204
Distance Traveled
1,173,190
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,593
466
58
5
0
201,511
1
W
Medusa
6,589
549
88
7
0
209,211
4
L
Heimdallr
5,640
470
61
5
0
219,539
0
W
Nemesis
6,830
569
84
7
0
265,812
0
L
Gilgamesh
5,172
431
35
3
0
234,728
4
W
Bellona
6,161
513
82
7
0
218,493
0
W
Ares
7,041
587
17
1
0
193,834
2
L
Mulan
7,377
615
107
9
0
268,462
2
W
Chang'e
5,736
478
43
4
0
178,854
0
L
Artio
4,824
402
29
2
0
248,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role