Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TEAM_MERCY_FRAN
Nemesis
Level 86
God Stats
1W - 1L
1,706 SR
Queue Stats
31W - 20L
1,504 Elo+
Solo
Nu Wa
Nu Wa
TonysGaming420
Nu Wa
Level 69
God Stats
134W - 166L
1,430 SR
Queue Stats
137W - 170L
1,408 Elo+
Solo
Cthulhu
Cthulhu
oopoli12
Cthulhu
Level 67
God Stats
1W - 2L
1,536 SR
Queue Stats
118W - 104L
1,445 Elo+
Solo
Team Averages
Level 87
1,534 SR
1,471 Elo+

VS

Team Averages
Level 87
1,451 SR
1,360 Elo+
Hades
Hades
Rascapikilan
Hades
Level 98
God Stats
87W - 79L
1,552 SR
Queue Stats
127W - 182L
1,344 Elo+
Party 2
Artio
Artio
Skillikus77
Artio
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,350 Elo+
Party 1
Sol
Sol
TTV IQ1987
Sol
Level 105
God Stats
31W - 23L
1,426 SR
Queue Stats
696W - 797L
1,334 Elo+
Party 2
Chernobog
Chernobog
doedelmw
Chernobog
Level 32
God Stats
2W - 1L
1,280 SR
Queue Stats
11W - 19L
1,350 Elo+
Party 1
Lancelot
Lancelot
tarief
Lancelot
Level 158
God Stats
10W - 11L
1,497 SR
Queue Stats
267W - 306L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 7 / 0
9,445
472
10,355
22,532
20,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
 
Charybdis
14
4 / 2 / 5
9,230
462
9,625
9,177
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 2
8,551
428
6,125
15,605
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
8,170
409
13,522
9,904
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
oopoli12
Cthulhu
14
3 / 1 / 3
9,412
471
9,732
14,795
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 0
11,350
568
13,626
16,184
8,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
7,013
351
995
12,037
12,379
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 5
10,344
517
14,752
16,166
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
doedelmw
Chernobog
13
1 / 6 / 2
8,195
410
4,635
11,346
3,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
tarief
Lancelot
17
6 / 0 / 4
10,763
538
14,456
20,804
10,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
19
19
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
7
0
0.14
L
Charybdis
 
Charybdis
4
2
5
3.25
W
8
0
0
8
W
0
4
2
0.25
L
1
3
2
0.67
W
4
1
5
6.5
L
0
6
2
0.17
W
Chernobog
doedelmw
Chernobog
1
6
2
0.33
L
Cthulhu
oopoli12
Cthulhu
3
1
3
4.5
W
Lancelot
tarief
Lancelot
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
48,464
72,013
Taken
76,537
53,842
Mitigated
41,810
17,405
Healing
33,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,355
4,669
0
7,065
22,532
20,894
687
9,285
13,247
0
68,808
L
Charybdis
 
Charybdis
9,625
2,867
0
2,694
9,177
3,848
942
3,716
5,461
0
65,688
W
13,626
568
627
11,683
16,184
8,841
945
7,036
8,580
108,909
0
W
995
258
120
842
12,037
12,379
144
4,575
7,076
7,805
0
L
6,125
2,474
0
3,174
15,605
6,576
0
2,798
12,807
0
77,638
W
14,752
5,841
0
10,053
16,166
5,981
2,324
2,763
13,135
83,021
0
L
13,522
2,341
0
250
9,904
4,342
736
8,270
1,634
53,848
0
W
Chernobog
doedelmw
Chernobog
4,635
2,781
0
1,917
11,346
3,807
453
4,098
7,002
0
44,646
L
Cthulhu
oopoli12
Cthulhu
9,732
451
496
3,726
14,795
18,182
60
5,304
9,491
48,946
0
W
Lancelot
tarief
Lancelot
14,456
5,752
0
8,479
20,804
10,802
0
3,098
17,490
0
89,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
47,665
500
Minions Killed
519
0
Camps Cleared
0
1,827,075
Distance Traveled
1,907,951
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,445
472
115
6
0
330,388
3
L
Charybdis
9,230
462
103
5
0
371,980
7
W
Hades
11,350
568
200
10
0
408,107
6
W
Artio
7,013
351
9
0
0
377,332
5
L
Nemesis
8,551
428
100
5
0
443,216
3
W
Sol
10,344
517
117
6
0
353,257
2
L
Nu Wa
8,170
409
95
5
0
304,967
0
W
Chernobog
8,195
410
70
4
0
329,453
4
L
Cthulhu
9,412
471
87
4
0
376,524
5
W
Lancelot
10,763
538
123
6
0
439,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role